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[REL|Beta 0.075] ENBSeries (Graphic Change)


BorisVorontsov

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does anybody has tested my new palettes? biggrin.gif

last 4 palettes totally changes the graphic in gta sa.. i had to laugh lol.gif and the best is the black-green palette, it's like in matrix ^^

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Chavez' date='Sep 6 2009, 17:18'] does anybody has tested my new palettes? biggrin.gif

last 4 palettes totally changes the graphic in gta sa.. i had to laugh lol.gif and the best is the black-green palette, it's like in matrix ^^

hey chavez can I change the pallett in game also?? I mean with ALT + TABULATOR

and then go to the GTA SA directory and change it and go back to the game??

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Chavez,Sep 6 2009, 17:18] does anybody has tested my new palettes? biggrin.gif

last 4 palettes totally changes the graphic in gta sa.. i had to laugh  lol.gif and the best is the black-green palette, it's like in matrix ^^

hey chavez can I change the pallett in game also?? I mean with ALT + TABULATOR

and then go to the GTA SA directory and change it and go back to the game??

yes ofcourse ! biggrin.gif

but remember, u have always to rename it into " enbpalette "

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Chavez' date='Sep 6 2009, 18:53']
Chavez,Sep 6 2009, 17:18] does anybody has tested my new palettes? biggrin.gif

last 4 palettes totally changes the graphic in gta sa.. i had to laugh  lol.gif and the best is the black-green palette, it's like in matrix ^^

hey chavez can I change the pallett in game also?? I mean with ALT + TABULATOR

and then go to the GTA SA directory and change it and go back to the game??

yes ofcourse ! biggrin.gif

but remember, u have always to rename it into " enbpalette "

yeah thank you

and does ENB crash if I change anything while running the game? nervous.gif

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BorisVorontsov

Guys, palettes are not just color gradients, they depends from overall screen brightness also. Why don't you change their colors vertically? And on the left, the black may be a bit colored to achieve interesting styles. For example, Matrix movie has green to the left and yellow in the middle to the right (at the right it's white).

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Chavez;

WoW man i love your palettes now my GTA SA looks fking awsome!

cmon! create more and better ones and of course you will have a try from me!

 

Thanks man!

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DaNCeSWiTHBuLLeTS
So... anyone know of a good configuration for GTA3? Although I hear the ENB for it sucks because you can't get more than 10 FPS if you turn on multiple settings.

Here's GTA 3 ENBSeries mod.. i tested it with GTA SA tounge.gif but it actually looks good in GTA SA .. so i hope it does look good in GTA 3

 

www.mediafire.com/?sharekey=4c97dd31f67c5a484c17ca8801618ef7e04e75f6e8ebb871

 

 

EDIT: It has some textures problems in MTA

Hey! Sorry I haven't expressed my thanks in a while. I was on vacation. Anyway, I really appreciate the effort you put into the GTA3 configuration, but it doesn't work for GTA3 :[ I only get 2 FPS with it!

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Guys, palettes are not just color gradients, they depends from overall screen brightness also. Why don't you change their colors vertically? And on the left, the black may be a bit colored to achieve interesting styles. For example, Matrix movie has green to the left and yellow in the middle to the right (at the right it's white).

WOW dude... i thought u abandoned us a loooong time ago smile.giftounge.gif .. happy to see that ur still here with us

 

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hey guys did someon of you editet the bump parameters??can someone help me pls ^^ i like strong reflections on the roads biggrin.gif but i diddnt know the parameters to change/to add to the ENB.ini...

 

by the way here are some Pics from my settings wink.gif

 

user posted image

 

user posted image

 

user posted image

 

 

 

ENB Series Download

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hey guys did someon of you editet the bump parameters??can someone help me pls ^^ i like strong reflections on the roads biggrin.gif but i diddnt know the parameters to change/to add to the ENB.ini...

 

 

u are using the wrong version of enb... Bumpmap version is 0.075c test2.. and u cant add bumpmap settiings to .ini... ur supposed to do it ingame... by pressing Shift enter to open the bumpmap setting on top and increase or decrease the corresponding values by pressing 1 and page up or page down to increase or decrease the F1 values... press 2 and page up or page down to increase or decrease F2 values and so on....

