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Eight New Features in Grand Theft Auto IV


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Eight New Features in Grand Theft Auto IV

 

http://www.gamedaily.com/games/grand-theft...ext/5567/71344/

 

 

Another 'X' on the calendar means another day closer to the launch of Grand Theft Auto IV on Xbox 360 and PlayStation 3 this spring. So far, we've been introduced to lead character Niko and his quest for the American dream in Liberty City. Today we take a closer look at Rockstar's pony-farming action game and new features designed to make the game "grittier' and "more realistic" than before.

 

Use Technology to Get Ahead

The benefit of having a Grand Theft Auto in the present instead of the '80s and '90s – new technology. Niko can keep in touch with his comrades by using his cell phone. Tap into the Internet and police computers to locate and identify targets and use the car's GPS system to get where you're going faster. Bonus for jacking nicer rides: they come with voice-enabled GPS systems.

 

Harder Police Alert System

Escaping the police gets trickier this time around. Once five-oh is on your tail, the search radius in your HUD gets wider and you have to escape. Get spotted by a cop while still inside the radius, the search area re-centers on you and you have to escape again. The good news: big shootouts during missions don't necessarily alert the police to your presence.

 

No More Character Customization

Rockstar removes the character customization and light leveling up (by eating, working out) that was included in San Andreas and returns the focus to the main character and his climb up the criminal ladder in Liberty City.

 

Scale Tall Buildings

Since the game takes place in a big skyscraper-filled city, the action will go vertical this time around. Niko will embark on missions that involve riding to the top of a tall building to snipe at enemies below. He'll also be able to commandeer helicopters and land on top of buildings at times. Also, shooting enemies standing on tall buildings or platforms might, if you're lucky, send them into a spectacular dive onto the pavement below.

Control Your Aim

You can aim freely, lock on to targets and all weapons include a zoom function (certain guns will zoom more than others). The weapon selection has been paired down from the ridiculous -- e.g. no more flamethrower, chainsaw – to the more standard rocket launcher, sniper rifles and automatic weapons like an AK-47 and M4 assault rifle.

 

Hail a Cab

Instead of always jacking cars to get around, you can hail a cab and choose a destination by setting a waypoint on a map, or choosing from a list of predetermined locations. You can either sit and enjoy the scenery, or for an extra fee, press a button to skip the Sunday drive and arrive immediately.

 

Make Friends

Never underestimate the power of schmoozing, in real-life or in Grand Theft Auto IV. In-between missions, call up your cronies to hang out and build relationships that can lead to say... someone meeting you in an alley with a secret stash of guns. Or, meet your cousin at a bar and then try to drive him home safely after you're well beyond the legal limit (while the in-game camera sways wildly). Nothing builds the family bond like drunk driving.

 

Yes, There's Multiplayer

Grand Theft Auto IV will have multiplayer, which may include cooperative play in certain areas of the game. No other details have been revealed yet, other than it will involve more than "your standard deathmatch" shootfest.

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Hm, a nice few features I haven't read before.

 

EDIT: The following bolded text is what I found to be new info.

 

 

The benefit of having a Grand Theft Auto in the present instead of the '80s and '90s – new technology. Niko can keep in touch with his comrades by using his cell phone. Tap into the Internet and police computers to locate and identify targets and use the car's GPS system to get where you're going faster. Bonus for jacking nicer rides: they come with voice-enabled GPS systems.

 

Escaping the police gets trickier this time around. Once five-oh is on your tail, the search radius in your HUD gets wider and you have to escape. Get spotted by a cop while still inside the radius, the search area re-centers on you and you have to escape again. The good news: big shootouts during missions don't necessarily alert the police to your presence.

 

Since the game takes place in a big skyscraper-filled city, the action will go vertical this time around. Niko will embark on missions that involve riding to the top of a tall building to snipe at enemies below. He'll also be able to commandeer helicopters and land on top of buildings at times. Also, shooting enemies standing on tall buildings or platforms might, if you're lucky, send them into a spectacular dive onto the pavement below.

