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[REL|Beta 0.075] ENBSeries (Graphic Change)


BorisVorontsov

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There are STILL some issues with DOF (I'm going to remove it), and city illumination. I don't know how to make street lamps & headlights more brighter at night.

Did you try BloomConstantNight=(~10) ?

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There are STILL some issues with DOF (I'm going to remove it), and city illumination. I don't know how to make street lamps & headlights more brighter at night.

Did you try BloomConstantNight=(~10) ?

I'll try, thanks. smile.gif

BTW, I have to ask: what do you (and others) think about it so far?

 

EDIT

 

It worked!

user posted image user posted image user posted image user posted image user posted image user posted image user posted image user posted image user posted image

However, there's a bug with clouds:

user posted image

It was 1:20AM, so there shouldn't be any sun light...

 

Also:

 

[bLOOM]BloomPowerDay=10BloomFadeTime=2000BloomConstantDay=5BloomQuality=0BloomScreenLevelDay=60BloomCurveDay=3BloomPowerNight=15BloomConstantNight=10BloomCurveNight=3BloomScreenLevelNight=20BloomAdaptationScreenLevel=80BloomAdaptationMultiplier=20BloomAllowOversaturation=0BloomMaxLimit=50

 

Edited by Jasenko
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It's awesome, but I'm still trying to figure out how you could possibly get a higher frame rate than me.

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It's awesome, but I'm still trying to figure out how you could possibly get a higher frame rate than me.

Maybe it's because of Windows? I'm using Vista Ultimate SP1

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[PROXY]EnableProxyLibrary=0InitProxyFunctions=1ProxyLibrary=[GLOBAL]UseEffect=1AlternativeDepth=1AllowAntialias=1BugFixMode=0SkipShaderOptimization=0QuadVertexBuffer=1EnableShaders_3_0=1AdditionalConfigFile=enbseries2.iniUseMRTRendering=1[EFFECT]EnableBloom=1EnableOcclusion=1EnableReflection=1EnableMotionBlur=0EnableWater=1EnableShadow=1DepthBias=152EnableDepthOfField=0[iNPUT]KeyUseEffect=123KeyBloom=120KeyOcclusion=121KeyReflection=122KeyCombination=16KeyScreenshot=44KeyShadow=119KeyWater=118KeyShowFPS=106[REFLECTION]ReflectionPower=52ChromePower=44UseCurrentFrameReflection=0ReflectionQuality=0ReflectionSourceSpecular=52ReflectionSourceTFactor=55UseAdditiveReflection=0ReflectionDepthBias=39UseLowResReflection=0ReflectionSinglePass=1UseEnvBump=1EnvBumpAmount=160EnvBumpOffset=100ReflectionFlip=1[bLOOM]BloomPowerDay=10BloomFadeTime=2000BloomConstantDay=5BloomQuality=0BloomScreenLevelDay=60BloomCurveDay=3BloomPowerNight=15BloomConstantNight=10BloomCurveNight=3BloomScreenLevelNight=20BloomAdaptationScreenLevel=80BloomAdaptationMultiplier=20BloomAllowOversaturation=0BloomMaxLimit=50[sSAO]UseFilter=1OcclusionQuality=0FilterQuality=0DarkeningLevel=5BrighteningLevel=5IlluminationLevel=30AdditiveIlluminationLevel=30UseAmbientOcclusion=1UseIndirectLighting=1FadeDistance=50UseForAlphaTest=1UseForAlphaBlend=1[colorCORRECTION]DarkeningAmountDay=10ScreenLevelDay=60ScreenLevelNight=20DarkeningAmountNight=-20GammaCurveDay=0GammaCurveNight=3ColorSaturationDay=0ColorSaturationNight=0UsePaletteTexture=1[WATER]UseWaterDeep=1WaterDeepness=10WaterQuality=0[sHADOW]ShadowFadeStart=40ShadowFadeEnd=80ShadowAmountDay=60ShadowAmountNight=30ShadowScreenLevelDay=60ShadowScreenLevelNight=20ShadowQuality=0UseShadowFilter=1FilterQuality=0ShadowBlurRange=30[ENGINE]ForceAnisotropicFiltering=1MaxAnisotropy=16ForceDisplayRefreshRate=0DisplayRefreshRateHz=60[MOTIONBLUR]MotionBlurQuality=0MotionBlurVelocity=40MotionBlurRotation=40[PERPIXELLIGHTING]SpecularColorMin=0SpecularColorMax=100SpecularColorMultiplier=100SpecularGlossinessMin=0SpecularGlossinessMax=100SpecularGlossinessMultiplier=100[DEPTHOFFIELD]DOFQuality=0DOFNumberOfPasses=2DOFFocusRange=70DOFBlurinessRange=5

