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[REL|Beta 0.075] ENBSeries (Graphic Change)


BorisVorontsov
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i was using the newest version as well, but it didnt look anywhere near as good

anyway heres some screenies

 

user posted image user posted image user posted image user posted image user posted image user posted image user posted image user posted image user posted image user posted image user posted image user posted image user posted image

 

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hey why is nobody beleaving me that UseMRTRendering increase the performance of the enb??if you don´t beleave me..then try it and capture your FPS...it makes me angry ..i´ve speaked to Boris and he says the same thing... sad.gif

 

here are  2 new Screenshots  mercie_blink.gif

 

user posted image

 

user posted image

i think a while back in the forum we had talked about MRT rendering.. i told him to disable it because it on some card makes the screen go white

did you disabled AA in the options?? MRT dont work if AA is on...

 

here for example...my settings the first pic is with MRT on and the secound with MRT OFF!!!there is no difference in the effects...but there is an framedrop...A Big Framedrop!!!!!!!!!!!

 

user posted image user posted image

 

Edited by Dragozool
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@pranav 01

i was still working on these setting but anyway try these

i also have a 6600 and i get 30-50fps

 

[PROXY]

EnableProxyLibrary=1

InitProxyFunctions=0

ProxyLibrary=nosplash.dll

[GLOBAL]

UseEffect=1

AlternativeDepth=1

AllowAntialias=0

BugFixMode=1

SkipShaderOptimization=0

QuadVertexBuffer=1

EnableShaders_3_0=1

AdditionalConfigFile=enbseries2.ini

UseMRTRendering=1

[EFFECT]

EnableBloom=1

EnableOcclusion=0

EnableReflection=1

EnableMotionBlur=0

EnableWater=1

EnableShadow=0

DepthBias=0

EnableDepthOfField=0

[iNPUT]

KeyUseEffect=123

KeyBloom=120

KeyOcclusion=121

KeyReflection=122

KeyCombination=16

KeyShadow=119

KeyWater=118

KeyScreenshot=44

KeyShowFPS=106

[REFLECTION]

ReflectionPower=6

ChromePower=0

UseCurrentFrameReflection=1

ReflectionQuality=0

ReflectionSourceSpecular=100

ReflectionSourceTFactor=100

UseAdditiveReflection=1

ReflectionDepthBias=100

UseLowResReflection=0

ReflectionSinglePass=1

UseEnvBump=0

EnvBumpAmount=0

EnvBumpOffset=0

ReflectionFlip=1

[bLOOM]

BloomPowerDay=10

BloomFadeTime=500

BloomConstantDay=5

BloomQuality=0

BloomScreenLevelDay=50

BloomCurveDay=0

BloomPowerNight=10

BloomConstantNight=10

BloomCurveNight=0

BloomScreenLevelNight=20

BloomAdaptationScreenLevel=1

BloomAdaptationMultiplier=10

BloomAllowOversaturation=0

BloomMaxLimit=50

[sSAO]

UseFilter=1

OcclusionQuality=1

FilterQuality=1

DarkeningLevel=30

BrighteningLevel=30

IlluminationLevel=30

AdditiveIlluminationLevel=20

UseAmbientOcclusion=1

UseIndirectLightning=0

FadeDistance=50

UseForAlphaTest=1

UseForAlphaBlend=1

UseIndirectLighting=1

[colorCORRECTION]

DarkeningAmountDay=-50

ScreenLevelDay=60

ScreenLevelNight=30

DarkeningAmountNight=5

GammaCurveDay=8

GammaCurveNight=9

ColorSaturationDay=1

ColorSaturationNight=1

UsePaletteTexture=0

[PLUGIN]

WeatherMod=0

[WATER]

UseWaterDeep=0

WaterDeepness=50

WaterQuality=2

[sHADOW]

ShadowFadeStart=45

ShadowFadeEnd=75

ShadowAmountDay=35

ShadowAmountNight=25

ShadowScreenLevelDay=65

ShadowScreenLevelNight=25

ShadowQuality=2

UseShadowFilter=0

FilterQuality=2

ShadowBlurRange=35

[ENGINE]

ForceAnisotropicFiltering=0

MaxAnisotropy=8

ForceDisplayRefreshRate=0

DisplayRefreshRateHz=60

[MOTIONBLUR]

MotionBlurQuality=0

MotionBlurVelocity=15

MotionBlurRotation=10

[PERPIXELLIGHTING]

SpecularColorMin=0

SpecularColorMax=100

SpecularColorMultiplier=0

SpecularGlossinessMin=0

SpecularGlossinessMax=100

SpecularGlossinessMultiplier=100

[DEPTHOFFIELD]

DOFQuality=0

DOFNumberOfPasses=5

DOFFocusRange=350

DOFBlurinessRange=7

 

remember to turn mrtrendering off if it gives a black screen

hey zacmobob

if you are trying to give him a normal running game with this settings you doN#t have to turn off motion blur or something...

all things which make the game faster are:

Turn OFF : - all filters

- water

-DepthofField(u must be kidding me if you say that u prefer no Shadows and Motion Blur only for putting DOFQuality to 0!!!)

