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Help with collision making


Rawra

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Okay, sorry if I should have searched it first or w.e, but I'm tired right now and just want to try and get help.

 

I have made a little map thing with a few roads and grass/ground inbetween :

user posted image

The triangle in blue is the exact part where it is unsolid. I fire rockets from a hydra and I see the triangle split, one goes through and one hits the other triangle which is solid.

 

Pictures of solid and unsolid:::

user posted image Solid

user posted image Unsolid

 

Max Render:

user posted image

 

The model was made in sketchup.

 

So the problem is that there is a triangle on the dirt ground texture which is unsolid, but the roads from down that triangle are also unsolid.

 

If you require more information then please tell me.

 

Thanks.

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