verona94 Posted January 15, 2008 Share Posted January 15, 2008 (edited) Hi. I not speak english, sorry... This problem: Screen in game: http://img262.imageshack.us/img262/403/gallery1wj7.jpg Screen in 3dsmax: http://img89.imageshack.us/img89/3791/87538738to6.jpg help me!!! Mine script KAM'S script Poland: Tworze model budynku. Wszystko sz³o g³adko lecz przy jednej ¶cianie (s± w tym drzwi) to jak nak³adam teksturê i odpowiednio ustawiam to w 3ds max jest ok lecz gdy w³±czê gre to ta tekstura jest ¼le na³o¿ona, tzn jest rozci±gniêta w kilka stron i nie doka³dna, tak jakby ka¿dy faces by³ osobno teksturowany... Co zrobiæ aby by³o dobrze (równa tekstura) ? Mój skrypt to KAM'S script... In translate: Model of building cure creature. Everything it went at one in (to) page (s) doors cure it smoothly ¶ ( ± it ) cianie it cure doors it at one in (to) page (s) ¶ ( ± it ) cianie as I impose texture and I put it be in (to) properly ok 3ds max but < cure > when it is imposed this texture ± w³ czê gre ¼le, i.e. there is to several part ± rozci gniêta and not exact, so as if each was apart faces teksturowany. Make that was it equal texture in order to well < goods (right) > ( )¶ My script it KAM'S script. Edited January 16, 2008 by verona94 Link to comment Share on other sites More sharing options...
adstone1237 Posted January 15, 2008 Share Posted January 15, 2008 If you copy and paste your words into a translator, people will be able to understand, assess, and help you with your problem. using an online translator, translate your problem into English, and then re-post in this topic. Link to comment Share on other sites More sharing options...
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