ceedj 29 Posted February 21, 2008 Share Posted February 21, 2008 (edited) Tommy Vercetti PED for San Andreas by ceedj EDIT: This actor is suitable for use on the client side of SAMP and other online multiplayer mods. I needed one. Don't like it? Don't use it. This is a PED replacement for San Andreas, letting you use Tommy Vercetti as an actor or a player skin. To use as a replacement ped, either rename a MALE ped in peds.ide to TOMMY, tommy, or rename the tommy.txd and tommy.dff to the ped you're replacing. I'd go with the first option, as extra actors don't count towards the 5 object limit on the game, and it's easier to change a text file. Get your favorite IMG tool (there are many; do a search!) and load your new files, making sure to back-up and delete the old ped files if you renamed them; again, the first option is best. Rebuild if necessary and then fire up the game. Use your favorite actor spawner and viola! Tommy in the game! The jaw has been enabled, so for instance, with San An Studios, this actor will be able to use the mouth on/off commands, simulating lip-sync. Perfect for those film-makers who wish to use Tommy in the SA environment as an actor. You can also use this actor as the player, but you will either need a skin changer that resets the player muscle and fat stats, or do it yourself via SCM code. The Pawfect Skin changer and San An Studios do this for you. EDIT: If you're good with coding, you can leave them named as is and also load it as a SPECIAL actor, using slots 1-10 in the code. This way he won't show up unless you spawn him, keeping him out of the random ped pool. THIS IS NOT A 3 PART PLAYER MODEL! There are plenty out there, it's not what I needed, and I have no intentions of making one. SO DON'T ASK. I totally suck at modeling, but this conversion isn't too bad. If you feel you can improve it, don't whine about it - do it! I've included the 3DS Max 7 scene (you need Kam's tools), the 3DS Mesh and the tga file for the material. If you make a new material with a new name, just be sure to change the internal name in the txd after importing your new bitmap. For reference, I used wmyri from SA as the base for the skinning. Mangle it, distribute it, whatever. But you MUST include this README and all the source files. A link to www.pawfectmedia.com would be nice, but not required. Have fun! DOWNLOAD (272 K ZIP) Edited December 15, 2009 by ceedj Link to post Share on other sites
Therman 0 Posted February 21, 2008 Share Posted February 21, 2008 ooh nice stuff Link to post Share on other sites
-/TNT\- 1 Posted February 21, 2008 Share Posted February 21, 2008 Woo, perfect to use in SA-MP. I'll download it when I get back from school. Link to post Share on other sites
simkas 4 Posted February 21, 2008 Share Posted February 21, 2008 Awesome. Totaly using it for samp. Link to post Share on other sites
Claude GTA3 3 Posted February 21, 2008 Share Posted February 21, 2008 Too bad Claude looks like jack sh*t with SA anims. Link to post Share on other sites
simkas 4 Posted February 21, 2008 Share Posted February 21, 2008 Too bad Claude looks like jack sh*t with SA anims. What does that have to do with this thread? Link to post Share on other sites
Claude GTA3 3 Posted February 21, 2008 Share Posted February 21, 2008 Too bad Claude looks like jack sh*t with SA anims. What does that have to do with this thread? Nuffin really.Tommy looks awesome,man! love it,I may actually replace him with sumfin. LOL,is every protagonist taller than CJ? Link to post Share on other sites
Therman 0 Posted February 21, 2008 Share Posted February 21, 2008 Too bad Claude looks like jack sh*t with SA anims. What does that have to do with this thread? Nuffin really.Tommy looks awesome,man! love it,I may actually replace him with sumfin. LOL,is every protagonist taller than CJ? not everyone can be tall and cj is one of the small Link to post Share on other sites
Wu-Tang Clan 1 Posted February 22, 2008 Share Posted February 22, 2008 awesome definatly in my sa-mp Link to post Share on other sites