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markjaysongalang

Game's fps without ENBSeries: 40-50FPS

Game's fps with ENBSeries: 20-30FPS

 

So the FPS decreased by 20fps with this mod.

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markjaysongalang

Game's fps without ENBSeries: 40-50FPS

Game's fps with ENBSeries: 20-30FPS

 

So the FPS decreased by 20fps with this mod.

 

*EDIT*

Oops sorry for double posting, my pc has this error, it always make my posts double. only this time, but before it doesn't happen. Maybe my pc has virus. i will scan it.

Edited by markjaysongalang
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does MRT Rendering slow down the game??

what does it do??

on Boris site there is no info to this Parameter

I'm 99% sure it does nothing, remove it.

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hey guys did someon of you editet the bump parameters??can someone help me pls ^^ i like strong reflections on the roads biggrin.gif but i diddnt know the parameters to change/to add to the ENB.ini...

 

 

u are using the wrong version of enb... Bumpmap version is 0.075c test2.. and u cant add bumpmap settiings to .ini... ur supposed to do it ingame... by pressing Shift enter to open the bumpmap setting on top and increase or decrease the corresponding values by pressing 1 and page up or page down to increase or decrease the F1 values... press 2 and page up or page down to increase or decrease F2 values and so on....

Thank you i use already 0.75c but i diddnt know the keys to manipulate the bump ^^ now i´m ready to make it like i do ^^ are there some other hidden keys to do everithing ingame??

 

 

dont remove MRT Rendering it slows the Computer VERY!!!!

set MRT Rendering to 1 and you have an FPS Boost wink.gif

 

Multiple Render Target (MRT) technology: MRTs allow for deferred shading, a technique where the lighting of a scene can be done after rendering all of the geometry, eliminating multiple passes through the scene. Photorealistic lighting can be created while avoiding unnecessary processing time for pixels that do not contribute to the visible portions of an image.

Edited by Dragozool
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Hi, um.... I recently tried installing the ENB series, and it's, well, not showing up.

AT all.

I don't even think it activates. Pressing Shift+F12 does NOTHING, not even slow my FPS.

It's like the game doesn't notice it's there.

And yes, all the files are in the correct places, namely my root San Andreas folder.

So, what exactly is wrong?

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you put the ENB.ini and the d3d9.dll into the folder where ist the GTA San andreas exe ???maybe is everithing set to off??lock into the enb.ini and make a copy of it and post it here wink.gif

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you put the ENB.ini and the d3d9.dll into the folder where ist the GTA San andreas exe ???maybe is everithing set to off??lock into the enb.ini and make a copy of it and post it here wink.gif

Here it is. Before you say anything about it, though, note that I've tried UseEffect both on AND off.

 

[PROXY]

EnableProxyLibrary=0

InitProxyFunctions=1

ProxyLibrary=

[GLOBAL]

UseEffect=0

AlternativeDepth=1

AllowAntialias=1

BugFixMode=0

SkipShaderOptimization=0

QuadVertexBuffer=0

EnableShaders_3_0=1

AdditionalConfigFile=enbseries2.ini

UseMRTRendering=0

[EFFECT]

EnableBloom=1

EnableOcclusion=0

EnableReflection=1

EnableMotionBlur=1

EnableWater=1

EnableShadow=1

DepthBias=0

EnableDepthOfField=1

[iNPUT]

KeyUseEffect=123

KeyBloom=120

KeyOcclusion=121

KeyReflection=122

KeyCombination=16

KeyScreenshot=44

KeyShadow=119

KeyWater=118

KeyShowFPS=106

[REFLECTION]

ReflectionPower=10

ChromePower=0

UseCurrentFrameReflection=1

ReflectionQuality=0

ReflectionSourceSpecular=50

ReflectionSourceTFactor=50

UseAdditiveReflection=0

ReflectionDepthBias=0

UseLowResReflection=0

ReflectionSinglePass=1

UseEnvBump=0

EnvBumpAmount=100

EnvBumpOffset=100

ReflectionFlip=1

[bLOOM]