 

 

Final version smile.gif

I've removed DOF, and restored original original values. Everything else is same, so there's no need for screenshots.

 

As for the cloud bug, I don't have enough time (and patience) to fix it. Apart from the "real world" duties, I'm working on TC mod (as you can see above) for 2 years, not to mention the fact that I've yesterday bought GTAIV on Amazon, and it should be delivered in next 8 days biggrin.gif

Edited by Jasenko
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@Jasenko: I like your settings, i will try them on my system to see if it runs smooth  icon14.gif

OK, but tell (or show) me the result. For some reason in 2nd & final config, my FPS (sometimes) dropped all the way to 9.5 dontgetit.gif

Maybe it's because of anisotropic filter?

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Hey, well, I've been trying to tweak this so it'd run with no lag on a Geforce 6200. I get it to run, but it lags very very badly, and almost makes it unplayable. Has any one gotten it to work with little lag on a 6200?

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Thanks, smile.gif anyways

 

Wow, amazing, just amazing, the 2 GFX mods are finally combined, and working too! tounge.gif

 

Real time refs + soft shadows + bloom + water(Ok, it seems you don't have water enabled) = Awesome!

 

It's refreshing to have a new wallpaper. tounge.gif

Edited by rdbx1234
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Hey, well, I've been trying to tweak this so it'd run with no lag on a Geforce 6200. I get it to run, but it lags very very badly, and almost makes it unplayable. Has any one gotten it to work with little lag on a 6200?

Well the 6200 has problems even running the original game so I wouldn't bet on getting this to work at acceptable levels.

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BTW, I have to ask: what do you (and others) think about it so far?

 

 

Your settings are great ! I think MRTRendering gives it such a nice look, too bad my PC cant handle it.....

so great work dude ! wink.gif

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BTW, I have to ask: what do you (and others) think about it so far?

 

 

Your settings are great ! I think MRTRendering gives it such a nice look, too bad my PC cant handle it.....

so great work dude ! wink.gif

Thanks!

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Ok, can someone please point me out why ENB + GFX Hack should be used together as both do the same with reflections? I do not get the point why the GFX refs should be better?

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Ok, can someone please point me out why ENB + GFX Hack should be used together as both do the same with reflections? I do not get the point why the GFX refs should be better?

ENB takes evrything that's on the screen exept for the HUD and projects it on the screen.

SA GFX makes REAL reflections but doesn't render cars in the reflections.

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Did any of you guys notice that the shadow effect in GTA IV (sprayed-like) looks the same with ENBSeries' one? monocle.gif

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Hey, well, I've been trying to tweak this so it'd run with no lag on a Geforce 6200. I get it to run, but it lags very very badly, and almost makes it unplayable. Has any one gotten it to work with little lag on a 6200?

Well the 6200 has problems even running the original game so I wouldn't bet on getting this to work at acceptable levels.

So far i've had no problems with San Andreas and the 6200. I also play sa:mp and so far it's worked fine. Actually, i used to have a really old computer and i ran SA on there with a Radeon 9200 no problem. In fact, i play COD4 and BF2142 with a 6200 and that has no problems either

 

EDIT : I don't have the turbocache version either

Edited by joemomma53
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dinamodanci1986

I have:

 

AMD Athlon 3200+ 2.00 GHz

Nvidia GeForce 7600 GS 256 MB

2 GB RAM

 

It can easily run the normal game on max settings, but when I turn on ENBSeries, it starts to seriously lag and the controls are late too. The 7600 has Pixel Shader v3.0.

