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[REL|FINAL] High Quality/HD GTA Cars


unopescio
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WOW, can you say when will be available all cars? What will be doing after that?

He will probably be done with them in about 4-6 weeks, and he might take a break after it, or do Vice City cars.

4-6 weeks won't cut it..

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MaryseDynasty
WOW, can you say when will be available all cars? What will be doing after that?

He will probably be done with them in about 4-6 weeks, and he might take a break after it, or do Vice City cars.

4-6 weeks won't cut it..

Ok then, 3-4 months?

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Check the first page for which cars I'm working on. Who knows when this will be finished, I dont have any deadline set for myself, but I'm pretty close to finished overall. Yeah I dont know what I'll do after the pack is done, we'll all just have to wait and see.

WbZaxRP.png

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Wow, thats incredible... Kudos to you! You should be working for Rockstar, or actually no, because you alone did a better job than all of the rockstar modelers together! Any chance i could download the img and txd files, with all handing files etc together as a package? every time i try adding all the cars and other mods, it just ends up crashing sooner or later, when im playing, and then it wont even load a save, and i have to reinstall the game (even after putting back the backed up files). if someone has a working setup with all the skins i'd happily download that. (GTA III)

Edited by oli_86
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MaryseDynasty
Wow, thats incredible... Kudos to you! You should be working for Rockstar, or actually no, because you alone did a better job than all of the rockstar modelers together! Any chance i could download the img and txd files, with all handing files etc together as a package? every time i try adding all the cars and other mods, it just ends up crashing sooner or later, when im playing, and then it wont even load a save, and i have to reinstall the game (even after putting back the backed up files). if someone has a working setup with all the skins i'd happily download that. (GTA III)

Just install with Game Archive Viewer, and re-place the handling, Game archive viewer brings up a pop up asking to replace files that have the same name and already exist, so no need to delete files in the IMG and potentially destroying your game, also test to see if the vehicles appear with GGMM.

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Wow, thats incredible... Kudos to you! You should be working for Rockstar, or actually no, because you alone did a better job than all of the rockstar modelers together! Any chance i could download the img and txd files, with all handing files etc together as a package? every time i try adding all the cars and other mods, it just ends up crashing sooner or later, when im playing, and then it wont even load a save, and i have to reinstall the game (even after putting back the backed up files). if someone has a working setup with all the skins i'd happily download that. (GTA III)

The final pack will have an installer (for GTA3 and SA) so its going to be a lot easier for people to install.

WbZaxRP.png

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TonyBest100

Does the installer also come with the HD claude mod for GTA 3 as I seem to be having trouble installing it

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Wow, thats incredible... Kudos to you! You should be working for Rockstar, or actually no, because you alone did a better job than all of the rockstar modelers together!

That's because they had a poly limit. If you looked at what they could really do, you'd change your opinion. For example, take a gander at this unusually high poly cutscene Admiral:

 

http://i821.photobucket.com/albums/zz137/S...r281193/ca1.png

http://i821.photobucket.com/albums/zz137/S...r281193/ca2.png

http://i821.photobucket.com/albums/zz137/S...r281193/ca3.png

http://i821.photobucket.com/albums/zz137/S...r281193/ca4.png

http://i821.photobucket.com/albums/zz137/S...r281193/ca5.png

 

If Rockstar could, they would, is all I'm saying.

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Does the installer also come with the HD claude mod for GTA 3 as I seem to be having trouble installing it

For gta3, yes. for SA, maybe.

WbZaxRP.png

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There's only 5 vehicles left so it wont be hard to pick which one this is

 

user posted image

user posted image

user posted image

 

Ive been taking a lot of pointers from the chevy astro on this one. Im also working on the perenniel right now but I wont post pics of it for a while.

 

Things have been going slower over the past few months but never assume Ive given up, I'm going to finish this pack.

WbZaxRP.png

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Hmnn looks like the Banshee to me, good job.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Moonbeam ph34r.gif

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haisevamies

Moonbeam looks fantastic, like all your cars..

 

Can't wait pack 3 to be released! happy.gif

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Hmnn looks like the Banshee to me, good job.

Yes, bammargera is right, that's definitely Banshee biggrin.gifD

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No, this is Patrick.

 

Anyway, Moonbeam's looking good so far. I was just thinking, maybe you could add roof rack as extra?

74cXSsx.png

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Avskygod0

Yeah... It looks nice... Hey,what you guys think when this thing gets "released into the wild"?

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unopescio

I wouldnt put a release date on anything just yet.

WbZaxRP.png

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perroGtA97

he uploaded various signatures he likes on a server that changes signatures automatically.

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Avskygod0

Hey,OP,i has a problem,in GTA San Andreas yardie lobo rear lights are white,WTF?

Edited by Andrev
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Actually theres no problem, you can use them all in SAMP as long as they have tuning dummys

Yes, they work in SAMP, but if car wheels dummys are bit moved from default position then it can affect car handling at turns (car grip can be better or worse) and thats can give you advantages over other players.

 

Also if chassis_dummy are moved, then for other players it will look like your car are flying or too low

 

Edit:

Even if you don't edit the handling.cfg file, wheels dummys on the car model affects handling. Try putting the handling line of a Turismo to that of the mower, and you'll know what I'm talking about
Edited by Jur1zz
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Avskygod0

Umm,the gta san andreas yardie lobo rear lights are broken!

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