BigRay Posted January 9, 2008 Share Posted January 9, 2008 I have made a cellphone model using 3DS max 9 now how do I start texturing ? I saw in some tutorials texturing using UVW unwrap i tried it and when i press flatten mapping i am having a big mess. (Because the cellphone has 15800 Polygons) All I need is to stick a photo on the front of the phone , one on the back ,on the sides ,the top and the buttom. what is the most simple way ? without these textures my cellphone is all in white in the game. or maybe I must use TXD workshop? Help me I don't know where to start. Link to comment https://gtaforums.com/topic/306697-i-created-my-model-how-do-i-start-texturing/ Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now