Argo82 Posted December 22, 2007 Share Posted December 22, 2007 Alright, here's my problem. I am trying to add a custom object to Vice City. I followed the Sketchup to game tutorial and did everything he said to do. I have the object scaled, and textured in ZModeler except I did not use the UV Mapper as when I went to the UV View I saw the color cover the whole box already. So I figured it was fine and so I applied all my textures to it (they are all bitmaps of the correct size) and used the ViceTXD editor to create my Texture file. The problem is, when I go to put it in Moo Mapper I get the object but it's all white. It has no color. I would like to know if anyone knows what I'm doing wrong, or what I could do to fix this problem. Link to comment Share on other sites More sharing options...
Teckizt Posted December 25, 2007 Share Posted December 25, 2007 I've had a lot of problems creating the textures of my models. I used TXD Editor, it didn't worked, so i started to use G-TXD. It worked correctly, so try to use G-TXD, it has a lot of features. Link to comment Share on other sites More sharing options...
Argo82 Posted December 27, 2007 Author Share Posted December 27, 2007 Thx, I'll be sure to try it when I get the chance. Link to comment Share on other sites More sharing options...
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