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[REL|Beta 0.075] ENBSeries (Graphic Change)


BorisVorontsov
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namechangedbyacs1
What is best ENBseries mod for this configuration:

 

Graphics:Radeon 9600 2 Pixel Shaders

 

Ram:1,5 GB

 

Processor:3.0 GHZ

 

 

And i use mods for GTA SAN ANDREAS,other people say game go slow with mods.Idk

Heck, you got decent processor and RAM but with sh*tty graphic card cry.gif . Any Pixel Shader 2.0 version will work, from 0074 to 0075 test 2 (bumpmap), just set EnableShaders_3_0 to 0

I download that version ENBseries test 2 and my cars is dont have dors and some stuff.Idk what is and i config reflections and its ok,but bump dont have whatsthat.gif

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@Adikaaaa

Your graphic card don't have a 2_a shaders. 2_a shaders have a Radeon X800 or higher.

HHnErXC.png


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@Adikaaaa

Your graphic card don't have a 2_a shaders. 2_a shaders have a Radeon X800 or higher.

But he already owns 2.0 pixel shader version confused.gif That works with version 0075 (not the test version) and earlier.

 

 

I download that version ENBseries test 2 and my cars is dont have dors and some stuff.

Try to set this setting to off: "ReflectionSinglePass"

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My new configuration is released . Ask for it here, but first take a look at its performance, ( note - This config will run very very very smoothly with low-end video cards. ) cookie.gificon14.giflol.gif

 

(http://img501.imageshack.us/my.php?image=gtasa2008082420250928jz1.jpg)

(http://img501.imageshack.us/my.php?image=gtasa2008082420294675ty9.jpg)

(http://img501.imageshack.us/my.php?image=gtasa2008082420421490ce1.jpg)

(http://img258.imageshack.us/my.php?image=gtasa2008082420453301ov0.jpg)

 

And the BEST Screenie....

 

(http://img258.imageshack.us/my.php?image=gtasa2008082420352363df1.jpg)

 

VERY GOOD RESULTS FOR LOW-END CARDS ...ASK FOR CONFIG...

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VERY GOOD RESULTS FOR LOW-END CARDS ...ASK FOR CONFIG...

How much fps you got? I want to test it... BTW nice screens! icon14.gif

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Very simple config :

 

[PROXY]

EnableProxyLibrary=0

InitProxyFunctions=1

ProxyLibrary=

[GLOBAL]

UseEffect=0

AlternativeDepth=1

AllowAntialias=1

BugFixMode=0

SkipShaderOptimization=0

QuadVertexBuffer=0

EnableShaders_4_0=1

AdditionalConfigFile=

UseMRTRendering=0

EnableShaders_3_0=1

[EFFECT]

EnableBloom=0

EnableOcclusion=0

EnableReflection=1

EnableMotionBlur=0

EnableWater=0

EnableShadow=0

DepthBias=30

EnableDepthOfField=0

[iNPUT]

KeyUseEffect=123

KeyBloom=120

KeyOcclusion=121

KeyReflection=122

KeyCombination=16

KeyScreenshot=44

KeyShadow=119

KeyWater=118

KeyShowFPS=106

[REFLECTION]

ReflectionPower=85

ChromePower=40

UseCurrentFrameReflection=0

ReflectionQuality=0

ReflectionSourceSpecular=30

ReflectionSourceTFactor=20

UseAdditiveReflection=0

ReflectionDepthBias=0

UseLowResReflection=0

ReflectionSinglePass=1

UseEnvBump=1

EnvBumpAmount=20

EnvBumpOffset=15

ReflectionFlip=1

[bLOOM]

BloomPowerDay=10

BloomFadeTime=2000

BloomConstantDay=4

BloomQuality=2

BloomScreenLevelDay=60

BloomCurveDay=3

BloomPowerNight=30

BloomConstantNight=5

BloomCurveNight=3

BloomScreenLevelNight=20

BloomAdaptationScreenLevel=90

BloomAdaptationMultiplier=20

BloomAllowOversaturation=1

BloomMaxLimit=100

[sSAO]

UseFilter=1

OcclusionQuality=2

FilterQuality=1

DarkeningLevel=30

BrighteningLevel=30

IlluminationLevel=30

AdditiveIlluminationLevel=30

UseAmbientOcclusion=1

UseIndirectLighting=1

FadeDistance=50

UseForAlphaTest=1

UseForAlphaBlend=1

[colorCORRECTION]