- put Shadow Quality to 2

if he wants to paly with this kind of PC he shouldN#t use your settings...

(he can use it but he has to turn off all things that I said...)

 

@Lil'Q: hey thank you Lil'Q for your timecyc!!!It's awesome!!!!

plz finish it!!!!

 

@pranav 01: go to this link and download it:

http://www.gtaforums.com/index.php?showtopic=387104&st=0

turn off the parameters that I said up there icon14.gif and then PLAY!!!!!!!!!!!!!!!! turn.gifturn.gifturn.gif

 

@Chavez: You mean Project Reality 2.4??

Edited by -born2die-
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Can somebody give me a nice setting for bloom ?

i want the peds to have the (bloomy haze) around them, but at the same time i want the sky to be visible.

Some screens...

user posted image

user posted image

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try these one

 

[bLOOM]

BloomPowerDay=3

BloomFadeTime=10000

BloomConstantDay=2

BloomQuality=0

BloomScreenLevelDay=60

BloomCurveDay=2

BloomPowerNight=20

BloomConstantNight=3

BloomCurveNight=3

BloomScreenLevelNight=40

BloomAdaptationScreenLevel=60

BloomAdaptationMultiplier=20

BloomAllowOversaturation=1

BloomMaxLimit=70

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Can somebody please help?

 

I'm using the same ENB settings that dinuxx released in project reality version 2.4 with the same directx file. But my reflections go THROUGH the car instead of actually reflecting.

For ex. when i'm driving on the road and get a bird's eye view of the car, I see the road in the reflection instead of the tree that is above the car.

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Try this

 

[REFLECTION]

ReflectionPower=40

ChromePower=0

UseCurrentFrameReflection=0

ReflectionQuality=2

ReflectionSourceSpecular=100

ReflectionSourceTFactor=100

UseAdditiveReflection=1

ReflectionDepthBias=100

UseLowResReflection=0

ReflectionSinglePass=1

UseEnvBump=1

EnvBumpAmount=60

EnvBumpOffset=60

ReflectionFlip=1

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Try this

 

[REFLECTION]

ReflectionPower=40

ChromePower=0

UseCurrentFrameReflection=0

ReflectionQuality=2

ReflectionSourceSpecular=100

ReflectionSourceTFactor=100

UseAdditiveReflection=1

ReflectionDepthBias=100

UseLowResReflection=0

ReflectionSinglePass=1

UseEnvBump=1

EnvBumpAmount=60

EnvBumpOffset=60

ReflectionFlip=1

Problem still exists )=

Can you try using Dinuxx's directx?

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Try this

 

[REFLECTION]

ReflectionPower=40

ChromePower=0

UseCurrentFrameReflection=0

ReflectionQuality=2

ReflectionSourceSpecular=100

ReflectionSourceTFactor=100

UseAdditiveReflection=1

ReflectionDepthBias=100

UseLowResReflection=0

ReflectionSinglePass=1

UseEnvBump=1

EnvBumpAmount=60

EnvBumpOffset=60

ReflectionFlip=1

Problem still exists )=

Can you try using Dinuxx's directx?

Try changing the quality to 0 or 1 and set ReflectionSinglePass=0.

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reflectionsinglepass makes the reflection from San andreas default visible/unvisible...it should be on

 

try to set

 

ReflectionDepthBias to 1000 or somthing else...play with these line.. you can make it if your game is still running wink.gif just press alt+tab to minimize san andreas

if its not helping...

 

UseAdditiveReflection=0

 

ReflectionDepthBias=1000

 

ReflectionSinglePass=1

 

Edited by Dragozool
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user posted image

 

Problem still exists. Here is a a screenshot. Look at the roof of the lamborghini. The reflection goes through instead of reflecting the image above.

