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[BETA|WIP] Things To Do In San Andreas


DeeZire
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I'v had a next crash . At the Toreto Mission when you must destroy enemy mavevick with roket launcher . 1 do it once but i die . When I try it again game chrash most when Im on this moutain and try to destroy this planes .;/

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Yea that happens to me during Roadside Assistance. Whenever I approach the tow truck, crash.

 

Interdiction worked fine for me.

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I'v had a next crash . At the Toreto Mission when you must destroy enemy mavevick with roket launcher . 1 do it once but i die . When I try it again game chrash most when Im on this moutain and try to destroy this planes .;/

It always crashes the two first tries for me, try a third time and it should work smile.gif

 

I also wonder why you cant do the "Awol Angel" mission more than once?

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I'v had a next crash . At the Toreto Mission when you must destroy enemy mavevick  with roket launcher . 1 do it once but i die . When I try it again game chrash most when Im on this moutain and try to destroy this planes .;/

It always crashes the two first tries for me, try a third time and it should work smile.gif

 

I also wonder why you cant do the "Awol Angel" mission more than once?

Thanks it work ;-) . That bug annoyed me so much ;/.

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Is there a way to skip "The Truth Is Out There"? This mission is so f*cking hard, and if you fail you get a freaking 5-star wanted level. Damn man, give me a break.

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Man, this mod is unbelievably unstable with CLEO scripts. I've had two savegames corrupted now, because of GTA SA crashing while saving.

 

I think I'll play the official GTA SA again. It might be a bit less fun, but at least it's playable.

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God dammit. I can't play the official GTA SA anymore. Every time I do it feels like there's a sh*tload missing that should have been in the game.

 

Damn you, D. >:(

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God dammit. I can't play the official GTA SA anymore. Every time I do it feels like there's a sh*tload missing that should have been in the game.

 

Damn you, D. >:(

You just posted three times in a row. The edit button is there for a reason.

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Can someone PLEASE tell me how I can make LeonCJ's savegames for this mod work? My savegame keeps crashing, this is the third time my savegame got screwed.... I'm going f*cking nuts here, I've started over three times already and I swear to god if I have to do those Los Santos missions one more time I'm going to kill myself.

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Can someone PLEASE tell me how I can make LeonCJ's savegames for this mod work? My savegame keeps crashing, this is the third time my savegame got screwed.... I'm going f*cking nuts here, I've started over three times already and I swear to god if I have to do those Los Santos missions one more time I'm going to kill myself.

Can you please read previous posts and stop double posting? As MyHair said, the EDIT button is quite useful! dozingoff.gif

And repeating what Alt said:

 

Oh, this mod surely should have F.A.Q. on the 1st page because some users just don't wanna use brain or at least read last 5 pages  anuj_cop.gif

TTDISA has 2 versions of script, lets call them full & friendly. Full works only on Windows XP x86 (32 bit) operation system. To make mod compatible with other OS DeeZire made another (friendly) version which doesn't have some minor advantages like hunter chasing, different cops on each city etc. Savegames from different version incompatible. LeonCJ's savepack was made with 'full' version.

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Oh that's nice. Where do I get the full version?

 

Also reason I ain't using edit is because I want people to see my new post.

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Oh that's nice. Where do I get the full version?

 

What's your OS?

Both 'Full' and 'Friendly' versions are already on the installer and the version installed will be triggered by your OS version.

 

'Full' version: Windows XP 32-bit users

'Friendly' version: Windows 7 32/64-bit users

I don't remember which version is installed on Windows Vista.

Please, correct me if I'm wrong.

 

I recommend using SilentPL's unofficial fix if you wanna play 'End of The Line', you just need to overwrite some files.

Or just wait for DeeZire's official patch. I hope it'll be released soon. biggrin.gif

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You gotta be kidding me. So us Win7 users are confined to a toned-down, crappier version of the real thing because we have Windows 7? Are you bullsh*tting me? There is no way to make it compatible with Windows 7? What a load of crap.

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Can someone PLEASE tell me how I can make LeonCJ's savegames for this mod work? My savegame keeps crashing, this is the third time my savegame got screwed.... I'm going f*cking nuts here, I've started over three times already and I swear to god if I have to do those Los Santos missions one more time I'm going to kill myself.

It's probably because of your Cleo scripts. The mod isnt supposed to be played with other mods.

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Which blows, because CLEO scripts are so damn awesome. And playing SA without this mod just feels empty.

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gramma b0y

hi all biggrin.gif , i have a problem when i try to go to: ocean docks (around the place of the mission ''gray imports''), easter basin and whitewood estates (around the big parking garage)(maybe more places but i havent explored that much yet).

if i try to go to any of those places i get a game freeze sad.gif

and i dont know how to fix this problem

but i think the problem is in gta3.img, cuz when i put back the original one i have no problems confused.gif

so if any one could please help me i would realy appreciate it wink.gif

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tempo_plus

Is it possible to reach 100% with this mod? Because, I've no completly finished the GTA: SA with the TTDISA unnoficial fix 1.1 and in the stats the game shows that my progress is 100%, but there is no Hydra nor Rhino in Ganton, and I haven't received my 1'000'000$ reward neither! And NO, I've not used any cheats, if you think that that's the problem.

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G The Generous

edit: i have found a way to solve the problem

Edited by badboy_zay
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Link for SilentPL's fix is down. I'm at End Of The Line now, so can anybody upload it?

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Okay.

 

Well, having finished End of the Line, and with that the game's storyline, I think I got a pretty good idea of how this mod looks like. And I have to say, I am impressed. Not amazed, but impressed. The restored dialogue really does shed a whole new light on some story elements.

 

However, there's still a huge list of stuff which was supposedly from the beta but still not in this mod. Few pages back I think. The recycled cutscenes for Doberman and Impounded were a bit disappointing.

 

Anyway, this was a nice experience of what the beta was a bit like. I would really love to see more, like the supposed removed missions Fender Ketchup and Fish In A Barrel. And a boatload of other stuff, like the dfferent shading on vehicles, removed skateboard and other weapons, the removed Mulholland safehouse with transparent windows, CJ's beta face and clothing, etc etc.

 

I really hope you're going to incorporate all that and more.

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Well, remember that it ISN'T "SA beta version" mod.

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I know, but this mod gets as close to the beta as it's going to get. It would be a shame to nog dig up more hidden stuff and restore it. But ofcourse that's up to D. It's not like I wouldn't like to see any new features either. The Car Salesman submission was pretty sweet.

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It might just be me, but some features of this mod would fit very good into this, with maybe just a little tweaking.

It would definately make the game funnier and some of the "services" would be really useful too!

 

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Yeah I agree I'm using that now too.

Does it work together with this mod without conflict? cuz I only tried it once and then played TTDISA instead.

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I've had savegames go corrupt a few times with CLEO scripts enabled, so I can't guarantee it will work perfectly. But I haven't had any problems for a while now.

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IMO DeeZire wants to add features from other GTA's which weren't in SA. Phone Service is a completely custom feature.

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