beliq zub Posted February 1, 2008 Share Posted February 1, 2008 why when i convert a weapon from another game to san andreas cj is holding the weapon upside down or some other side ? Link to comment Share on other sites More sharing options...
beast^-^ Posted February 1, 2008 Share Posted February 1, 2008 Because something went wrong. Link to comment Share on other sites More sharing options...
samharrison93 Posted February 2, 2008 Share Posted February 2, 2008 come on thats mean The reason is the axis is probably not set properly Link to comment Share on other sites More sharing options...
beliq zub Posted February 2, 2008 Author Share Posted February 2, 2008 how can i set it properly ? i just open the weapon in 3d studio max select it click skip col and export dff this is it what othe thing have i do ? Link to comment Share on other sites More sharing options...
rebel_36 Posted February 2, 2008 Share Posted February 2, 2008 move the pivot.. Link to comment Share on other sites More sharing options...
beliq zub Posted February 3, 2008 Author Share Posted February 3, 2008 you mean just to rotate it ? Link to comment Share on other sites More sharing options...
rebel_36 Posted February 3, 2008 Share Posted February 3, 2008 move, rotate.. whatever it takes to get it into the right position open an original sa weapon and see where the pivot is Link to comment Share on other sites More sharing options...
beliq zub Posted February 4, 2008 Author Share Posted February 4, 2008 it works thank you Link to comment Share on other sites More sharing options...
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