 

After experimenting on every little line the problem still occurs. Yet after i switch the direct x file with the normal one that hasn't been altered, the reflection works fine. But If you go to Dinuxx's thread on project reality, his screens clearly show a good reflection while keeping his direct x file. I don't get it. How can i get this to work? I'm using the exact same settings Dinux has and the exact same direct x file he has. Why won't it work for me?

Edited by aurora419
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try to set reflectionflip=1

 

 

why do you want to use his DX file??its the same as from Boris...its maybe he use an older d3d9.dll ...and not the one with bump mapping???(the newest)

Edited by Dragozool
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After going to the enb series main website, I just found something that may be the problem. My PC.

I recently bought this monster PC and here are the specs.

 

ATi HD4870 Diamond 1GB DDR5

9 gigs of RAM

i7-920 quad core

Vista 64x bit

 

@ Dragozool : The version he uses is less bright and has the same style as GTA SA does except with better reflection and bloom. I really don't want to change the appearance of the game, I just want to add the affects that ENB series offers. Reflections, Bloom, Water, etc. If I use the same settings on the newest version (which I have), the whole environment will be much darker and there will be a lot of texture bugs when flying around.

For example, while trying to land in Los Santos airport, the textures on the concrete were flickering around from pitch black to gray and it makes the game look really ugly.

Edited by aurora419
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have you tried my enb?? completly?? with the D3DX9.dll?? just try it look @ the video wink.gif ive got the same grapicscard as you ^^ my system is near by yours wit the performance wink.gif

 

 

 

look @ the description for download smile.gif

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Sometimes users have problems with "ReflectionSinglePass" enabled.

 

Thats defenatly ReflectionFlip.

 

If I use the same settings on the newest version (which I have), the whole environment will be much darker and there will be a lot of texture bugs when flying around. For example, while trying to land in Los Santos airport, the textures on the concrete were flickering around from pitch black to gray and it makes the game look really ugly.

Dont use 0.075c2 if you dont want these problems.

Edited by Lil'Q
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try these one

[bLOOM]

BloomPowerDay=3

BloomFadeTime=10000

BloomConstantDay=2

BloomQuality=0

BloomScreenLevelDay=60

BloomCurveDay=2

BloomPowerNight=20

BloomConstantNight=3

BloomCurveNight=3

BloomScreenLevelNight=40

BloomAdaptationScreenLevel=60

BloomAdaptationMultiplier=20

BloomAllowOversaturation=1

BloomMaxLimit=70

 

Thanks Dragozool it looks kinda neat smile.gif

i still have trouble finding my favorite timecyc

i hope Lil'Q will do something nice, good luck man, don't forget to make it cloudy all the time tounge.gif

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can you please make the screens smaler sigh.gifdevil.gifbiggrin.giftounge.gif

 

have you tested my settings??you will have the same quality and efects as in the video -.-

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hugegallardoimage

Just so you'd know that is just the way ENB does its refs, it kinda like captures the image you see on the screen. Reason why you think you see through it, but in fact that is just the curb on the top of the image and the bottom projected onto the car, thus making it look like it's invisible or some sh*t smile.gif

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@pranav 01

i was still working on these setting but anyway try these

i also have a 6600 and i get 30-50fps

 

[PROXY]

EnableProxyLibrary=1

InitProxyFunctions=0

ProxyLibrary=nosplash.dll

[GLOBAL]

UseEffect=1

AlternativeDepth=1

AllowAntialias=0

BugFixMode=1

SkipShaderOptimization=0

QuadVertexBuffer=1

EnableShaders_3_0=1

AdditionalConfigFile=enbseries2.ini

UseMRTRendering=1

[EFFECT]

EnableBloom=1

EnableOcclusion=0

EnableReflection=1

EnableMotionBlur=0

EnableWater=1

EnableShadow=0

DepthBias=0

EnableDepthOfField=0

[iNPUT]

KeyUseEffect=123

KeyBloom=120

KeyOcclusion=121

KeyReflection=122

KeyCombination=16

KeyShadow=119

KeyWater=118

KeyScreenshot=44

KeyShowFPS=106

[REFLECTION]

ReflectionPower=6

ChromePower=0

UseCurrentFrameReflection=1

ReflectionQuality=0

ReflectionSourceSpecular=100

ReflectionSourceTFactor=100

UseAdditiveReflection=1

ReflectionDepthBias=100

UseLowResReflection=0

ReflectionSinglePass=1

UseEnvBump=0

EnvBumpAmount=0

EnvBumpOffset=0

ReflectionFlip=1

[bLOOM]

