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[REL|Beta 0.075] ENBSeries (Graphic Change)


BorisVorontsov
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Wooow!!! Thanks for the upgrade! That's a really, really big gift for me, gtaskater!

 

user posted image user posted image

 

By the way, nm69... How did you get that beautiful sea water? X3

Edited by miko NB
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@gtaskater and miko NB...

Upload ur images at Imagebam and post ur bb codes here......

and @born2die

Next time u quote ...if theres a large pic in it ..try dlting the link of the pic and quote so it doesnt use up half the page just for the quote

 

user posted image user posted image user posted image user posted image user posted image

user posted image user posted image user posted image user posted image user posted image

Nm69, Do you use AA? and why dont you use a higher res wow.gif?

tounge.gif, cant even upload my pictures to imagebam since there is a 3mb limit sad.gif. my picture is 7,30 mb sad.gif

 

fixed it :user posted imageuser posted imageuser posted image

Edited by gtaskater
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gtaskater, there is one problem though. I don't know what to do with this now:

 

user posted image

 

Im wondering how could I add some more effects to this time of a day. You know... More reflections, a little bit blurry horizon (city at far distance) and shadow. Am I supposed to experiment with these with my sets?

Edited by miko NB
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gtaskater, there is one problem though. I don't know what to do with this now:

 

user posted image

 

Im wondering how could I add some more effects to this time of a day. You know... More reflections, a little bit blurry horizon (city at far distance) and shadow. Am I supposed to experiment with these with my sets?

You should problably ask someone else , because i dont know so much about the codes tounge.gif. But if you want some blurrines in the "horizon" you should change this

[EFFECT]

EnableBloom=1

EnableOcclusion=0

EnableReflection=1

EnableMotionBlur=0

EnableWater=1

EnableShadow=1

DepthBias=50

EnableDepthOfField=0

 

to this:

[EFFECT]

EnableBloom=1

EnableOcclusion=0

EnableReflection=1

EnableMotionBlur=0

EnableWater=1

EnableShadow=1

DepthBias=50

EnableDepthOfField=1

 

and experiment with the 2 bottom lines if you "want":

[DEPTHOFFIELD]

DOFQuality=0

DOFNumberOfPasses=6

 

DOFBlurinessRange=2DOFFocusRange=500

 

 

i think the depthoffield settings are good as they are now.

 

Hope you understand what im talking about tounge.gif, sometimes i dont make sense xD

 

blurry "horizon":user posted image

Edited by gtaskater
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Yup! I get that! Thanks! Soon I'll tell you how it goes.

 

You do, you do, relax. XDDD

 

Hey, one more problem to solve. I don't know why my game is so bright at this time of a day. Look at it. Do you know how to darken it up? I mean... All the time when I turn my ENB on, my game brightens up. That's the issue.

 

user posted image

 

Whoa! You have a perfect blur amount! XD

Edited by miko NB
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Yup! I get that! Thanks! Soon I'll tell you how it goes.

 

You do, you do, relax. XDDD

 

Hey, one more problem to solve. I don't know why my game is so bright at this time of a day. Look at it. Do you know how to darken it up?

 

user posted image

 

Whoa! You have a perfect blur amount! XD

Have you tried turning down the brightness of the game tounge.gif? If its still too bright , test this :[PROXY]

EnableProxyLibrary=0

InitProxyFunctions=0

ProxyLibrary=

[GLOBAL]

UseEffect=0

AlternativeDepth=1

AllowAntialias=1

BugFixMode=0

SkipShaderOptimization=0

QuadVertexBuffer=1

EnableShaders_3_0=1

UseMRTRendering=0

AdditionalConfigFile=

[EFFECT]

EnableBloom=1

EnableOcclusion=0

EnableReflection=1

EnableMotionBlur=0

EnableWater=0

EnableShadow=1

DepthBias=100

EnableDepthOfField=0

[iNPUT]