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namechangedbyacs1
I have:

 

AMD Athlon 3200+ 2.00 GHz

Nvidia GeForce 7600 GS 256 MB

2 GB RAM

 

It can easily run the normal game on max settings, but when I turn on ENBSeries, it starts to seriously lag and the controls are late too. The 7600 has Pixel Shader v3.0.

In game settings:

 

Turn off antialiasing

Put Visual-FX quality to MEDIUM

And turn off OCCULISION = SHIFT+F10

 

Maybe it will don't lag confused.gif

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Hehe, try this config:

[PROXY]

EnableProxyLibrary=0

InitProxyFunctions=1

ProxyLibrary=d3d9_sagfx.dll

[GLOBAL]

UseEffect=0

AlternativeDepth=1

AllowAntialias=1

BugFixMode=0

SkipShaderOptimization=0

QuadVertexBuffer=0

EnableShaders_3_0=1

AdditionalConfigFile=enbs_re4.ini

UseMRTRendering=0

[EFFECT]

EnableBloom=1

EnableOcclusion=1

EnableReflection=1

EnableMotionBlur=1

EnableWater=1

EnableShadow=1

DepthBias=10

EnableDepthOfField=1

[iNPUT]

KeyUseEffect=123

KeyBloom=120

KeyOcclusion=121

KeyReflection=122

KeyCombination=16

KeyScreenshot=44

KeyShadow=119

KeyWater=118

KeyShowFPS=106

[REFLECTION]

ReflectionPower=50

ChromePower=0

UseCurrentFrameReflection=1

ReflectionQuality=2

ReflectionSourceSpecular=30

ReflectionSourceTFactor=70

UseAdditiveReflection=0

ReflectionDepthBias=100

UseLowResReflection=0

ReflectionSinglePass=1

UseEnvBump=0

EnvBumpAmount=100

EnvBumpOffset=100

ReflectionFlip=1

[bLOOM]

BloomPowerDay=5

BloomFadeTime=2000

BloomConstantDay=0

BloomQuality=0

BloomScreenLevelDay=80

BloomCurveDay=2

BloomPowerNight=20

BloomConstantNight=10

BloomCurveNight=5

BloomScreenLevelNight=50

BloomAdaptationScreenLevel=80

BloomAdaptationMultiplier=20

BloomAllowOversaturation=0

BloomMaxLimit=80

[sSAO]

UseFilter=1

OcclusionQuality=1

FilterQuality=1

DarkeningLevel=50

BrighteningLevel=50

IlluminationLevel=50

AdditiveIlluminationLevel=30

UseAmbientOcclusion=1

UseIndirectLighting=1

FadeDistance=50

UseForAlphaTest=1

UseForAlphaBlend=1

[colorCORRECTION]

DarkeningAmountDay=10

ScreenLevelDay=60

ScreenLevelNight=20

DarkeningAmountNight=-10

GammaCurveDay=2

GammaCurveNight=3

ColorSaturationDay=-2

ColorSaturationNight=-2

UsePaletteTexture=0

[WATER]

UseWaterDeep=0

WaterDeepness=15

WaterQuality=0

[sHADOW]

ShadowFadeStart=900

ShadowFadeEnd=1000

ShadowAmountDay=90

ShadowAmountNight=60

ShadowScreenLevelDay=60

ShadowScreenLevelNight=20

ShadowQuality=0

UseShadowFilter=0

FilterQuality=2

ShadowBlurRange=5

[ENGINE]

ForceAnisotropicFiltering=0

MaxAnisotropy=16

ForceDisplayRefreshRate=0

DisplayRefreshRateHz=60

[MOTIONBLUR]

MotionBlurQuality=1

MotionBlurVelocity=10

MotionBlurRotation=10

[PERPIXELLIGHTING]

SpecularColorMin=0

SpecularColorMax=100

SpecularColorMultiplier=100

SpecularGlossinessMin=0

SpecularGlossinessMax=10

SpecularGlossinessMultiplier=100

[DEPTHOFFIELD]

DOFQuality=0

DOFNumberOfPasses=5

DOFFocusRange=100

DOFBlurinessRange=5

(Just copy and paste in notepad)

Edited by ikt
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You think that setting would work for a 6200? i can run the game no problem but i lag really badly when i turn ENB on

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ENB's default settings can be way more laggy than some "homemade" ones.

