JC_COOP Posted February 14, 2008 Share Posted February 14, 2008 (edited) ****EDIT: Beta 1 released, download here.***** EDIT 2: Ok, fixed the download link. EDIT 3: Apparently there was a crash bug that some people experienced. I don't know why, but apparently SA doesn't like the high res textures in the player model unless it has had a txd loaded from GTA_INT.IMG that has also has a large texture. It makes no sense, but it apparently works. This fix is essentially that you have the choice of either installing a file with a blank dummy texture you can download here or an interior mod that has high-res textures and would load immediately upon starting a new game (I know that this one works: Halo 3 Xbox for CJ's house... go to www.gta-worldmods.com and do a search for "xbox" to find it - they don't allow direct linking) Let me know if that doesn't solve the problem for any of you, and remember to rebuild your gta_int.img after installing either my dummy txd or the xbox mod. END EDIT As the title said, I'm replacing CJ with a female character. All clothing, tattoo, and haircut options will be available (and altered properly for the character's new gender). I've been working on this mod since the fall of 2006... I'm almost ready to release a beta that has all intended features except for the American.gxt and the new voiceset (looking for actress) - the only hold-up is I have to fix a bug with the cutscene versions of the haircuts (I believe its a rigging bug). Note that the old clothing items and the item that replaced them may not always be color-coordinated, so while this mod will be compatible with your save games, Carla J.'s fashion sense may need to be adjusted More Info: Credits: Rockstar (for original textures and meshes on which everything else was based) Nkinta (For Korin model on which I based the bare feet DFF) Maebe (For four of the hair models on which I based some of the hairstyles) JC_COOP (Me. I did everything the above people didn't do) What is this mod? This mod began as my wanting on a whim to put Mona Sax from Rockstar's Max Payne 2 into San Andreas. It escalated from there and mutated into a project to completely replace CJ with Mona - complete with all clothing, hairstyle, and tattoo options. Ironically, Mona's Max Payne 2 outfits didn't make the cut due to varying reasons - the only way to recognize her is her face. What will be missing in the first beta upon release? I haven't replaced CJ's voice yet - still need a voice actress as I am too self conscious to do it myself. I also haven't made a new American.gxt file - so the old names for haircuts and clothes will appear rather than the correct names (IE: Chongers instead of Capris). I'm not entirely happy with my rigging of the DFFs, but I'll have them as best as I can with my personal skills. The alpha channels on some of the hairstyles need tweaking as well. Edited May 21, 2008 by JC_COOP Link to comment Share on other sites More sharing options...
Artur$MD Posted February 14, 2008 Share Posted February 14, 2008 Have you made nude Mona too from Max Payne 2? Link to comment Share on other sites More sharing options...
JC_COOP Posted February 14, 2008 Author Share Posted February 14, 2008 No, there is no x-rated material in this modification - if she strips, she is wearing underwear - just like CJ in the original game (although for her underwear is a bra and panties as opposed to boxer shorts) Link to comment Share on other sites More sharing options...
Artur$MD Posted February 14, 2008 Share Posted February 14, 2008 It is a pity, it would be cool Link to comment Share on other sites More sharing options...
Artur$MD Posted February 14, 2008 Share Posted February 14, 2008 Have you made fat & muscle model? Link to comment Share on other sites More sharing options...
simkas Posted February 14, 2008 Share Posted February 14, 2008 Holy sh*t, wow. Link to comment Share on other sites More sharing options...
GTAdedan Posted February 14, 2008 Share Posted February 14, 2008 damn this looks very good, looks perfect Link to comment Share on other sites More sharing options...
Hollaz Posted February 14, 2008 Share Posted February 14, 2008 Looks really good indeed. Link to comment Share on other sites More sharing options...
Claude GTA3 Posted February 14, 2008 Share Posted February 14, 2008 she could be a bit hotter tho'... Link to comment Share on other sites More sharing options...
JC_COOP Posted February 14, 2008 Author Share Posted February 14, 2008 The muscle and fat were done with textures rather than additional meshes (I've already done more than a hundred meshes for this, so I decided to forgo doing a Rosie O'Donnel version of every mesh, and the muscle version looks nicely toned and defined with just the texture) I may go back and do a fat mesh for each file at a later date, but for now I want to get what I have already finished and released before GTA4 comes out LOL My hope is to release the beta some time in the next week. Right now the big hold-up is rigging the cutscene versions of the haircuts. Link to comment Share on other sites More sharing options...