KeyUseEffect=123

KeyBloom=120

KeyOcclusion=121

KeyReflection=122

KeyCombination=16

KeyScreenshot=44

KeyShadow=119

KeyWater=118

KeyShowFPS=106

[REFLECTION]

ReflectionPower=30

ChromePower=5

UseCurrentFrameReflection=1

ReflectionQuality=0

ReflectionSourceSpecular=10

ReflectionSourceTFactor=40

UseAdditiveReflection=1

ReflectionDepthBias=30

UseLowResReflection=0

ReflectionSinglePass=1

UseEnvBump=1

EnvBumpAmount=160

EnvBumpOffset=100

ReflectionFlip=0

[bLOOM]

BloomPowerDay=10

BloomFadeTime=1000

BloomConstantDay=3

BloomQuality=0

BloomScreenLevelDay=30

BloomCurveDay=4

BloomPowerNight=15

BloomConstantNight=5

BloomCurveNight=3

BloomScreenLevelNight=20

BloomAdaptationScreenLevel=90

BloomAdaptationMultiplier=90

BloomAllowOversaturation=1

BloomMaxLimit=100

[sSAO]

UseFilter=0

OcclusionQuality=0

FilterQuality=0

DarkeningLevel=25

BrighteningLevel=35

IlluminationLevel=15

AdditiveIlluminationLevel=15

UseAmbientOcclusion=1

UseIndirectLighting=1

FadeDistance=35

UseForAlphaTest=1

UseForAlphaBlend=1

UseIndirectLightning=1

[colorCORRECTION]

DarkeningAmountDay=40

ScreenLevelDay=66

ScreenLevelNight=24

DarkeningAmountNight=-20

GammaCurveDay=1

GammaCurveNight=2

ColorSaturationDay=4

ColorSaturationNight=0

UsePaletteTexture=1

[WATER]

UseWaterDeep=1

WaterDeepness=10

WaterQuality=0

[sHADOW]

ShadowFadeStart=50

ShadowFadeEnd=50

ShadowAmountDay=80

ShadowAmountNight=40

ShadowScreenLevelDay=60

ShadowScreenLevelNight=20

ShadowQuality=2

UseShadowFilter=0

FilterQuality=2

ShadowBlurRange=5

[ENGINE]

ForceAnisotropicFiltering=1

MaxAnisotropy=16

ForceDisplayRefreshRate=0

DisplayRefreshRateHz=60

[MOTIONBLUR]

MotionBlurQuality=0

MotionBlurVelocity=0

MotionBlurRotation=40

[PERPIXELLIGHTING]

SpecularColorMin=0

SpecularColorMax=100

SpecularColorMultiplier=100

SpecularGlossinessMin=0

SpecularGlossinessMax=50

SpecularGlossinessMultiplier=100

[DEPTHOFFIELD]

DOFQuality=0

DOFNumberOfPasses=2

DOFFocusRange=285

DOFBlurinessRange=5

[PLUGIN]

WeatherMod=0

 

i think you have to change the "colorcorection" part tounge.gif.

 

i tried lilq`s colorcorection: user posted image

Edited by gtaskater
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It's better now. I know what you're trying to explain to me. Imma experiment with these, it'll take some time. Thanks once again!

 

Edit:

Haha! Nice effect I've got here: user posted image But still, there's to little blurry thing, and of course the reflection one too. I don't know what's the next step in this.

 

Damn... How did you do that blur thing? It's just amazing... XE

Edited by miko NB
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u got this reflections now huh?

