Ronen_Moses Posted December 24, 2007 Share Posted December 24, 2007 first of all hello i need help by coverting me bus mod from gta san andreas to gta vc so how can i make it ? bye ronen moses Link to comment Share on other sites More sharing options...
gtamodder Posted December 24, 2007 Share Posted December 24, 2007 For it to work with Vice City, all the textures in the .txd file for your car need to be compressed and 16 bit. Use ACDSee 7 to convert each texture in the txd to 16 bit. And to compress each texture, open the txd file for your bus with TXD Workshop, click image>compress all images. And use txd workshop to export each texture. Then after all textures are compressed and 16 bit, look in the bottom right. It should say San Andreas. Change it to VC. Now save the txd file. I'm not sure if you need to edit the .dff, if the bus won't load in game then i suppose you need to but i'm not sure how to convert the .dff. Link to comment Share on other sites More sharing options...
Ronen_Moses Posted December 24, 2007 Author Share Posted December 24, 2007 For it to work with Vice City, all the textures in the .txd file for your car need to be compressed and 16 bit. Use ACDSee 7 to convert each texture in the txd to 16 bit. And to compress each texture, open the txd file for your bus with TXD Workshop, click image>compress all images. And use txd workshop to export each texture. Then after all textures are compressed and 16 bit, look in the bottom right. It should say San Andreas. Change it to VC. Now save the txd file. I'm not sure if you need to edit the .dff, if the bus won't load in game then i suppose you need to but i'm not sure how to convert the .dff. what about the vc coll format files ? Link to comment Share on other sites More sharing options...
Ronen_Moses Posted December 25, 2007 Author Share Posted December 25, 2007 For it to work with Vice City, all the textures in the .txd file for your car need to be compressed and 16 bit. Use ACDSee 7 to convert each texture in the txd to 16 bit. And to compress each texture, open the txd file for your bus with TXD Workshop, click image>compress all images. And use txd workshop to export each texture. Then after all textures are compressed and 16 bit, look in the bottom right. It should say San Andreas. Change it to VC. Now save the txd file. I'm not sure if you need to edit the .dff, if the bus won't load in game then i suppose you need to but i'm not sure how to convert the .dff. what about the vc coll format files ? not working i cant see the bus in vc Link to comment Share on other sites More sharing options...
gtamodder Posted December 25, 2007 Share Posted December 25, 2007 Does it not load in game? You may have to convert the .dff model. I ain't 100% sure how to do it, but, try exporting the .dff model of any VC Car, open it with 3D Studio max (you'll need Kams scripts) then try and compare the differences between them, for what they use, etc. Link to comment Share on other sites More sharing options...
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