BloomPowerDay=10

BloomFadeTime=500

BloomConstantDay=5

BloomQuality=0

BloomScreenLevelDay=50

BloomCurveDay=0

BloomPowerNight=10

BloomConstantNight=10

BloomCurveNight=0

BloomScreenLevelNight=20

BloomAdaptationScreenLevel=1

BloomAdaptationMultiplier=10

BloomAllowOversaturation=0

BloomMaxLimit=50

[sSAO]

UseFilter=1

OcclusionQuality=1

FilterQuality=1

DarkeningLevel=30

BrighteningLevel=30

IlluminationLevel=30

AdditiveIlluminationLevel=20

UseAmbientOcclusion=1

UseIndirectLightning=0

FadeDistance=50

UseForAlphaTest=1

UseForAlphaBlend=1

UseIndirectLighting=1

[colorCORRECTION]

DarkeningAmountDay=-50

ScreenLevelDay=60

ScreenLevelNight=30

DarkeningAmountNight=5

GammaCurveDay=8

GammaCurveNight=9

ColorSaturationDay=1

ColorSaturationNight=1

UsePaletteTexture=0

[PLUGIN]

WeatherMod=0

[WATER]

UseWaterDeep=0

WaterDeepness=50

WaterQuality=2

[sHADOW]

ShadowFadeStart=45

ShadowFadeEnd=75

ShadowAmountDay=35

ShadowAmountNight=25

ShadowScreenLevelDay=65

ShadowScreenLevelNight=25

ShadowQuality=2

UseShadowFilter=0

FilterQuality=2

ShadowBlurRange=35

[ENGINE]

ForceAnisotropicFiltering=0

MaxAnisotropy=8

ForceDisplayRefreshRate=0

DisplayRefreshRateHz=60

[MOTIONBLUR]

MotionBlurQuality=0

MotionBlurVelocity=15

MotionBlurRotation=10

[PERPIXELLIGHTING]

SpecularColorMin=0

SpecularColorMax=100

SpecularColorMultiplier=0

SpecularGlossinessMin=0

SpecularGlossinessMax=100

SpecularGlossinessMultiplier=100

[DEPTHOFFIELD]

DOFQuality=0

DOFNumberOfPasses=5

DOFFocusRange=350

DOFBlurinessRange=7

 

remember to turn mrtrendering off if it gives a black screen

hey zacmobob

if you are trying to give him a normal running game with this settings you doN#t have to turn off motion blur or something...

all things which make the game faster are:

Turn OFF : - all filters

- water

-DepthofField(u must be kidding me if you say that u prefer no Shadows and Motion Blur only for putting DOFQuality to 0!!!)

- put Shadow Quality to 2

if he wants to paly with this kind of PC he shouldN#t use your settings...

(he can use it but he has to turn off all things that I said...)

 

@Lil'Q: hey thank you Lil'Q for your timecyc!!!It's awesome!!!!

plz finish it!!!!

 

@pranav 01: go to this link and download it:

http://www.gtaforums.com/index.php?showtopic=387104&st=0

turn off the parameters that I said up there icon14.gif and then PLAY!!!!!!!!!!!!!!!! turn.gifturn.gifturn.gif

 

@Chavez: You mean Project Reality 2.4??

If you actually looked at my setting youd see that dof is disabled!

Also i dont use shadows because i have visual fx quality on low so they dont work (but i get fps win)

so dont go on about how my settings wont work for him

he has the same graphic card as me and i get 30-50fps

if you dont like them change them

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1st pls make these pictures smaler...they are too big!!

 

2nd how many fps do you have ??

3rd Settings pls biggrin.gif

 

sorry for OT but i have to show you my Gameplay Video of the new NFS Shift biggrin.gif ive got it @ home and its awesome biggrin.gif

 

 

Edited by Dragozool
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sorry for OT but i have to show you my Gameplay Video of the new NFS Shift biggrin.gif ive got it @ home and its awesome biggrin.gif

 

 

Sorry for off-topic too but dragzool.

 

I envy you, I wish I had shift right now.

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I went to www.canyourunit.com and tested if i can run that game and well i got ALL Passed at 5* So my PC has more tha enough to run it....i have it for 360 and well i was looking for it but now i know it aviable for PC

so i will buy it in the next week....dragon...the car you were driving was a Mazda?

 

now ontopic...

anyone has a good timecyc that makes the sunset very orange and paradisiatic?

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anybody know any mods where u get good shiny cars (not enb) cause then i can turn reflection off in my game so i will get extra fps boost.

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