[REFLECTION]

ReflectionPower=30

ChromePower=5

UseCurrentFrameReflection=1

ReflectionQuality=0

ReflectionSourceSpecular=10

ReflectionSourceTFactor=40

UseAdditiveReflection=1

ReflectionDepthBias=30

UseLowResReflection=0

ReflectionSinglePass=1

UseEnvBump=1

EnvBumpAmount=160

EnvBumpOffset=100

ReflectionFlip=0

 

so try this here

 

[REFLECTION]

ReflectionPower=20

ChromePower=30

UseCurrentFrameReflection=0

ReflectionQuality=0

ReflectionSourceSpecular=25

ReflectionSourceTFactor=80

UseAdditiveReflection=1

ReflectionDepthBias=1000

UseLowResReflection=0

ReflectionSinglePass=1

UseEnvBump=1

EnvBumpAmount=160

EnvBumpOffset=100

ReflectionFlip=1

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-born2die-, quite good, thanks! But as you can see there is still an issue. Or am I wrong? I don't really know. But one thing's for sure - look at the picture, there are some parts of the car where no single reflection appear. That's the main problem I have contact with these sets.

 

user posted image

 

Could I ask someone what does Lil'Q use to make the horizon blurry, even if he stands still while making a "print screen"? Or maybe be will tell me in person... XD

 

ot:

Omfg... YouTube changed channels by force! What the f**k... I hate when someone want to change my life by force... Damn!

Edited by miko NB
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By the way, nm69... How did you get that beautiful sea water? X3

 

Could I ask someone what does Lil'Q use to make the horizon blurry, even if he stands still while making a "print screen"? Or maybe be will tell me in person... XD

 

1)Im not sure where i found that texture.... but here's some water textures u may like..

http://www.gtaforums.com/index.php?showtopic=416049

 

2)Its Depth of field...

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By the way, nm69... How did you get that beautiful sea water? X3

 

Could I ask someone what does Lil'Q use to make the horizon blurry, even if he stands still while making a "print screen"? Or maybe be will tell me in person... XD

 

1)Im not sure where i found that texture.... but here's some water textures u may like..

http://www.gtaforums.com/index.php?showtopic=416049

 

2)Its Depth of field...

Thank you! I will definitely use it from now on!

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-born2die-, quite good, thanks! But as you can see there is still an issue. Or am I wrong? I don't really know. But one thing's for sure - look at the picture, there are some parts of the car where no single reflection appear. That's the main problem I have contact with these sets.

 

 

no that's the way ENB works

look at a car in reality.... There aren't reflections every where...

but if you want it like that then put

 

ReflectionPower = 100

Chrome Power = 100

 

but I think that looks tooooooooooooooooooooooooooooooo exaggerated sly.gif

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New pic smile.gif;user posted image

Sundown biggrin.gif

 

is it good?

To be honest with you, the ground certainly seems to be unrealistic. The sky is awesome! XD Unrealistic, but in good way, because sometimes we can get bored with the good-looking blue sky. That's why it works so calming and entertaining for us all. Like utopia world. For some moments it is better to play with this ambience. The horizon of yours is good too. A little bit blurry, I like that very much. Shadows are perfect, but one is absent. Under the plane. Why is that? There should be more reflections too, so you could feel it more like real. You know why? Because you could feel the distance between yourself and the thing you look at. The bloom I think isn't to be repaired, cuz it's just perfect. XDDD

 

I hope I helped out. XP

 

-born2die-, yeah, I know what you mean perfectly. What a shame that we can't change it a little bit... X( X)

What you propose is what I've seen before. That's far too coowl for me. XDDD

Edited by miko NB
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New pic smile.gif;user posted image

Sundown biggrin.gif

 

is it good?

To be honest with you, the ground certainly seems to be unrealistic. The sky is awesome! XD Unrealistic, but in good way, because sometimes we can get bored with the good-looking blue sky. That's why it's works so calming and entertaining for us all. Like utopia world. For some moments it is better to play with this ambience. The horizon of yours is good too. A little bit blurry, I like that very much. Shadows are perfect, but one is absent. Under the plane. Why is that? There should be more reflections too, so you could feel it more like real. You know why? Because you could feel the distance between yourself and the thing you look at. The bloom I think isn't to be repaired, cuz it's just perfect. XDDD

 

I hope I helped out. XP

 

-born2die-, yeah, I know what you mean perfectly. What a shame that we can't change it a little bit... X( X)

What you propose is what I've seen before. That's far too coowl for me. XDDD

Thanks! The picture is too dark too see the shadows. The reflection i cant fix tounge.gif, boris just made the program this way. It only reflects the things you look at tounge.gif.

