verona94 Posted January 15, 2008 Share Posted January 15, 2008 (edited) Hi. I not speak english, sorry... This problem: Screen in game: http://img262.imageshack.us/img262/403/gallery1wj7.jpg Screen in 3dsmax: http://img89.imageshack.us/img89/3791/87538738to6.jpg help me!!! Mine script KAM'S script Poland: Tworze model budynku. Wszystko sz³o g³adko lecz przy jednej ¶cianie (s± w tym drzwi) to jak nak³adam teksturê i odpowiednio ustawiam to w 3ds max jest ok lecz gdy w³±czê gre to ta tekstura jest ¼le na³o¿ona, tzn jest rozci±gniêta w kilka stron i nie doka³dna, tak jakby ka¿dy faces by³ osobno teksturowany... Co zrobiæ aby by³o dobrze (równa tekstura) ? Mój skrypt to KAM'S script... In translate: Model of building cure creature. Everything it went at one in (to) page (s) doors cure it smoothly ¶ ( ± it ) cianie it cure doors it at one in (to) page (s) ¶ ( ± it ) cianie as I impose texture and I put it be in (to) properly ok 3ds max but < cure > when it is imposed this texture ± w³ czê gre ¼le, i.e. there is to several part ± rozci gniêta and not exact, so as if each was apart faces teksturowany. Make that was it equal texture in order to well < goods (right) > ( )¶ My script it KAM'S script. Edited January 16, 2008 by verona94 Link to comment https://gtaforums.com/topic/307369-error-in-texture/ Share on other sites More sharing options...
adstone1237 Posted January 15, 2008 Share Posted January 15, 2008 If you copy and paste your words into a translator, people will be able to understand, assess, and help you with your problem. using an online translator, translate your problem into English, and then re-post in this topic. Link to comment https://gtaforums.com/topic/307369-error-in-texture/?do=findComment&comment=1057410583 Share on other sites More sharing options...
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