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Help !


beast^-^
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Okay. I made a yellow marker, which is supposed to take me to an interior (my co-ordinates are right!).

But instead, i just end up falling from high in the sky.

Also, when i'm already in an interior, and i then teleport, it takes me to the interior!

So the problem is, when i go to the yellow marker from outside world, it doesn't load the interior.

Please help me, i REALLY wan't to get this working! sad.gif

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How about you post the actual IPL ENEX entries you created? Offhand, I would say you didn't use the correct interior number in that line, but without seeing the code, it's pure speculation.

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Okay, this is my code:

 

 

1829, man_safenew, 3, 1305.774, -47.06606, 1000.424, 0, 0, -1, -7.549790126e-008, -1948.3779, -62.7903, 1001.125, 0, 2, 2, 8, 964.107, -53.2055, 1001.125, 96, 3, 4, "rpc", 0, 2, 6, 242127.501, 2379.552, 10.82031, 0, 2, 2, 8, 2127.575, 2373.381, 10.82031, 96, 0, 4, "rpc", 0, 2, 0, 24

 

 

Also notify, that when i add this piece of code, it now loads the interior...

 

 

1829, man_safenew, 3, 1305.774, -47.06606, 1000.424, 0, 0, -1, -7.549790126e-008, -1

 

 

...But my new problem is, that the interior marker doesn't appear at all!

So, i can get in to the interior, but there is no way to get out, once entered!

 

Here's a screenshot of the interior, that i'm trying to make a connection to:

http://thegtadomain.com/img.php?id=images/...ors/brothel.jpg

 

Thank you in advance.

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Well, your interior door is only on from 06:00 to 24:00 but that's probably not the problem. You may be confused because the Brothel interiors already have single doors defined in gen_int3.ipl:

 

940.922, -18.307, 1000.18, 0, 3.12819, 2.6943, 8, 940.922, -17.007, 1000.18, 0, 3, 11, "BROTHL1", 0, 2, 0, 24967.107, -53.5055, 1000.18, 0, 3.12819, 2.6943, 8, 964.107, -53.2055, 1000.18, 90, 3, 3, "BROTHL2", 0, 2, 0, 24

 

Because those markers are not "hooked up" to anything, walking into them will simply drop you back in the same place and they are often also invisible.

 

To hook one of those doors up to another marker in the outside world, you'd do something like this in an ENEX entry:

 

2127.501, 2379.552, 10.82031, 0, 2, 2, 8, 2127.575, 2373.381, 10.82031, 96, 0, 4, "BROTHL2", 0, 2, 0, 24

 

 

If you are creating a different entrance in the interior, you'll want to comment out the one defined in gen_int3.ipl and then create two new markers. You generally want to set the 4 flag for the one in the exterior world, but not have it set on the one(s) in interior worlds so something like this would work based on your posted code:

 

948.3779, -62.7903, 1000.125, 0, 2, 2, 8, 964.107, -53.2055, 1000.125, 96, 3, 0, "RPC", 0, 2, 0, 242127.501, 2379.552, 10.82031, 0, 2, 2, 8, 2127.575, 2373.381, 10.82031, 96, 0, 4, "RPC", 0, 2, 0, 24

 

Note that I dropped the z coord on the interior marker and cleared the 4 flag as well.

 

Both of those methods work fine for me on a new game with stripped SCM but it's a little odd having your new interior door in the hottub room while you still enter the interior near the original door.

 

 

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it's a little odd having your new interior door in the hottub room while you still enter the interior near the original door.

Oh yeah, it wasn't supposed to be like that. blush.gif

Thank you for your help, i'll try it when i have time. icon14.gif

 

EDIT: It works! Thank you so much! biggrin.gif And i can use these same basics when i'm assigning other interiors too?

Here, have sum cookies! cookie.gifcookie.gifcookie.gif

Edited by beast^-^
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