 

hope you understand tounge.gif

 

the reflection part has been brough up before.

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New pic smile.gif;user posted image

Sundown biggrin.gif

 

is it good?

To be honest with you, the ground certainly seems to be unrealistic. The sky is awesome! XD Unrealistic, but in good way, because sometimes we can get bored with the good-looking blue sky. That's why it's works so calming and entertaining for us all. Like utopia world. For some moments it is better to play with this ambience. The horizon of yours is good too. A little bit blurry, I like that very much. Shadows are perfect, but one is absent. Under the plane. Why is that? There should be more reflections too, so you could feel it more like real. You know why? Because you could feel the distance between yourself and the thing you look at. The bloom I think isn't to be repaired, cuz it's just perfect. XDDD

 

I hope I helped out. XP

 

-born2die-, yeah, I know what you mean perfectly. What a shame that we can't change it a little bit... X( X)

What you propose is what I've seen before. That's far too coowl for me. XDDD

Thanks! The picture is too dark too see the shadows. The reflection i cant fix tounge.gif, boris just made the program this way. It only reflects the things you look at tounge.gif.

 

hope you understand tounge.gif

 

the reflection part has been brough up before.

Oh, I didn't know. But as I expected... What a shame... X(

 

So... You can't get the perfect effect everywhere while playing. There are only each places for that. I get it.

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user posted imageuser posted imageuser posted image

Wow! I haven't seen something like this before. The colors are simply astonishing. But if you want some of my advice, I recommend greying them up, so they could become more realistic. Look outside now and see that the world isn't as colorful as we got used to think every day. The main border which devides it from games is exactly the color. During the generation changes we forgot about seeing our reality in proper way. Hmmm... So, ummm, yeah. XDDD

 

Grey them up more, especially the grass. For example... Compare with what I've done to yours:

 

user posted image

Edited by miko NB
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Whats up with all the Photoshop ???

Strange question... I just want to help this guy by showing how the colors should look, so it could get more realistic. X)

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Whats up with all the Photoshop ???

Strange question... I just want to help this guy by showing how the colors should look, so it could get more realistic. X)

How his color is not realistic ? Looks great.

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Whats up with all the Photoshop ???

Strange question... I just want to help this guy by showing how the colors should look, so it could get more realistic. X)

How his color is not realistic ?

Find me a grass like this in this world. XD

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Whats up with all the Photoshop ???

Strange question... I just want to help this guy by showing how the colors should look, so it could get more realistic. X)

How his color is not realistic ? Looks great.

haha tounge.gif, looks like it rains nearly everyday in san andreas tounge.gif, San andreas has a dry climate , it looks weird when everything is so green.

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Whats up with all the Photoshop ???

Strange question... I just want to help this guy by showing how the colors should look, so it could get more realistic. X)

How his color is not realistic ? Looks great.

haha tounge.gif, looks like it rains nearly everyday in san andreas tounge.gif, San andreas has a dry climate , it looks weird when everything is so green.

Agreed.

 

Lil'Q, sorry for making this so important, but... Listen... People here want to get their games more realistic. So I'm helping them. The problem is that nowadays people know reality mostly by pictures. Tell me, how many times did you looked outside your window sitting in your room till now? You know what I mean? Compare outside with pictures on the net. They are impossibly different. You know that! That's why I want people to realise that they should get their colors more like the ones outdoors.

 

I'm sorry for myself, but I can't do it in other way. I know I'm new here, but I know the thread perfectly, because I study all visual things for many years. That's why I want to help.

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Whats up with all the Photoshop ???

Strange question... I just want to help this guy by showing how the colors should look, so it could get more realistic. X)

How his color is not realistic ?

Find me a grass like this in this world. XD

If thats contrast again you better not reply.