gtamodeler 0 Posted February 24, 2008 Share Posted February 24, 2008 Tommy Vercetti PED for San Andreasby ceedj EDIT: This actor is suitable for use on the client side of SAMP and other online multiplayer mods. I needed one. Don't like it? Don't use it. This is a PED replacement for San Andreas, letting you use Tommy Vercetti as an actor or a player skin. To use as a replacement ped, either rename a MALE ped in peds.ide to TOMMY, tommy, or rename the tommy.txd and tommy.dff to the ped you're replacing. I'd go with the first option, as extra actors don't count towards the 5 object limit on the game, and it's easier to change a text file. Get your favorite IMG tool (there are many; do a search!) and load your new files, making sure to back-up and delete the old ped files if you renamed them; again, the first option is best. Rebuild if necessary and then fire up the game. Use your favorite actor spawner and viola! Tommy in the game! The jaw has been enabled, so for instance, with San An Studios, this actor will be able to use the mouth on/off commands, simulating lip-sync. Perfect for those film-makers who wish to use Tommy in the SA environment as an actor. You can also use this actor as the player, but you will either need a skin changer that resets the player muscle and fat stats, or do it yourself via SCM code. The Pawfect Skin changer and San An Studios do this for you. EDIT: If you're good with coding, you can leave them named as is and also load it as a SPECIAL actor, using slots 1-10 in the code. This way he won't show up unless you spawn him, keeping him out of the random ped pool. THIS IS NOT A 3 PART PLAYER MODEL! There are plenty out there, it's not what I needed, and I have no intentions of making one. SO DON'T ASK. I totally suck at modeling, but this conversion isn't too bad. If you feel you can improve it, don't whine about it - do it! I've included the 3DS Max 7 scene (you need Kam's tools), the 3DS Mesh and the tga file for the material. If you make a new material with a new name, just be sure to change the internal name in the txd after importing your new bitmap. For reference, I used wmyri from SA as the base for the skinning. Mangle it, distribute it, whatever. But you MUST include this README and all the source files. A link to www.pawfectfilms.com would be nice, but not required. Have fun! DOWNLOAD (272 K ZIP) Can you Convert the Outfits from Tommy, Golf Outfit, Night Outfit, or so? Link to post Share on other sites
daviescirca93 0 Posted February 24, 2008 Share Posted February 24, 2008 good mod in the pic the SPAS12 is red/pink , texture coloring problem maybe Link to post Share on other sites
ceedj 29 Posted February 24, 2008 Author Share Posted February 24, 2008 good mod in the pic the SPAS12 is red/pink , texture coloring problem maybe Oh come on, it's the lighting. And the next person that quotes an entire opening post is getting a spitball to the head. Thanks for the feedback; glad everyone likes it. Link to post Share on other sites
Wu-Tang Clan 1 Posted February 25, 2008 Share Posted February 25, 2008 but theres a bug (probably not your fault) when he turns his head while in samp his face is odd PIC: Link to post Share on other sites
GamerShotgun 169 Posted February 26, 2008 Share Posted February 26, 2008 I'm pretty sure that's a rigging problem. Link to post Share on other sites
ceedj 29 Posted February 26, 2008 Author Share Posted February 26, 2008 If you feel you can improve it, don't whine about it - do it! I've included the 3DS Max 7 scene (you need Kam's tools), the 3DS Mesh and the tga file for the material. If you make a new material with a new name, just be sure to change the internal name in the txd after importing your new bitmap. For reference, I used wmyri from SA as the base for the skinning. But if I get a chance, I'll take a look at it. Link to post Share on other sites
tjatayy7 1 Posted May 25, 2008 Share Posted May 25, 2008 mmmmmmmmm! thats sounds great! i have a claude speed and tommy vercetti player mod. Link to post Share on other sites
Hellfaith[pest] 1 Posted May 26, 2008 Share Posted May 26, 2008 Vercetti will prolly remian one of my GTA favorites. It's really hard to beat the voice acting of Ray Liota. I also wished Rockstar would've made more games with just Tommy Vercetti because I would like to see him in a better player model and a game with more features that would include him and be made specifically for him. Great work on the model I will be adding this to my SAMP myself because tommy rules. Link to post Share on other sites