I recomend you trying some of these

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Slim Shady III

Can someone make me a config . blush.gif

i have an ati readon x850xt . happy.gif

Please icon14.gif

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i dont know where to go sad.gif someone hellp

 

Okay i downloaded the .dll file and put it in ENBtuner folder. and run the exe but i get this:

user posted image

Best way to change ENBS config is manually. I've tried to use ENBTuner as well, but got the same results.

Edited by Jasenko
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Okay i downloaded the .dll file and put it in ENBtuner folder. and run the exe but i get this:

user posted image

Best way to change ENBS config is manually. I've tried to use ENBTuner as well, but got the same results.

And how do i change the config manually?

 

okay i used the one just above

 

[PROXY]EnableProxyLibrary=0InitProxyFunctions=1ProxyLibrary=d3d9_sagfx.dll[GLOBAL]UseEffect=0AlternativeDepth=1AllowAntialias=1BugFixMode=0SkipShaderOptimization=0QuadVertexBuffer=0EnableShaders_3_0=1AdditionalConfigFile=enbs_re4.iniUseMRTRendering=0[EFFECT]EnableBloom=1EnableOcclusion=1EnableReflection=1EnableMotionBlur=1EnableWater=1EnableShadow=1DepthBias=10EnableDepthOfField=1[iNPUT]KeyUseEffect=123KeyBloom=120KeyOcclusion=121KeyReflection=122KeyCombination=16KeyScreenshot=44KeyShadow=119KeyWater=118KeyShowFPS=106[REFLECTION]ReflectionPower=50ChromePower=0UseCurrentFrameReflection=1ReflectionQuality=2ReflectionSourceSpecular=30ReflectionSourceTFactor=70UseAdditiveReflection=0ReflectionDepthBias=100UseLowResReflection=0ReflectionSinglePass=1UseEnvBump=0EnvBumpAmount=100EnvBumpOffset=100ReflectionFlip=1[bLOOM]BloomPowerDay=5BloomFadeTime=2000BloomConstantDay=0BloomQuality=0BloomScreenLevelDay=80BloomCurveDay=2BloomPowerNight=20BloomConstantNight=10BloomCurveNight=5BloomScreenLevelNight=50BloomAdaptationScreenLevel=80BloomAdaptationMultiplier=20BloomAllowOversaturation=0BloomMaxLimit=80[sSAO]UseFilter=1OcclusionQuality=1FilterQuality=1DarkeningLevel=50BrighteningLevel=50IlluminationLevel=50AdditiveIlluminationLevel=30UseAmbientOcclusion=1UseIndirectLighting=1FadeDistance=50UseForAlphaTest=1UseForAlphaBlend=1[colorCORRECTION]DarkeningAmountDay=10ScreenLevelDay=60ScreenLevelNight=20DarkeningAmountNight=-10GammaCurveDay=2GammaCurveNight=3ColorSaturationDay=-2ColorSaturationNight=-2UsePaletteTexture=0[WATER]UseWaterDeep=0WaterDeepness=15WaterQuality=0[sHADOW]ShadowFadeStart=900ShadowFadeEnd=1000ShadowAmountDay=90ShadowAmountNight=60ShadowScreenLevelDay=60ShadowScreenLevelNight=20ShadowQuality=0UseShadowFilter=0FilterQuality=2ShadowBlurRange=5[ENGINE]ForceAnisotropicFiltering=0MaxAnisotropy=16ForceDisplayRefreshRate=0DisplayRefreshRateHz=60[MOTIONBLUR]MotionBlurQuality=1MotionBlurVelocity=10MotionBlurRotation=10[PERPIXELLIGHTING]SpecularColorMin=0SpecularColorMax=100SpecularColorMultiplier=100SpecularGlossinessMin=0SpecularGlossinessMax=10SpecularGlossinessMultiplier=100[DEPTHOFFIELD]DOFQuality=0DOFNumberOfPasses=5DOFFocusRange=100DOFBlurinessRange=5

 

do i have to do anything else?

Edited by archey
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Yes, you have to downtune it if your hardware isn't this:

Pentium 4 @ 3.2GHz

4GB RAM

8600GT.

tounge.gif

Edited by ikt
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