DarkeningAmountDay=10

ScreenLevelDay=10

ScreenLevelNight=10

DarkeningAmountNight=0

GammaCurveDay=0

GammaCurveNight=3

ColorSaturationDay=1

ColorSaturationNight=2

UsePaletteTexture=0

[WATER]

UseWaterDeep=5

WaterDeepness=1

WaterQuality=0

[sHADOW]

ShadowFadeStart=60

ShadowFadeEnd=80

ShadowAmountDay=60

ShadowAmountNight=30

ShadowScreenLevelDay=60

ShadowScreenLevelNight=20

ShadowQuality=2

UseShadowFilter=1

FilterQuality=2

ShadowBlurRange=30

[ENGINE]

ForceAnisotropicFiltering=0

MaxAnisotropy=8

ForceDisplayRefreshRate=1

DisplayRefreshRateHz=75

[MOTIONBLUR]

MotionBlurQuality=0

MotionBlurVelocity=60

MotionBlurRotation=50

[PERPIXELLIGHTING]

SpecularColorMin=0

SpecularColorMax=100

SpecularColorMultiplier=100

SpecularGlossinessMin=0

SpecularGlossinessMax=100

SpecularGlossinessMultiplier=100

[DEPTHOFFIELD]

DOFQuality=1

DOFNumberOfPasses=6

DOFFocusRange=70

DOFBlurinessRange=5

 

But a very confusing change in reflections biggrin.gif

icon14.gif

 

Please tell me if they are good, this is my 3rd release!

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SLAYERMAGGOT
corvettelover

Alex_unkown, could you post your settings?

 

@SLAYERMAGGOT, wow, that thing must lag like hell, are the tires completly 3D?

 

and

hey, boris any updates?

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SLAYERMAGGOT
Alex_unkown, could you post your settings?

 

@SLAYERMAGGOT, wow, that thing must lag like hell, are the tires completly 3D?

 

and

hey, boris any updates?

This sick thing has 600.000 Polies, just crazy, it not lags with PC, but ones it crashs my PC, and i see the sh*tty blue screen icon13.gif

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corvettelover

@slayermaggot

do you think it would BSOD my laptop? (ATi X1270, 1gb Ram AMD 3600+ ect..), i think i will try the car (BTW what system do you have slayermaggot?)

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SLAYERMAGGOT
@slayermaggot

do you think it would BSOD my laptop? (ATi X1270, 1gb Ram AMD 3600+ ect..), i think i will try the car (BTW what system do you have slayermaggot?)

AMD Core 2 with 4,7 +

2 GB Ram

Nvidia 8600 GT with 1 GB Ram

 

PS: What do you mean with BDOS? dontgetit.gif

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corvettelover

..i thought people used BSOD (i looked for help on the HP site and someone on there said BSOD meant Blue Screen of Death) as Blue Screen of Death.. well anyways i meant Blue Screen of Death, and wow, i was thinking you would need something more powerfull then that...guess i need to read up on that stuff, and believe it or not My x1270 is more powerfull then my x1300 pci card in my parents computer....

and anyone know if boris is going to show any screens of the Water Reflections?

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corvettelover

@darecki

i don't know, i would just ignore that part of the config, i dont understand why people add non-usable command things in their enbconfig things, but if his config was for low end comps why does he\she have useshaders4_0 in there....

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This isn't working for me, when I go to start up GTA nothing happens if I remove the files it starts up fine, I'm thinking it might be because I don't have an ATI or NVidia Card, I have an onboard Intel 946GZ Express Chipset family any way to get it working?? also using GTA SA v1.0 can anyone help I'd appreciate it

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This isn't working for me, when I go to start up GTA nothing happens if I remove the files it starts up fine, I'm thinking it might be because I don't have an ATI or NVidia Card, I have an onboard Intel 946GZ Express Chipset family any way to get it working?? also using GTA SA v1.0 can anyone help I'd appreciate it

Internal graphics chipsets, such as the Intel GMA, the ones from SiS, and most other similar chips, won't work with ENBSeries; if they do, they might run it very slowly, since Boris' DLL requires more resources, and a more powerful video card.

76561198000404928.png

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Internal graphics chipsets, such as the Intel GMA, the ones from SiS, and most other similar chips, won't work with ENBSeries; if they do, they might run it very slowly, since Boris' DLL requires more resources, and a more powerful video card.

orly.gif ah thanks, seems like it should be able to run it since I'm running aero and I can support all the shaders anyway thanks, I'm going to be getting a new graphics card in november, but by that time GTA IV should be out for the pc.

