@lex_turcin Posted January 20, 2008 Share Posted January 20, 2008 is there a way to make a mod that lets you win evreytime you bet at a slot? Link to comment Share on other sites More sharing options...
CroModder Posted January 20, 2008 Share Posted January 20, 2008 What's the point of this? I mean, it's not fun and necessary... Link to comment Share on other sites More sharing options...
ceedj Posted January 20, 2008 Share Posted January 20, 2008 What's the point of this? I mean, it's not fun and necessary... Hi! Your post reply (ironically) is just as useless. If you don't have anything to offer, don't bother - this ain't gen chat. @Topic Starter - Yes, this is likely possible with either memory hacking or modding the casino external scripts. The problem is that it may just be a giant pain in the ass, as you would have to turn off all the conditions for losing. Possible, yes. Easy, I don't think so, though anyone else can feel free to chime if you think it could be done painlessly. You might consider asking in the Mission Coding requests pinned topic: http://www.gtaforums.com/index.php?showtopic=82739 or head over to the tutorial section, find some starters on mission coding and get crackin! I'm actually not against democracy though. I'm against things I think are f*cking stupid. I think this is f*cking stupid. - Sweets Link to comment Share on other sites More sharing options...
CroModder Posted January 20, 2008 Share Posted January 20, 2008 I know... but for do that it's too hard... But if you look how did you loose time for memory hacking and what you can done it's better to do some real mod ..... and my English is too bad Link to comment Share on other sites More sharing options...
spaceeinstein Posted January 20, 2008 Share Posted January 20, 2008 I haven't tested this but find and delete these lines 00D6: if and 003A: $3413($3396,18i) == $3431($COLOR_RED,18i) // (int) 003A: $3413($3396,18i) == $3449($COLOR_GREEN,18i) // (int) 004D: jump_if_false @BANDIT_2768 Link to comment Share on other sites More sharing options...
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