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Writer's Story: The First Project


Cubanwhip
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Well, the conflict side of things won't be a problem, judging by some of the arguments on here. Maybe those who don't get along as easily should be on different sides from each other in the story, but then there'd be an argument as to who'd win. tounge2.gif

 

I'm all for deciding who'll be writing what character, but I need to know what roles there are before I pick as I'm confused. Is this a government thing, military, organized crime syndicate, what? And who's the target? suicidal.gif

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Alright, baby cakes, there's about six different groups to chose from.

 

Old Government

New Government

Revolutionaries

Hitmen

US Special OPs

Hired Mercenaries

 

This is more like an internal civil war and, depending on who you chose, I guess your enemy changed. But the basic enemy would be the newer government.

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HawaiianHardHitter
Alright, baby cakes, there's about six different groups to chose from.

 

Old Government

New Government

Revolutionaries

Hitmen

US Special OPs

Hired Mercenaries

 

This is more like an internal civil war and, depending on who you chose, I guess your enemy changed. But the basic enemy would be the newer government.

All great groups for this, but after reading all the arguments and stuff, I think you guys should be in like gangs in this story. Either street or mafia-type. Not much crime can be used for that. Just mainly gang wars and what not.

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Love those organisations/agencies!

I'm torn between a hitman and a spec-op. Could I write a spec-op with dubious motives, or is that not allowed? 'Cause I like the idea of writing for a hitman infiltrating Special Ops to get to the target. ph34r.gif

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I really like the way the story is shaping up (besides people leaving), it's really starting look legitimate. We just need to stay focused, and not bite eachother's heads off in the process, and this'll be WD gold.

 

We also need to figure out if this is in present times or else (seventies, eighties, nineties). Another thing we need to go over is that we can't have like fifteen hitmen and like one revolutionary. We need to have like a cap on which groups can be taken up. Maybe we could also have one person create and maybe even write for the spec ops squad, seeing as four people aren't gonna wanna do that. Same could go with the rebel groups, and instead of having a solo hitman maybe have like three cooperating (just an example here, I really don't like the idea). I don't know, the possibilities are endless.

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Gabriel Constantin

I'll rejoin as long as there's no more childish arguements. I'll happily lead the Revolutionaries, because I'm going to guess that it will be the least popular group.

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I'll lead the Mercenaries. Just because of their utter indifference to all, and love of destruction and oblivion in the job description. wink.gif

 

I was thinking some of the groups have two. Here's what I thought.

 

Old Government - 2

New Government - 2

Revolutionaries - 1

Hitmen - 2

US Special OPs - 1 or 2

Hired Mercenaries - 2

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Gabriel Constantin

I always saw the Governmental Sides as "NPC Teams." I mean, what role do they play in the actual plot of the story? Considering the New Government are already in power, and therefore don't have to do anything but be there when the others turn up. And the Old Government have the Mercenaries & Revolutionaries working for them.

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HawaiianHardHitter

This is starting to shape up great! icon14.gif I might give this a go, depends on how much time I've got on my hands.

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I always saw the Governmental Sides as "NPC Teams." I mean, what role do they play in the actual plot of the story? Considering the New Government are already in power, and therefore don't have to do anything but be there when the others turn up. And the Old Government have the Mercenaries & Revolutionaries working for them.

I agree.

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Well, the new government yes. Since they're in control. I guess you don't really need to do anything with them, but the old government can be done.

 

The old government can have an army or something because from their point of view, they think their way of governing the country is right and they should be in charge. So that's why they fight.

 

Now, I don't know why you think the revolutionaries and mercenaries are working with them because they're completely different.

 

The revolutionaries don't believe in either government system and want to take down both systems to establish a rule by the people.

 

The mercenaries were hired by other countries to ensure that war erupts within the country to (insert reason we can later think up of when thinking of exact specifics of the story, such as names, etc.)

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Gabriel Constantin

I thought the original idea was that the Old Government hired the Mercenaries to remove the New Government from power, thus allowing them to return to office. The Revolutionaries were fighting in order to remove all forms of government in order to usher in a new age of people-friendly control.

 

The Old Government having an army makes no sense. Considering they were taken out of power and thus would of have their army removed. The Old Government would of been made up former-officials and the President etc.

 

 

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Hate to go all Prison Break on your fine-shaped asses, butt instead of having an old government up against the current government, why not have an elite group made up of corrupt government officials, to oppose the current government for whatever reason. At least that way it'd be more plausible for them to have access to an/the army.

Edited by Oxidizer
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I'd like to be a mercenary or hitman, if no one minds. I don't really care, as long as I'm not some government sh*t.

kdr9l4.png

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I'll be Spec Ops. icon14.gif

 

And there should be more than one person doing Mercenaries, seeing as how they are pretty much loners coming from different countries. They aren't really a 'team' per se, just a category of people.

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Question - what kind of character is the target and is anyone writing him/her? (I don't want to BTW, I'm just curious)

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Question - what kind of character is the target and is anyone writing him/her? (I don't want to BTW, I'm just curious)

He's the leader of the new government/regime that's taken over. I think that for the sake of shaking things up there should be other countries or organizations (the CIA?) that have hired mercenaries to protect and help the target, but without his knowledge. The reason I want this included is because their are a lot of countries/organizations/parties that have interests in this event, and they all find that they have something to gain from it (or lose).

Edited by TubbyJ
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Gabriel Constantin

I thought the Old Government had hired the Mercenaries? Because the US has already sent in a team of Spec Ops.

 

Sadly, the inevitable has happened. Everyone wants to be a Hitman, Mercenary or Spec Ops. I think we should put a limit of four per team until we manage to fill them out. Otherwise there's going to be 22 Mercenaries, 14 Hitmen, 20 Spec Ops & 3 Revolutionaries.

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Then maybe some groups should be cut out of the equation? Unless they service the plot - which I can't remember if it's been thought up yet or not.

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Gabriel Constantin

As far as I can tell, every faction has it's purpose or motive as far as the story is concerned;

 

  • The Mercenaries have been hired by the Old Government to remove the New Government
  • The Spec Ops Team have been sent by the United States to prevent warfare
  • The Hitmen are in it for personal gain, and are here to remove the New Government from power
  • The Revolutionaries are trying to remove the New Government and establish another new, people friendly regime

 

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^ Nice list. So with about 12 of us working on the project, that leaves 3 per category, that is if the New Government and the dictator that is supposed to be assassinated by these groups is an "NPC".

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We're planning a collab. writing project, similar to FTS. You can join if you want, but you'll probably have to read back a few pages to see where we're at. lol.gif

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