TripleAs Posted February 14, 2008 Share Posted February 14, 2008 Looks like an incredible amount of work was put there, amazing work Just, one question I can't stop my perv mind to ask, what about the gimp suit? Link to comment Share on other sites More sharing options...
uggabugg Posted February 14, 2008 Share Posted February 14, 2008 damn this is really cool will you replace all the dialoge or just the random stuff she says when you get shot or crash your car etc? Link to comment Share on other sites More sharing options...
JC_COOP Posted February 14, 2008 Author Share Posted February 14, 2008 I plan on replacing all the non-mission non-cutscene dialogue - so just the random sayings plus things like chatting with girlfriends (I plan on eventually releasing an add-on that will change at least one girlfriend to a boyfriend) and the gambling dialoge ("Hit Me", "Gimme a card", etc) This is of course contingent on my finding an actress - I'd do it myself, but I'm too self conscious about my voice-acting. MOD STATUS UPDATE: It looks like I nipped the bug in the bud - I'm going to do some more testing to be sure... after that I just have to find some web space to upload to and I'll release Beta 1. Link to comment Share on other sites More sharing options...
JC_COOP Posted February 14, 2008 Author Share Posted February 14, 2008 ARG! I jinxed myself apparently... quash one bug and another presents itself. I'm having a problem with clothes.dat - particularly where I have it changing the head DFF according to what haircut CJ has and what hat she is wearing... here is the original code that works: IGNORE balaclavaIGNORE gimpmaskIGNORE cornrowsIGNORE tramline#hatsSETC bandana head head -SETC helmet head head -SETC cowboy head head -SETC trilby head head -SETC hattiger head head -SETC hatmanc head head -SETC cap head head -SETC capknit head head -SETC caprimup head head -SETC capback head head -SETC boxingcap head head -SETC bowler head head -SETC boater head head -SETC beret head head -SETC captruck head head -SETC capover head head -SETC capovereye head head -SETC capside head head -SETC bandknots head head -SETC skullycap head head -SETC bikerhelmet head head -SETC moto head head -ENDIGNORE balaclavaENDIGNORE gimpmaskENDIGNORE cornrowsENDIGNORE tramlineIGNORE balaclavaIGNORE gimpmaskSETC moto head head -SETC skullycap head head -ENDIGNORE balaclavaENDIGNORE gimpmask And here is my code... as far as I can tell, it should be working - but it causes crashes when going into cutscenes for some reason: IGNORE balaclava#All Model HatsSETC bandknots head tramline -SETC helmet head tramline -SETC skullycap head tramline -SETC moto head tramline -ENDIGNORE balaclava#wedgeIGNORE afroIGNORE cornrowsIGNORE elvishairIGNORE flattopIGNORE groovecutIGNORE headIGNORE highafroIGNORE jheriIGNORE mohawkIGNORE slopeSETC bandana head tramline -SETC beret head tramline -SETC bikerhelmet head tramline -SETC boater head tramline -SETC bowler head tramline -SETC boxingcap head cs_flatears -SETC cap head tramline -SETC capback head tramline -SETC capknit head tramline -SETC capovereye head tramline -SETC caprimup head tramline -SETC capside head tramline -SETC captruck head tramline -SETC cappolice head tramline -SETC cowboy head tramline -SETC flatears head tramline -SETC hatmanc head tramline -SETC tracktr head tramline -SETC trilby head tramline -SETC worktr head tramline -ENDIGNORE afroENDIGNORE cornrowsENDIGNORE elvishairENDIGNORE flattopENDIGNORE groovecutENDIGNORE headENDIGNORE highafroENDIGNORE jheriENDIGNORE mohawkENDIGNORE slope#mohawkIGNORE