 

You can aim freely, lock on to targets and all weapons include a zoom function (certain guns will zoom more than others). The weapon selection has been paired down from the ridiculous -- e.g. no more flamethrower, chainsaw – to the more standard rocket launcher, sniper rifles and automatic weapons like an AK-47 and M4 assault rifle.

 

Never underestimate the power of schmoozing, in real-life or in Grand Theft Auto IV. In-between missions, call up your cronies to hang out and build relationships that can lead to say... someone meeting you in an alley with a secret stash of guns. Or, meet your cousin at a bar and then try to drive him home safely after you're well beyond the legal limit (while the in-game camera sways wildly). Nothing builds the family bond like drunk driving.

 

I just hope it's a reliable source. If so, I like these new details.

Edited by DavidGC

 

Nothing new, but probably to some. Anyway good read.

 

Edit- except the drinking aspect.

What do you mean? There are several completely new things listed there.

 

Weapon zooming.

Hacking police databases to find targets.

Getting drunk.

 

You can't honestly say there's nothing new. Because none of those have ever been publicly confirmed.

Nothing new, but probably to some. Anyway good read.

 

Edit- except the drinking aspect.

What do you mean? There are several completely new things listed there.

 

Weapon zooming.

Hacking police databases to find targets.

Getting drunk.

 

You can't honestly say there's nothing new. Because none of those have ever been publicly confirmed.

Didnt see 'hacking databases'. OK that's new. It was pretty obvious being able to zoom in on weapons.

I'm not sure, but the drinking and driving thing seemed more like an example to me, not like an actual part of the game they saw. But hey, that would be pretty cool.

Yeah, I was beginning to think the same thing.

I assumed to myself that they saw a cutscene for the mission and then played it.

Who knows. Biggest thing for me though was the flamethrower. I can't believe they

took it out. Of course, this does only point to the same thing that every other "removed"

feature points to (for anyone with the same observations): They are waiting to tie

it into effects and features that are not yet ready.

 

In other words, by my rational, it seems more and more like everything that can be

done in this game that was done from III to VCS in a "next generation", or rather

truly revolutionary, way will be done, but those things that would seem the same as

when you did them in and up to SA will be left out until they can be revolutionized.

This would all point to LC being followed by a VC and SA too... Man I hope so<3

Vive La France

Now the relationships thing is new... but it really seems like the sims.

 

By the way, with the drunk driving, I wonder if they record special clips of Niko and Roman singing off tune while driving and laughing like Loonies (my fellow GTA2 players got that reference), or something like that.

Edited by Vive La France

 

Now the relationships thing is new... but it really seems like the sims.

 

By the way, with the drunk driving, I wonder if they record special clips of Niko and Roman singing off tune while driving and laughing like Loonies (my fellow GTA2 players got that reference), or something like that.

The relatiionship thing isnt new at all, buddy. And after reading that, this whole thing is old, besides some small parts that really seem like assumptions. Im callin BS. Just wait till Wednesday, when we get some REAL new previews.

 

99 Gta 99, the cell phone has been known for ages now.. Its old

 

Vive La France
Now the relationships thing is new... but it really seems like the sims.

 

By the way, with the drunk driving, I wonder if they record special clips of Niko and Roman singing off tune while driving and laughing like Loonies (my fellow GTA2 players got that reference), or something like that.

The relatiionship thing isnt new at all, buddy. And after reading that, this whole thing is old, besides some small parts that really seem like assumptions. Im callin BS. Just wait till Wednesday, when we get some REAL new previews.

 

99 Gta 99, the cell phone has been known for ages now.. Its old

What I'm saying is that I hope it's not like the Sims, where you have a percentage with each person.

Vive La France

 

No, the sims is cooking food for them in the morning, and washing their back. This will probably be a more in depth version of the girlfriend system from SA, but with guys, in a none homo way.

So, once you get 50 percent with Brucie, he'll invite you in for some real coffee?/sarcasm

Edited by Vive La France

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