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Sorry for the mistakes guys, I was just messing up with the configuration.... suicidal.gif

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Alex_unknown

to beuji: i use only bloom and reflection so:

 

[REFLECTION]

ReflectionPower=100

ChromePower=100

UseCurrentFrameReflection=1

ReflectionQuality=0

ReflectionSourceSpecular=100

ReflectionSourceTFactor=100

UseAdditiveReflection=0

ReflectionDepthBias=0

UseLowResReflection=0

ReflectionSinglePass=1

UseEnvBump=1

EnvBumpAmount=100

EnvBumpOffset=100

ReflectionFlip=1

[bLOOM]

BloomPowerDay=3

BloomFadeTime=200

BloomConstantDay=5

BloomQuality=2

BloomScreenLevelDay=30

BloomCurveDay=3

BloomPowerNight=20

BloomConstantNight=3

BloomCurveNight=1

BloomScreenLevelNight=30

BloomAdaptationScreenLevel=50

BloomAdaptationMultiplier=10

BloomAllowOversaturation=0

BloomMaxLimit=100

 

**EDIT** forgot to tell you that i have pixel shader 3.0

Edited by Alex_unknown
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Can someone give me a colorcorrection config that has the same colors as SA default? I mean since there's no way to disable ColorCorrection in newer versions of ENB Series, could someone give a .ini with color correction nearly as the same as SA Default color scheme

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Can someone give me a colorcorrection config that has the same colors as SA default? I mean since there's no way to disable ColorCorrection in newer versions of ENB Series, could someone give a .ini with color correction nearly as the same as SA Default color scheme

I use this; it's a little bit 'duller' than the original SA colors, but much more realistic.

 

 

[colorCORRECTION]DarkeningAmountDay=32ScreenLevelDay=60ScreenLevelNight=20DarkeningAmountNight=10GammaCurveDay=-6GammaCurveNight=-3ColorSaturationDay=0ColorSaturationNight=0UsePaletteTexture=0

 

 

/Johan

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Nice config but is way to darker sometimes, again I really want a palette or CC config that looks exactly like SA without color correction.

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namechangedbyacs1
I got 1.4 shader only... radeon 9000 pro (very bad card), but it works in... 50%. Try to do another version for low graphic card computers smile.gif

Hey i have radeon 9600 but i use ENBseries 1,4 because i can set in that version best graphics.I can send you configuration of that my 1,4 its good and its dont slow you game biggrin.gif

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namechangedbyacs1
@Adikaaaa

Your graphic card don't have a 2_a shaders. 2_a shaders have a Radeon X800 or higher.

But he already owns 2.0 pixel shader version confused.gif That works with version 0075 (not the test version) and earlier.

 

 

I download that version ENBseries test 2 and my cars is dont have dors and some stuff.

Try to set this setting to off: "ReflectionSinglePass"

I repair problem.Its be reflections and car be invisible angry.gif

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corvettelover

 

to beuji: i use only bloom and reflection so:

 

[REFLECTION]

ReflectionPower=100

ChromePower=100

UseCurrentFrameReflection=1

ReflectionQuality=0

ReflectionSourceSpecular=100

ReflectionSourceTFactor=100

UseAdditiveReflection=0

ReflectionDepthBias=0

UseLowResReflection=0

ReflectionSinglePass=1

UseEnvBump=1

EnvBumpAmount=100

EnvBumpOffset=100

ReflectionFlip=1

[bLOOM]

BloomPowerDay=3

BloomFadeTime=200

BloomConstantDay=5

BloomQuality=2

BloomScreenLevelDay=30

BloomCurveDay=3

BloomPowerNight=20

BloomConstantNight=3

BloomCurveNight=1

BloomScreenLevelNight=30

BloomAdaptationScreenLevel=50

BloomAdaptationMultiplier=10

BloomAllowOversaturation=0

BloomMaxLimit=100

 

**EDIT** forgot to tell you that i have pixel shader 3.0

Hey Alex_unknown, what ENB version are you using?

and @ jony, here is a color correction setting i think:

 

[colorCORRECTION]

DarkeningAmountDay=0

ScreenLevelDay=0

ScreenLevelNight=0

DarkeningAmountNight=-0

GammaCurveDay=0

GammaCurveNight=0

ColorSaturationDay=0

ColorSaturationNight=0

UsePaletteTexture=0

Edited by corvettelover
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