GTAndy Posted January 6, 2008 Share Posted January 6, 2008 Hi, I made a guitar in sketchup then converted it to a dff in 3ds max. If I replace bat.dff in gta3.img with the guitar then it's invisible. How do I make my guitar work in San Andreas? And if it worked in game how would I make the texture? Picture: Please Help! Link to comment https://gtaforums.com/topic/306286-how-do-i-get-my-guitar-dff-to-replace-the-bat/ Share on other sites More sharing options...
xkevinx15 Posted January 13, 2008 Share Posted January 13, 2008 I believe you need both the .dff and .txd file for changing bat to guitar, i think you need to replace just the .txd instead of the .dff. Im not 100% sure though. Link to comment https://gtaforums.com/topic/306286-how-do-i-get-my-guitar-dff-to-replace-the-bat/#findComment-1057403290 Share on other sites More sharing options...
GTAndy Posted January 17, 2008 Author Share Posted January 17, 2008 I took a screenshot to show what it's like. You can still use the baseball bat and kill people, but it's invisible. I've changed the texture as you can see in the picture. Screenshot Any ideas on what to do? Link to comment https://gtaforums.com/topic/306286-how-do-i-get-my-guitar-dff-to-replace-the-bat/#findComment-1057414729 Share on other sites More sharing options...
GTAfanattic Posted January 24, 2008 Share Posted January 24, 2008 I would check the positioning of the guitar in your 3d editor - make sure it is placed in such a way that it is aligned with the bat - import the original bat.dff file for reference. To make sure it's not invisible, you'll need textures in your bat.txd file. Link to comment https://gtaforums.com/topic/306286-how-do-i-get-my-guitar-dff-to-replace-the-bat/#findComment-1057431753 Share on other sites More sharing options...
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