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TXD Workshop tutorial


gtamodder
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How to use TXD Workshop properly!

 

People usually get errors with Txd workshop, etc so I decided to make a tutorial on how to use it properly.

 

Requirements

 

TXD Workshop

Photoshop

 

Just click the tool name to download. You can use any other image editor, like Paint Shop, Paint but I think Photoshop is better.

 

Firstly, you always need to make sure your SA Folder is NOT read only! Right click your San Andreas folder (located at C:\Program Files\Rockstar Games\GTA San Andreas)

Uncheck read only (as the image is)

 

user posted image

 

Now make a backup copy of your SA Folder. If you have lots of disc space, make a copy of the full folder, if not just backup the models.

 

 

(I make a folder called, backup and copy the models folder in, before modding it)

 

Now run TXD Workshop, then you will have two options. Open IMG, Or Open TXD.

 

I'm gonna choose, TXD.

 

Now you need to choose a TXD To open. For files like generic.txd, particle.txd, these are located in C:\Program Files\Rockstar Games\GTA San Andreas\Models

 

Open it up.

 

 

 

Now, make a folder somwhere, call it SA Textures, or similar. Now choose a texture you want to edit, click it once, then go to export>PNG.

 

Do not choose .bmp.

 

You can choose .TGA, Too.

 

Now save that texture somewhere, and open it up with photoshop, or whatever you're using.

 

Modify the image, then go to file>save, not save as. Now import the edited one (by clicking import, then browse for your file. Now double click it, or click open. Whatever one that works better for you.

 

It should import fine, if not tell me what it says.

 

Here is a little FAQ.

 

Q: I get a stream read error when i import.

 

A: Either,

You don't have TXD Workshop 3.5+

You saved the file as a .bmp

You used a different image, but not the right size. The sizes are,

16*16

32*32

64*64

128*128

And so on.

 

You do not want to set them high too, it's file size will increase, and the game will be slow (if you have a slow PC, Keep it small for slow PC's)

 

Q: The thumbnail for a texture appears textured, but when i select it, it is white! Why?

 

A: It is an alpha texture. This should not happen with textures that do not have an alpha.

 

Q: I edited the .txd, but when i look in-game, it hasn't changed?

 

A: There are a couple of reasons for this,

You edited the wrong .txd

You didn't save.

Also I find this happened a few times on Vista. Right click TXDWorkshop.exe, click properties, click the compatibility tab, choose Windows XP Service Pack 2, then click apply then ok.

Also, right click TXD Workshop.exe, and choose "Run as Administrator"

 

Q: I get an error, when i Exit, But everything imported fine.

 

A: That's fine, i don't know why that happens, but it shouldn't affect the texture.

 

Q: I get an error when importing, something like "Acess"

 

A: Try a different version of TXD Workshop, and make sure you've done as above wink.gif

Also, the textures you exported could be read only. Right click it, click properties, and uncheck read only then click apply then ok.

 

I hope this has helped you with TXD Workshop.

 

If any images say "User posted Image", tell me, I will fix it as soon as I can.

 

Also, for the errors you may need visual basic runtime files or .net framework.

 

Instead of opening gta3.img, then replacing textures, Download IMGTool or similar, open gta3.img, find a Txd you want to edit, extract it somewhere, then open that txd with TXD Workshop. This should work fine, I do this all the time and it works fine.

 

After editing the texture, import it replacing orginal, go to file>save, then go open gta3.img, and replace the orginal txd with the editing one, then rebuild archive.

 

If you still have problems, ask me, and I will help you wink.gif

  • Like 3
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  • 5 months later...

Well, before I read this, Something odd happened before...

 

Well, I exported the fam3 in .bmp, Edited it in Photoshop and then saved it as a .png, imported it, Now it's being annoying as piss because whenever I play... and I am guessing when he spawns its /lawlusuck /error /close

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  • 3 months later...

thx man, awesome tourtial biggrin.gif had lots of problems before, then i ran it in compability with XPS2 and as administrator, now it works.

THX!

Edited by FlyingShadow
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  • 3 weeks later...

Man,it doesn't work.My man is now all white,it may be an error...I modified an Aztecas member(Sunny)and I maked his bandana,green.After this I followed your suggestion and I would replace this new .txd with a fam.txd.And I entered in the game my man appears white.All!!!!! devil.gif

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  • 2 weeks later...
  • 3 months later...