afroIGNORE cornrowsIGNORE elvishairIGNORE groovecutIGNORE headIGNORE highafroIGNORE jheriIGNORE slopeIGNORE wedgeSETC bandana head boxingshoe -SETC beret head boxingshoe -SETC bikerhelmet head pimp -SETC boater head boxingshoe -SETC bowler head pimp -SETC boxingcap head cs_zorro -SETC cap head boxingshoe -SETC capback head boxingshoe -SETC capknit head boxingshoe -SETC capovereye head boxingshoe -SETC caprimup head boxingshoe -SETC capside head boxingshoe -SETC captruck head boxingshoe -SETC cappolice head boxingshoe -SETC cowboy head pimp -SETC flatears head boxingshoe -SETC hatmanc head boxingshoe -SETC tracktr head pimp -SETC trilby head pimp -SETC worktr head pimp -ENDIGNORE afroENDIGNORE cornrowsENDIGNORE elvishairENDIGNORE groovecutENDIGNORE headENDIGNORE highafroENDIGNORE jheriENDIGNORE slopeENDIGNORE wedge#jheriIGNORE afroIGNORE cornrowsIGNORE elvishairIGNORE flattopIGNORE groovecutIGNORE headIGNORE highafroIGNORE mohawkIGNORE slopeIGNORE wedgeSETC bandana head boxingshoe -SETC beret head boxingshoe -SETC bikerhelmet head boxingshoe -SETC boater head boxingshoe -SETC bowler head boxingshoe -SETC boxingcap head cs_zorro -SETC cap head boxingshoe -SETC capback head boxingshoe -SETC capknit head boxingshoe -SETC capovereye head boxingshoe -SETC caprimup head boxingshoe -SETC capside head boxingshoe -SETC captruck head boxingshoe -SETC cappolice head boxingshoe -SETC cowboy head boxingshoe -SETC flatears head boxingshoe -SETC hatmanc head boxingshoe -SETC tracktr head boxingshoe -SETC trilby head boxingshoe -SETC worktr head boxingshoe -ENDIGNORE afroENDIGNORE cornrowsENDIGNORE elvishairENDIGNORE flattopENDIGNORE groovecutENDIGNORE headENDIGNORE highafroENDIGNORE mohawkENDIGNORE slopeENDIGNORE wedge#highafroIGNORE afroIGNORE cornrowsIGNORE elvishairIGNORE flattopIGNORE groovecutIGNORE headIGNORE jheriIGNORE mohawkIGNORE slopeIGNORE wedgeSETC bandana head flipflop -SETC beret head flipflop -SETC bikerhelmet head flipflop -SETC boater head flipflop -SETC bowler head flipflop -SETC boxingcap head flipflop -SETC cap head flipflop -SETC capback head flipflop -SETC capknit head flipflop -SETC capovereye head flipflop -SETC caprimup head flipflop -SETC capside head flipflop -SETC captruck head flipflop -SETC cappolice head flipflop -SETC cowboy head flipflop -SETC flatears head flipflop -SETC hatmanc head flipflop -SETC tracktr head flipflop -SETC trilby head flipflop -SETC worktr head flipflop -ENDIGNORE afroENDIGNORE cornrowsENDIGNORE elvishairENDIGNORE flattopENDIGNORE groovecutENDIGNORE headENDIGNORE jheriENDIGNORE mohawkENDIGNORE slopeENDIGNORE wedge#groovecutIGNORE afroIGNORE cornrowsIGNORE elvishairIGNORE flattopIGNORE headIGNORE highafroIGNORE jheriIGNORE mohawkIGNORE slopeIGNORE wedgeSETC bandana head country -SETC beret head country -SETC bikerhelmet head country -SETC boater head country -SETC bowler head country -SETC boxingcap head country -SETC cap head country -SETC capback head country -SETC capknit head country -SETC capovereye head country -SETC caprimup head country -SETC capside head country -SETC captruck head country -SETC cappolice head country -SETC cowboy head country -SETC flatears head country -SETC hatmanc head country -SETC tracktr head country -SETC trilby head country -SETC worktr head country -ENDIGNORE afroENDIGNORE cornrowsENDIGNORE elvishairENDIGNORE flattopENDIGNORE headENDIGNORE highafroENDIGNORE jheriENDIGNORE mohawkENDIGNORE slopeENDIGNORE wedge#elvishairhatsIGNORE afroIGNORE cornrowsIGNORE flattopIGNORE groovecutIGNORE headIGNORE highafroIGNORE jheriIGNORE mohawkIGNORE wedgeSETC