MatiSk8 Posted January 22, 2008 Share Posted January 22, 2008 (edited) I have a big problem with alpha channel. My model in 3ds max: My model in game: Alpha channel: Why in game look like 100% opacity? What is bad? PS: Sorry for my bad English... Edited January 23, 2008 by MatiSk8 Link to comment https://gtaforums.com/topic/308222-alpha-channel-problem/ Share on other sites More sharing options...
rebel_36 Posted January 23, 2008 Share Posted January 23, 2008 pics aint working, imageshack is crap these days, try www.isarapix.com or www.photobucket.com Link to comment https://gtaforums.com/topic/308222-alpha-channel-problem/?do=findComment&comment=1057429807 Share on other sites More sharing options...
JostVice Posted January 23, 2008 Share Posted January 23, 2008 Try to have some more 'white' in that alpha channel. In GTA, when opacity is under 145, it auto-sets to 0 (totally transparency) Maybe thats your problem. Link to comment https://gtaforums.com/topic/308222-alpha-channel-problem/?do=findComment&comment=1057431278 Share on other sites More sharing options...
rebel_36 Posted January 24, 2008 Share Posted January 24, 2008 or dont use an alpha at all and just assign those faces to a grey semi transparent material Link to comment https://gtaforums.com/topic/308222-alpha-channel-problem/?do=findComment&comment=1057433028 Share on other sites More sharing options...
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