Whoa! That's what you see every day, right? Nice one, mate, nice one. Damn, let's chill out, before it gets serious. I told you - look outside. Do you see something like this even once in a year? I rather doubt. The real colors matters. Not the cool looking ones. If someone does not want to listen to me, then simply ignore me, please. That's all.

 

I only want to say, Lil'Q, that I like your sets very much. They're a little bit exaggerated, but to play the game they're cool.

 

Hey, that's not contrast?

http://farm2.static.flickr.com/1193/121784..._3d03959e9e.jpg

 

Did you ever see totally white sky? Please, understand me. Everything is done with picture editors these days. I mean every competition or show off photos. Trust me, I know what I'm saying. That's why I'm studying this thread too.

 

Let's take this to the next level. No, to the utmost. Even if there was no interfering in any picture, it's still a picture. Something seen not by our own human eyes. Look and compare a picture made by a camera with what you actually see at the moment. Both views are divided with different details. We may not see this perfectly, because we do not think about it while making a photo. We just want to save a view. Some cameras are so good, that they can do to reality even something like this (you gave me that): http://www.shutterpoint.com/photos/A/20080...0Bride_view.jpg

 

You will never see this with your eyes. You won't see so many details. You won't get that colors. Even if it's not edited with computer, it's still edited with a camera. Natural eyes does not do that, because we are directly connected to the nature. A camera is... not. You know what I mean?

Edited by miko NB
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Whats up with all the Photoshop ???

Strange question... I just want to help this guy by showing how the colors should look, so it could get more realistic. X)

How his color is not realistic ?

Find me a grass like this in this world. XD

If thats contrast again you better not reply.

Whoa! That's what you see every day, right? Nice one, mate, nice one. Damn, let's chill out, before it gets serious. I told you - look outside. Do you see something like this even once in a year? I rather doubt. The real colors matters. Not the cool looking ones. If someone does not want to listen to me, then simply ignore me, please. That's all.

 

I only want to say, Lil'Q, that I like your sets very much. They're a little bit exaggerated, but to play the game they're cool.

 

Hey, that's not contrast?

http://farm2.static.flickr.com/1193/121784..._3d03959e9e.jpg

 

Did you ever see totally white sky? Please, understand me. Everything is done with picture editors these days. I mean every competition or show off photos. Trust me, I know what I'm saying. That's why I'm studying this thread too.

 

Let's take this to the next level. No, to the utmost. Even if there was no interfering in any picture, it's still a picture. Something seen not by our own human eyes. Look and compare a picture made by a camera with what you actually see at the moment. Both views are divided with different details. We may not see this perfectly, because we do not think about it while making a photo. We just want to save a view. Some cameras are so good, that they can do to reality even something like this (you gave me that): http://www.shutterpoint.com/photos/A/20080...0Bride_view.jpg

 

You will never see this with your eyes. You won't see so many details. You won't get that colors. Even if it's not edited with computer, it's still edited with a camera. Natural eyes does not do that, because we are directly connected to the nature. A camera is... not. You know what I mean?

Lil´q is getting owned tounge.gif,

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I don't want anyone to get owned. I'm the bad guy here, because I'm new. I just want to help each persons, because I know what they seek. What's so wrong about it? I like Lil'Q, because I've seen almost every single page in this thread. He had the best sets of all some time ago. Everything changed when he started to experiment too much with those. Maybe that's why he's so mad at me, because I draw it out on the day light.

 

Listen, everything's chilled. I don't understand what's wrong in giving ideas. Don't get offended by me only because I'm new and speak too much... Damn, I really speak to much... XE

 

But Lil'Q is right. I egaggerate a bit with this. A grass can be very, very green, like he says. But I say, that not that much. It's not that he's the only one who's right, or I am. No. We are both right. So we can both come up with one conclusion - the grass can be like... this:

http://www.rvv.be/files/1.2121!image/2.../2918399576.gif

Or this:

http://4.bp.blogspot.com/_codOv54HFVI/SPeb...eme_sandals.jpg

 

Do you see the difference?

Edited by miko NB
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