bandana head cs_bandana -SETC beret head cs_bandana -SETC bikerhelmet head cs_bandana -SETC boater head cs_bandana -SETC bowler head cs_bandana -SETC boxingcap head cs_bandana -SETC cap head cs_bandana -SETC capback head cs_bandana -SETC capknit head cs_bandana -SETC capovereye head cs_bandana -SETC caprimup head cs_bandana -SETC capside head cs_bandana -SETC captruck head cs_bandana -SETC cappolice head cs_bandana -SETC cowboy head cs_bandana -SETC flatears head cs_bandana -SETC hatmanc head cs_bandana -SETC tracktr head cs_bandana -SETC trilby head cs_bandana -SETC worktr head cs_bandana -ENDIGNORE afroENDIGNORE cornrowsENDIGNORE flattopENDIGNORE groovecutENDIGNORE headENDIGNORE highafroENDIGNORE jheriENDIGNORE mohawkENDIGNORE wedge#hatscornrowIGNORE afroIGNORE cornrowsIGNORE elvishairIGNORE flattopIGNORE groovecutIGNORE headIGNORE highafroIGNORE jheriIGNORE mohawkIGNORE slopeIGNORE wedgeSETC bandana head gimptorso -SETC beret head gimptorso -SETC bikerhelmet head gimptorso -SETC boater head gimptorso -SETC bowler head gimptorso -SETC boxingcap head gimptorso -SETC cap head gimptorso -SETC capback head gimptorso -SETC capknit head gimptorso -SETC capovereye head gimptorso -SETC caprimup head gimptorso -SETC capside head gimptorso -SETC captruck head gimptorso -SETC cappolice head gimptorso -SETC cowboy head gimptorso -SETC flatears head gimptorso -SETC hatmanc head gimptorso -SETC tracktr head gimptorso -SETC trilby head gimptorso -SETC worktr head gimptorso -ENDIGNORE afroENDIGNORE elvishairENDIGNORE flattopENDIGNORE groovecutENDIGNORE headENDIGNORE highafroENDIGNORE jheriENDIGNORE mohawkENDIGNORE slopeENDIGNORE wedge#hatsafroIGNORE cornrowsIGNORE elvishairIGNORE flattopIGNORE groovecutIGNORE highafroIGNORE jheriIGNORE mohawkIGNORE slopeIGNORE wedgeSETC bandana head cs_zorro -SETC beret head cs_zorro -SETC bikerhelmet head cs_zorro -SETC boater head cs_zorro -SETC bowler head cs_zorro -SETC boxingcap head cs_zorro -SETC cap head cs_zorro -SETC capback head cs_zorro -SETC capknit head cs_zorro -SETC capovereye head cs_zorro -SETC caprimup head cs_zorro -SETC capside head cs_zorro -SETC captruck head cs_zorro -SETC cappolice head cs_zorro -SETC cowboy head cs_zorro -SETC flatears head cs_zorro -SETC hatmanc head cs_zorro -SETC tracktr head cs_zorro -SETC trilby head cs_zorro -SETC worktr head cs_zorro -ENDIGNORE cornrowsENDIGNORE elvishairENDIGNORE flattopENDIGNORE groovecutENDIGNORE highafroENDIGNORE jheriENDIGNORE mohawkENDIGNORE slopeENDIGNORE wedge Anyone have any ideas as to what is up with that? (Yes, I know that my naming conventions are weird and make no sense - it is because I wanted to only use filenames that already existed in player.img in order to avoid problems with the SAMI installer) Link to comment Share on other sites More sharing options...
uggabugg Posted February 14, 2008 Share Posted February 14, 2008 sorry i cant help with that, i couldnt program if my life depended on it but just out of curiosity, is the face boned, and is the movement of her body the same as cj? Link to comment Share on other sites More sharing options...
bumster Posted February 14, 2008 Share Posted February 14, 2008 is the face boned lol boned Link to comment Share on other sites More sharing options...
uggabugg Posted February 14, 2008 Share Posted February 14, 2008 lol mabe i suold say rigged Link to comment Share on other sites More sharing options...
Wu-Tang Clan Posted February 14, 2008 Share Posted February 14, 2008 wow great thats mona from max payne 2 Link to comment Share on other sites More sharing options...