Same problem. I modified my speedometer and now there are just rotating big white blocks in the corner. Fixes?

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  • 7 months later...

I've tried compatability but the highest listed is Win 2000.There is nothing there about Sys Admin.I'm running XP w/ SP III.Processor is running 2 Ghz and I have adequate ram yet I still can't figure out how to manipulate texture for GTA SA.Gfx card is a X1650pro 512DDR2.I've been editing games since Wolfenstien so needless to say this has been Very Irritating.I've followed every step from many different tutorials but when I go to Save TXD progress bar flashes for the blink of an eye but apparently doesn't save.Yes,I followed the procedure using Img 2.0 to replace the existing file.Any help or suggestions would be Greatly Appreciated!!!The games a blast and if I can get texture imaging to work then I'll be ready for some Harcore Modding.If You or Anyone else who reads this can give me any input,or insight,please feel free to email me at [email protected],Any help or suggestions would be Greatly Appreciated!!!

Edited by Anoxeron
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  • 4 months later...
Nikeshox_jade

is any of the ff. programs compatible with windows vista??

 

 

img tool

 

txd workshop v3.5

 

SAAT

 

3D Max

 

for SA??? sad.gif

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is any of the ff. programs compatible with windows vista??

 

 

img tool

 

txd workshop v3.5

 

SAAT

 

3D Max

 

for SA??? sad.gif

LOL!?

 

All of them work for me and i have vista

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I have a problem i made mod ok but when i am ingame game freezes and i cant move is something wrong whit my mod or what???

Edited by batlefield
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I don't understand this. I used to make clothes skins all the time. Now when I try to do it again, if I put on the item, the game crashes. I thought I was just forgetting something. So I read over your tutorial and I did everything right. I've been trying to mod the I love L.S. shirt. Can somebody hopefully tell me what's wrong???

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  • 1 year later...
  • 2 weeks later...

The program desperatly needs an searchfunction. There's thousands of files in there... Takes forever to find something.

Edited by Gird3r
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  • 1 month later...

I have a problem with TXD Workshop, it's the latest version 4.0B.

Always when I imported a new texture, it's really detailed texture like 32bit.

Then I save the txd file, close the program and open the txd file, that texture becomes ugly.

It's like 16bit, not like before I imported it.

How can I fix this?

 

 

This is before I save:

 

user posted image

 

And this is after I saved the txd file:

 

user posted image

 

 

I really don't get it why this happens.

I'm on Vista Home x64.

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  • 5 months later...

Hey man, It worked at my first try. (it really did)

and I played samp for about 2 hours and when I got back to modding, I couldn't do it again! sad.gif

I was doing HD skins for wmydrug and it worked well, when I tryed to edit bmybu it doesnt resize to 512x1024.

please help me.

Oh, and sorry for the bump. I am soo desperate. suicidal.gif

 

EDIT: thank god. I think I remembered how it was done tounge2.gif nice tutorial anyway

Edited by Patcher
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  • 1 month later...

Does anyone have a download link to Photoshop CS6? That obviously doesn't include surveys, and it is the full version.

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Does anyone have a download link to Photoshop CS6? That obviously doesn't include surveys, and it is the full version.

Is Google down? Besides, sharing links and discussing about pirated software isnt allowed here.

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  • 4 weeks later...
  • 4 months later...
Adrik Vasilev
Well, before I read this, Something odd happened before...

 

Well, I exported the fam3 in .bmp, Edited it in Photoshop and then saved it as a .png, imported it, Now it's being annoying as piss because whenever I play... and I am guessing when he spawns its /lawlusuck /error /close

I edited the 'bloopool' or something like that, texture but nothing is showing up in game! confused.gif

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  • 5 months later...

Txd file seems to big for gtasa 5.67kb, how could I make the whole .txd file smaller with keeping all the same txtures in the file?

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  • 1 year later...
cursebreezy2

i have a question ., how to fix that .. .. ERROR EFOPEN at DXT.DLL .. ???

 

when i try to import a png file or anything file .. , that will show up and the texture will gone mad ... what should i do ???

Edited by cursebreezy2
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  • 1 year later...

Wow! I may now start learning how to make my own model. Thanks for this helpful tutorial. Have a :cookie: .

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  • 2 years later...

Thank you for putting your time in this good tutorial. Nice sharing.

Back in 2008 this was a valid tutorial, in 2018 the best tutorial on how to use TXD Workshop is much shorter, namely:

Edited by Silent
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