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Yet another cool preview article


Bellic

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yeah man that is awesome, never read that one

 

even the coin-operated sight-seeing binoculars work

 

thats crazy

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yeah man that is awesome, never read that one

 

even the coin-operated sight-seeing binoculars work

 

thats crazy

Yeah thats awesome!

 

I want to go up to the top of the Statue of Happiness and snipe people biggrin.gif

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honestly every single thing i read about this game, actually shocks me, the level of detail is going to be like nothing any of us have ever dealt with.

 

and yes sniping from the statue for teh win

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At the end they say, that what they saw was probably just like 0.2 percent of what the game really is, that's nice smile.gif

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At the end they say, that what they saw was probably just like 0.2 percent of what the game really is, that's nice smile.gif

Hell Yeah Brother Man;D

 

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this was kinda cool... they tell you how the controls work... sounds good. icon14.gif

 

"The third-person shooting mechanics have undergone a major overhaul in GTA IV, which should address nearly every complaint about the combat leveled at previous entries into the series. A full press of the left trigger results in an auto-target of your nearest enemy, which is handy, but not as accurate as manually aiming, which can be done by using the analog sticks. Shoot someone in the head and they'll go down a lot faster than if you fill a chest with lead. While giving the right trigger a full press fires your weapon, a half-press lets you free aim on the move using the right stick, and pressing in the right stick zooms the gun sight in closer while aiming. Pressing R3 when you're not in shooting mode simply reverses the camera (so you can see what's behind you)"

 

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thats what you took from reading that prereview?

 

how would your heal function work?

It says you still heal yourself by eating. If your clothes get bloody, time to get something to eat. Sounds kinda lame, but what other options are there?

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Stanley_Coleman

 

thats what you took from reading that prereview?

 

how would your heal function work?

No, thats one of the stuffs I read but you guys only see the good news.

 

btw, have you ever heard about pharmacies ?

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That was pretty interesting (although less detail).

 

Whilst reading it I had a thought - the mission where you chase Rivas and fire shots out of the car, there is no mention of Police.

 

This brings up two questions for me.

 

- Is there little or no police presence during missions? (You'd think if they spotted Niko on top of a truck they'd have to investigate too)!

- In old GTA's when you complete a mission, your stars went away. Will this be the same? I highly doubt.

 

Basically so far we have not heard of interference by the fuzz during a mission (which in the old games was terribly annoying, but necessary). I think it's fairly obvious that the police will chase you if they see you during a mission, just thinking we've not been enlightened on this matter yet.

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thats what you took from reading that prereview?

 

how would your heal function work?

No, thats one of the stuffs I read but you guys only see the good news.

 

btw, have you even heard about pharmacies ?

Yeah, Pharmacies could work. But kinda irritating to go to a pharmacy every time you get hurt

 

What bad news do you see in the article btw?

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That was pretty interesting (although less detail).

 

Whilst reading it I had a thought - the mission where you chase Rivas and fire shots out of the car, there is no mention of Police.

 

This brings up two questions for me.

 

- Is there little or no police presence during missions? (You'd think if they spotted Niko on top of a truck they'd have to investigate too)!

- In old GTA's when you complete a mission, your stars went away. Will this be the same? I highly doubt.

 

Basically so far we have not heard of interference by the fuzz during a mission (which in the old games was terribly annoying, but necessary). I think it's fairly obvious that the police will chase you if they see you during a mission, just thinking we've not been enlightened on this matter yet.

I reckon you have to ditch the 5-0 after the mission is completed. Maby even in the mission. Makes more realistic sense.

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thats what you took from reading that prereview?

 

how would your heal function work?

No, thats one of the stuffs I read but you guys only see the good news.

 

btw, have you ever heard about pharmacies ?

so pharmacies heal bullet wounds?!??!

 

i'm not going to start arguing semantics about the level of realism in this game, eating to heal was confirmed ages ago, so i don't really think theres much point dwelling on it

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i like the healing system, i mean, i like GTA4 to be more real but i dont want to go queue to the doctor for prescription.

 

anyway, i dont think i'll ever do a mission. i'll be drunk. always. sounds too fun. biggrin.gif

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Stanley_Coleman
thats what you took from reading that prereview?

 

how would your heal function work?

No, thats one of the stuffs I read but you guys only see the good news.

 

btw, have you ever heard about pharmacies ?

so pharmacies heal bullet wounds?!??!

 

i'm not going to start arguing semantics about the level of realism in this game, eating to heal was confirmed ages ago, so i don't really think theres much point dwelling on it

Sorry, I just though that disinfectant and bandages would be a bit more realistic than eating. Even a bottle of scotch would be better than a few hot dogs... confused.gif

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That was pretty interesting (although less detail).

 

Basically so far we have not heard of interference by the fuzz during a mission (which in the old games was terribly annoying, but necessary).  I think it's fairly obvious that the police will chase you if they see you during a mission, just thinking we've not been enlightened on this matter yet.

I reckon you have to ditch the 5-0 after the mission is completed. Maby even in the mission. Makes more realistic sense.

It made be thaqt this feature exists but its turned off when they are demoing the game, as they dont want to run the risk on ruining the demo with something unexpected happening.

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well thats the obvious problem, realism, i'm not saying eatings the best idea but it would be silly to have hundreds of food outlets and no point to eating, pharmacies may well be in the game in an other capacity

 

would you prefer that niko didnt eat at all?

 

i'm just curious of your opinion

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Stanley_Coleman
would you prefer that niko didnt eat all ?

If it was for the sake of the realism, yes I would.

 

Because watching a game character eating is like watching him having a pee: very realistic but useless.

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would you prefer that niko didnt eat all ?

If it was for the sake of the realism, yes I would.

 

Because watching a game character eating is like watching him having a pee: very realistic but useless.

Like in Scarface.

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I'm glad to learn hot-dogs can stop haemorrhages... dozingoff.gif

of course. normal hotdogs fit in 9mm bullet holes, but for really big holes like .357s, you gotta get a bratwurst to stuff in there..

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Its not just eating that heals you their is health pickups. If you want it to be so realistic dont eat the F*Kn hotdog Simple.

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So, guys, After reading the article, did you get more exited or did you think it was more like a spoiler to what will happen in the first hours of IV?

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Stanley_Coleman

At the end of the day, let's forget it. I've just read the german preview and it seems that this realism crap is really put in the wrong way. They say that we have to press a button to start the engine BUT we respawn at the hospitals as always. Congratulations Rockstar, very smart...

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At the end of the day, let's forget it. I've just read the german preview and it seems that this realism crap is really put in the wrong way. They say that we have to press a button to start the engine BUT we respawn at the hospitals as always. Congratulations Rockstar, very smart...

To be honest i think you're taking the realism element way too literal. If you die, do you want to have to start the game again?

 

Didn't think so.

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