JC_COOP Posted February 14, 2008 Author Share Posted February 14, 2008 (edited) Yes, all of the DFF files are rigged - I'm using the original CJ skeleton and animation. It all works fine if I use the original clothes.dat code - but when I change the code to make use of the extra models I made (so that hairstyles won't mysteriously change when you put on a hat), it works fine until the game tries to load a cutscene - then it crashes. thats mona from max payne 2 Yep, as I said - though all that remains of the original Mona is her face... I wound up not using her Max Payne 2 outfits. UPDATE: I found the cause of the bug, its the length of the DAT file of all things for it to be. I'm coming up with a better (IE: Shorter) version of the code now. Edited February 14, 2008 by JC_COOP Link to comment Share on other sites More sharing options...
caz32 Posted February 15, 2008 Share Posted February 15, 2008 JC_COOP are you male or female? You can get a program where you have options to make your voice sound like a girl, but if you want i can give it a shot, just give me one line to say and you can see what you think, but i do think my MIC quality sucks. Link to comment Share on other sites More sharing options...
Artur$MD Posted February 15, 2008 Share Posted February 15, 2008 Some haircuts look like in haircuts mod for tes: oblivion Link to comment Share on other sites More sharing options...
JC_COOP Posted February 15, 2008 Author Share Posted February 15, 2008 MOD UPDATE: I fixed the clothes.dat problem finally - unfortunately I had to trim it down a lot more than I liked - so what this means is that there are two generic haircuts that are used whenever a hat is being used - except for the cowboy hat which still has all the varient haircuts (apparently there is a code line limit for clothes.dat, and I hit it after coding for one hat's custom DFFs for the different haircuts... so I just picked my favorite hat type. It is possible to do a different clothes.dat version for each hat so that the end-user can just pick the one for his favorite hat, but that's something for the second beta.) So the only thing keeping me from releasing BETA 1 at this point is that I need to find somewhere to upload it - just shy of 100 megs. Any suggestions? @cas32 If you can give it a try, I'd appreciate it... One of the lines is: "Mighty kind of you" It is said when CJ picks up money from a pedestrian he has killed. Like I said, the only reason I'm not doing it is because my acting is horrendously bad. Link to comment Share on other sites More sharing options...
JC_COOP Posted February 15, 2008 Author Share Posted February 15, 2008 Some haircuts look like in haircuts mod for tes: oblivion Most of the haircut meshes were provided by Maebe (as stated in credits)- who had originally released them as a Neverwinter Nights 2 haircut pack, and I converted them for my purposes. It is possible that Maebe also had released them for Oblivion, though I'd have to ask to be sure. Link to comment Share on other sites More sharing options...
uggabugg Posted February 15, 2008 Share Posted February 15, 2008 (edited) You can get a program where you have options to make your voice sound like a girl, but if you want i can give it a shot, just give me one line to say and you can see what you think, but i do think my MIC quality sucks. if its possible to distort a male voice that much, would it not be possible to change cj voice the same or in a similar way? Edited February 15, 2008 by uggabugg Link to comment Share on other sites More sharing options...
gtaragemachine Posted February 15, 2008 Share Posted February 15, 2008 So the only thing keeping me from releasing BETA 1 at this point is that I need to find somewhere to upload it - just shy of 100 megs. Any suggestions? "FileFactory lets you host files up to 300MB for free. You don't have to register and there is nothing to download. Your files can be downloaded an unlimited number of times!" http://www.filefactory.com/ (It's the one I use ) Link to comment Share on other sites More sharing options...
Jukarrn Posted February 25, 2008 Share Posted February 25, 2008 This looks great.. and with all the clothes and haircuts/tattoos as well.. thats some nice work. I have Max Payne as well.. love the games and Mona.. can't wait for you to release this Hope you aren't having troubles uploading it. Link to comment Share on other sites More sharing options...
JC_COOP Posted February 27, 2008 Author Share Posted February 27, 2008 Upload isn't a problem at the moment... I found a couple of bugs I want to quash before I release, but real life got in the way in the form of midterms. The issue is that I've discovered that their are only two sorts of bugs in this type of thing: rigging bugs and crash bugs. Link to comment Share on other sites More sharing options...
Jukarrn Posted February 27, 2008 Share Posted February 27, 2008 Ahhh good luck with your tests More bugs eh? SA does hate you messing with the player model.. but I am sure you'll beat it Anyway.. can't wait Link to comment Share on other sites More sharing options...
tod22 Posted March 2, 2008 Share Posted March 2, 2008 Keep it goin' man! It's cool. I can't wait to be released Link to comment Share on other sites More sharing options...
J-3 Posted March 2, 2008 Share Posted March 2, 2008 wat did u use to make her cuz i wanna make a female cj Link to comment Share on other sites More sharing options...
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