Severb 0 Posted May 26, 2008 Share Posted May 26, 2008 Maybe you'll think of rigging Tommy in Soiree? : > Link to post Share on other sites
ViceDiaz 11 Posted May 26, 2008 Share Posted May 26, 2008 Maybe you'll think of rigging Tommy in Soiree? : > dont forget the mr.vercetti outfit Link to post Share on other sites
nuttybutty 0 Posted May 30, 2008 Share Posted May 30, 2008 Naa, I want Tommy in Soiree so he can be Italian. I mean, there are hardly any good ones out there, but this is good, keep it up! Link to post Share on other sites
Rocky G 0 Posted July 13, 2008 Share Posted July 13, 2008 Tommy Vercetti PED for San Andreasby ceedj EDIT: This actor is suitable for use on the client side of SAMP and other online multiplayer mods. I needed one. Don't like it? Don't use it. This is a PED replacement for San Andreas, letting you use Tommy Vercetti as an actor or a player skin. To use as a replacement ped, either rename a MALE ped in peds.ide to TOMMY, tommy, or rename the tommy.txd and tommy.dff to the ped you're replacing. I'd go with the first option, as extra actors don't count towards the 5 object limit on the game, and it's easier to change a text file. Get your favorite IMG tool (there are many; do a search!) and load your new files, making sure to back-up and delete the old ped files if you renamed them; again, the first option is best. Rebuild if necessary and then fire up the game. Use your favorite actor spawner and viola! Tommy in the game! The jaw has been enabled, so for instance, with San An Studios, this actor will be able to use the mouth on/off commands, simulating lip-sync. Perfect for those film-makers who wish to use Tommy in the SA environment as an actor. You can also use this actor as the player, but you will either need a skin changer that resets the player muscle and fat stats, or do it yourself via SCM code. The Pawfect Skin changer and San An Studios do this for you. EDIT: If you're good with coding, you can leave them named as is and also load it as a SPECIAL actor, using slots 1-10 in the code. This way he won't show up unless you spawn him, keeping him out of the random ped pool. THIS IS NOT A 3 PART PLAYER MODEL! There are plenty out there, it's not what I needed, and I have no intentions of making one. SO DON'T ASK. I totally suck at modeling, but this conversion isn't too bad. If you feel you can improve it, don't whine about it - do it! I've included the 3DS Max 7 scene (you need Kam's tools), the 3DS Mesh and the tga file for the material. If you make a new material with a new name, just be sure to change the internal name in the txd after importing your new bitmap. For reference, I used wmyri from SA as the base for the skinning. Mangle it, distribute it, whatever. But you MUST include this README and all the source files. A link to www.pawfectfilms.com would be nice, but not required. Have fun! DOWNLOAD (272 K ZIP) hey ceedj, do you think you can covert lance, diaz and sonny. that would be cool. Link to post Share on other sites
CYCL0P 0 Posted August 1, 2008 Share Posted August 1, 2008 ceedj lance pls Link to post Share on other sites
ceedj 29 Posted August 27, 2009 Author Share Posted August 27, 2009 I updated this over a year ago to fix the turning head bug, but forgot to host it. So grab the new one if you like. I did NOT include the updated Max file though (and unfortunately, that was lost in a back up), but it was just one or two vertices that needed adjustment, IIRC. Anyway, grab the update from the first post. Link to post Share on other sites
ceedj 29 Posted December 15, 2009 Author Share Posted December 15, 2009 All files reuploaded, please change any external links you have from pawfectfilms to pawfectmedia. All directories should be the same. Maybe. Link to post Share on other sites
X2X123 0 Posted December 18, 2009 Share Posted December 18, 2009 ah good that means i now have both tommy and claude as grove street peds Link to post Share on other sites