BloomPowerDay=20

BloomFadeTime=2000

BloomConstantDay=5

BloomQuality=0

BloomScreenLevelDay=60

BloomCurveDay=3

BloomPowerNight=20

BloomConstantNight=5

BloomCurveNight=3

BloomScreenLevelNight=20

BloomAdaptationScreenLevel=80

BloomAdaptationMultiplier=20

BloomAllowOversaturation=1

BloomMaxLimit=100

[sSAO]

UseFilter=1

OcclusionQuality=0

FilterQuality=1

DarkeningLevel=30

BrighteningLevel=30

IlluminationLevel=30

AdditiveIlluminationLevel=30

UseAmbientOcclusion=1

UseIndirectLighting=1

FadeDistance=50

UseForAlphaTest=1

UseForAlphaBlend=1

[colorCORRECTION]

DarkeningAmountDay=10

ScreenLevelDay=60

ScreenLevelNight=20

DarkeningAmountNight=-20

GammaCurveDay=0

GammaCurveNight=3

ColorSaturationDay=0

ColorSaturationNight=0

UsePaletteTexture=0

[WATER]

UseWaterDeep=1

WaterDeepness=20

WaterQuality=0

[sHADOW]

ShadowFadeStart=40

ShadowFadeEnd=80

ShadowAmountDay=60

ShadowAmountNight=30

ShadowScreenLevelDay=60

ShadowScreenLevelNight=20

ShadowQuality=0

UseShadowFilter=1

FilterQuality=2

ShadowBlurRange=30

[ENGINE]

ForceAnisotropicFiltering=0

MaxAnisotropy=8

ForceDisplayRefreshRate=0

DisplayRefreshRateHz=60

[MOTIONBLUR]

MotionBlurQuality=1

MotionBlurVelocity=40

MotionBlurRotation=40

[PERPIXELLIGHTING]

SpecularColorMin=0

SpecularColorMax=100

SpecularColorMultiplier=100

SpecularGlossinessMin=0

SpecularGlossinessMax=100

SpecularGlossinessMultiplier=100

[DEPTHOFFIELD]

DOFQuality=2

DOFNumberOfPasses=2

DOFFocusRange=80

DOFBlurinessRange=2

 

 

 

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try this oke ^^

 

[PROXY]

EnableProxyLibrary=0

InitProxyFunctions=1

ProxyLibrary=

[GLOBAL]

UseEffect=1

AlternativeDepth=1

AllowAntialias=1

BugFixMode=0

SkipShaderOptimization=0

QuadVertexBuffer=1

EnableShaders_3_0=1

AdditionalConfigFile=enbseries2.ini

UseMRTRendering=1

[EFFECT]

EnableBloom=0

EnableOcclusion=0

EnableReflection=1

EnableMotionBlur=0

EnableWater=1

EnableShadow=1

DepthBias=1000

EnableDepthOfField=1

[iNPUT]

KeyUseEffect=123

KeyBloom=120

KeyOcclusion=121

KeyReflection=122

KeyCombination=16

KeyScreenshot=44

KeyShadow=119

KeyWater=118

KeyShowFPS=106

[REFLECTION]

ReflectionPower=10

ChromePower=100

UseCurrentFrameReflection=0

ReflectionQuality=0

ReflectionSourceSpecular=100

ReflectionSourceTFactor=100

UseAdditiveReflection=0

ReflectionDepthBias=1000

UseLowResReflection=0

ReflectionSinglePass=0

UseEnvBump=1

EnvBumpAmount=60

EnvBumpOffset=60

ReflectionFlip=1

[bLOOM]

BloomPowerDay=5

BloomFadeTime=2000

BloomConstantDay=5

BloomQuality=0

BloomScreenLevelDay=60

BloomCurveDay=2

BloomPowerNight=20

BloomConstantNight=3

BloomCurveNight=3

BloomScreenLevelNight=20

BloomAdaptationScreenLevel=40

BloomAdaptationMultiplier=20

BloomAllowOversaturation=1

BloomMaxLimit=50

[sSAO]

