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LCS PC edition


bbobik

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This is clothing pickup

user posted image

 

Ash_735, this is screen from Audio menu in PS2 LCS. Maybe that picture of MSX FM is better, but it has low resolution.

user posted image

 

And how do you like this?

user posted image

Edited by bbobik
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Ash_735
Have radio stations been converted yet? Because I have all of them in mp3 format if needed confused.gif

I converted them all to the OGG format which San Andreas uses, it's intended to replace the San Andreas Radio Stations with the LCS ones, I uploaded the files before and some guy said he would use SAAT to replace the San Andreas files and then send it me back, but he never did. So if anyone else could do that, just go back a few pages and download the radio converts I've done and use them to replace the SA ones using SAAT then send the finals back to me for testing that would be great.

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Ash_735

Ok, thanks for the pic, I've tried to import it into the game but it looks too low res to be passable IMO, isn't there anyway they can be extracted from the game? I don't need them all, Just MSX 98 and possibly Liberty Jam, I've already accquired High Res versions of the other logos from other websites.

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Ash_735, I want to download this file and try to make it into the game with SAAT, but I cant do that because of stupid megaupload... Can you make your OGG files into archive in 2-3 parts and upload to any other hosting? Such as www.sendspace.com ? Please, it will be really cool)))

But I still dont know how to help you(( This is the screen of audio config from PSP version.

user posted image

Edited by bbobik
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Ash_735

Yeah sure I could do that, might have to wait til tomorrow though, my upload speed is rubbish. I'd do it myself but SAAT doesn't work on my computer, but you have the list in the other post of what Radio Stations they replace right? Just so you get them in the right order, I'll include the latest logos too. smile.gif

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GTAfanattic

Hey bbobik - if you need help with your saving script, send me your script via PM and I can take a look at it for you. I know you posted it above, but it's in Sanny Builder syntax - I'd prefer to see Opcodes (just easier really).

 

I have some models done you may be interested in:

 

user posted image
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Hey bbobik - if you need help with your saving script, send me your script via PM and I can take a look at it for you. I know you posted it above, but it's in Sanny Builder syntax - I'd prefer to see Opcodes (just easier really).

 

I have some models done you may be interested in:

 

user posted image

Dude, the glass parts on the pcj are way off.

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It's still looks better than the one in the Vice City LCS mod's topic.

At least the glass parts are position right on the VC one. And this PCJ isn't fully the LCS one, it has parts from the SA one.

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GamerShotgun

 

It's still looks better than the one in the Vice City LCS mod's topic.

At least the glass parts are position right on the VC one. And this PCJ isn't fully the LCS one, it has parts from the SA one.

Do a better one then.... And don't tell me that the PCJ in the other topic is better than this, because that would be just lame... You can only criticize things what you can do better.. Other than that, just shut up..

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GTAfanattic, very nice, I send you a PM))

 

LCS HUD is different in PS2 and PSP versions.

user posted image

 

Large picture is PS2 and small is PSP. I want to have PS2 one, but if I will use san andreas limit adjuster, I wont make somerthing good. First of all, I cant edit height of the bar and its colour. Haha, when I make colour of some bars or clock ar somerthing else this colour is changing in all game.=( In every text&bar places.

 

Maybe it is possioble to make other HUD using CLEO librarys and ASI loader? Such as d3d9.dll on VC engine?

 

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GamerShotgun

The HUD can be done through SCM coding. If i remember right, that's how GTAfanattic got the GTA III hud in SA working.

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Ash_735
where is install an audio

There isn't one yet, I need someone who knows how to use SAAT to replace the San Andreas stations with the LCS ones (I've provided the converted files above) and then send them back to me for testing before I can say they are good enough. When it's finalised I'll upload another batch of files which you can just then replace the San Andreas one's with and that will then change the ingame Radio Stations to the LCS ones.

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It's still looks better than the one in the Vice City LCS mod's topic.

At least the glass parts are position right on the VC one. And this PCJ isn't fully the LCS one, it has parts from the SA one.

Do a better one then.... And don't tell me that the PCJ in the other topic is better than this, because that would be just lame... You can only criticize things what you can do better.. Other than that, just shut up..

I already did one for VC. And what it looks like now is all the VC engine can handle. Besides, this SA one uses parts from the SA pcj, so it looks more hires. The one I converted is just the LCS one, which is lower quality.

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simkas, can you convert some trees? It will be very good

Danny the III fan, PS2 LCS is better than GTAIII in graphics and some models.

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Claude GTA3
simkas, can you convert some trees? It will be very good

Danny the III fan, PS2 LCS is better than GTAIII in graphics and some models.

Yeah I know...too bad.

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Yes, but I think that GTAIII still looks normal. On its engine low-qulity models are not so bad.

 

People, what we shall do with Callahan Bridge? Model it (model in the begining of geme yet) or wait for compressed IMGs opening? I think that we should model

user posted image

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Yes, but I think that GTAIII still looks normal. On its engine low-qulity models are not so bad.

 

People, what we shall do with Callahan Bridge? Model it (model in the begining of geme yet) or wait for compressed IMGs opening? I think that we should model

user posted image

Not all models are in the compressed files. I'm pretty sure the bridge model is in the gta3ps2.img.

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