UseFilter=0

OcclusionQuality=0

FilterQuality=1

DarkeningLevel=40

BrighteningLevel=40

IlluminationLevel=30

AdditiveIlluminationLevel=30

UseAmbientOcclusion=1

UseIndirectLighting=1

FadeDistance=100

UseForAlphaTest=1

UseForAlphaBlend=1

[colorCORRECTION]

DarkeningAmountDay=0

ScreenLevelDay=60

ScreenLevelNight=20

DarkeningAmountNight=-10

GammaCurveDay=1

GammaCurveNight=2

ColorSaturationDay=2

ColorSaturationNight=0

UsePaletteTexture=1

[WATER]

UseWaterDeep=1

WaterDeepness=20

WaterQuality=0

[sHADOW]

ShadowFadeStart=1000

ShadowFadeEnd=1000

ShadowAmountDay=60

ShadowAmountNight=30

ShadowScreenLevelDay=60

ShadowScreenLevelNight=20

ShadowQuality=0

UseShadowFilter=0

FilterQuality=0

ShadowBlurRange=15

[ENGINE]

ForceAnisotropicFiltering=0

MaxAnisotropy=8

ForceDisplayRefreshRate=0

DisplayRefreshRateHz=60

[MOTIONBLUR]

MotionBlurQuality=0

MotionBlurVelocity=70

MotionBlurRotation=40

[PERPIXELLIGHTING]

SpecularColorMin=10

SpecularColorMax=100

SpecularColorMultiplier=100

SpecularGlossinessMin=0

SpecularGlossinessMax=100

SpecularGlossinessMultiplier=100

[DEPTHOFFIELD]

DOFQuality=0

DOFNumberOfPasses=5

DOFFocusRange=100

DOFBlurinessRange=1

 

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No, still no change at all. Like I said, I don't see anything different in the game, not even an ENB logo or whatever is supposed to pop up. It's literally the same as when the files are NOT in the folder.

 

Could it be cause I use a NO-CD crack? I have the DVD, I just get tired of popping it in to play... Should I use the original EXE?

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This MRTRendering setting is not used in SA. Many users, when they are enabling this setting all of the textures disapear. I'm absolutely sure this setting is used in RE, CrySis, STALKER ENB versions but not in SA. Well, you might ask,then what the hell is this MRT thing is doing in my "enb.ini's", well, a long time ago someone posted a setting with this MRTRendering so I just kept it.

Btw, try enabling and disabling the setting, you wont see any difference in FPS (in SA), well, atleast it doesnt speed up my game.

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its from system to system different...on my system it changes the optic....and i have much more FPS

 

 

can someon help me maybe??i will use ENB mod AND SALA together but they use both an D3D9.dll...but i can only use one of both...pls help me sad.gif

Edited by Dragozool
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its from system to system different...on my system it changes the optic....and i have much more FPS

 

 

can someon help me maybe??i will use ENB mod AND SALA together but they use both an D3D9.dll...but i can only use one of both...pls help me sad.gif

How about a picture then ?

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The first pic is without SSAO and the second one is with SSAO plus on both pictures your framerate is "1" ! I have no idea where did you see the fps boost or either graphic change. sarcasm.gif

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i use an no CD too but its working...try to download directX and install it completly!!! ...

I re-installed directx, again, to no avail. confused.gif

 

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The first pic is without SSAO and the second one is with SSAO plus on both pictures your framerate is "1" ! I have no idea where did you see the fps boost or either graphic change.  sarcasm.gif

yeah but i diddnt set ssao off...just set MRT to 1 /0

 

and the 1 fps isnt right my fraps have problems @ the moment wink.gif i have with MRT render 1 35 FPS and with MRT render 0 17 fps... i think its a difference dozingoff.gif

 

 

@zilliano

 

try to download this and put it into your GTA sa root folder wink.gif

 

klick me

Edited by Dragozool
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