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The Chain Game V2 23rd Round (with new features)


JAJ
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I'll take a turn

Mission: Cut Throat Business

Called by: JAJ

Link: <GTASnP>

Status: completed

Notes:

respect gained mission reward

took over a few territories; 37.74% taken

saved at Willow Field

Completion %: 96.26%

 

Looks like the only side missions we've got left are the Quarry missions & The Chiliad challenge.

Edited by JAJ
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I'll take a turn ..

It's been over 4 hours since you called the turn and you haven't completed it yet.

So, as per the rules, your turn is annulled. You have to wait one turn before calling another.

 

Please continue from this turn.

 

Mission: Cut Throat Business

Called by: JAJ

Link: <GTASnP>

Status: completed

Notes:

respect gained mission reward

took over a few territories; 37.74% taken

saved at Willow Field

Completion %: 96.26%

Its been more than 6 hours since the last turn was completed. The 3-Mission Wait rule has been reset and anyone may now call a turn.

Edited by girishb
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I'd better take a turn before I get too burned out on beta testing CG24.

Mission: Beat Down on B Dup

Called by: OrionSR

Link: <GTASnP>

Status: completed

Notes:

  • Chiliad Challenge complete
  • Took over a few more turfs
  • Glitched a new turf in Commerce while defending the freeway in Idlewood
  • Found 2 Marquis parked in the SF Impound Lot
Completion: 97.33%

 

 

Edited by OrionSR
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Its been more than 6 hours since the last turn was completed. The 3-Mission Wait rule has been reset and anyone may now call a turn.
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Sorry for offtopic, but why does the game crashes every time I try to load one of save files? I searched, but couldn't find anything.

 

Thanks

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Sorry for offtopic, but why does the game crashes every time I try to load one of save files? I searched, but couldn't find anything.

 

Thanks

You have V1, and The Chain Game save file is V2.

Download V2 scripts

Put these scripts in C:/program files/Rockstar Games/GTA San Andreas/data/scripts.

But before putting them there, make a backup of your original scripts, so after you play the Chain Game save game, you play your other save games which are V1.

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I'll take a turn

 

Mission: Grove 4 Life

Called by: jaj's brother

Link: < Click >

Status: completed

Notes: mission passed

$10,000

respect +

took over a few territories; 50.91% taken

 

Completion: 97.86%

Edited by jaj's brother
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I'll take a turn

Mission: Los Desperados

Called by: JAJ

Link: <GTASnP>

Status: Completed

Notes:

respect gained mission reward

got the calls from Sweet about locating Big Smoke

Completion %: 99.47%

Edited by JAJ
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Its been more then 6 hours since the last turn was completed. The 3 mission wait rule has been reset and anyone may now call a turn.
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I'll take a turn.

100%

Mission : End Of The Line

Called by : Naseem Srour

Link :***Click Here***

Status : Completed

Notes : Just one question : When I finished the mission, I was in front of The Johnson House, and then a Turismo was spawned in front of me wow.gif . How did that happen ?

Completion : 100%

Edited by Naseem Srour
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Just one question : When I finished the mission, I was in front of The Johnson House, and then a Turismo was spawned in front of me wow.gif . How did that happen ?

 

That is one of the special vehicles added to the save.

 

Congratulations to everybody who played this round on yet another 100%. I think this is the first round in quite a few were we havent had any problems with cheats or wasted/busted.

 

Great job guys

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Congratulation on another successful 100% and thanks to everyone who played.

 

We've got an interesting challenge prepared for the Round 24, something that should put the extra armor bonus to good use. However, I ran into a slight snag that I think we worked out last night. I've got a bit of beta testing to work on to make sure the patch is doing it's thing, but we hope to have the next round ready for JAJ fairly soon.

 

And we're already thinking ahead to round 25. The current plan is to make the save more stable. Part of this process will involve removing experimental features that don't get used or didn't work out as well as expected. We encourage your comments on chain game features that should become permanent elements, as well as criticism of features that don't work, get in the way, or take away some of the fun or challenge of the game.

 

@Naseem Srour: Was that Turismo a hazard when it spawned? Do I need to move it or is it a nice surprise for the person that completes End of the Line?

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@Naseem Srour: Was that Turismo a hazard when it spawned? Do I need to move it or is it a nice surprise for the person that completes End of the Line?

It's a nice surprise.

I'll proove that it's a nice surprise : In my last turn , I asked about this Turismo .. and in the question I posted this smiley : " wow.gif " .. that means I was surprised.

Thank you for this amazing surprise smile.gif . Don't move it .. keep it. colgate.gif

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@Naseem Srour: Was that Turismo a hazard when it spawned? Do I need to move it or is it a nice surprise for the person that completes End of the Line?

It's a nice surprise.

I'll proove that it's a nice surprise : In my last turn , I asked about this Turismo .. and in the question I posted this smiley : " wow.gif " .. that means I was surprised.

Thank you for this amazing surprise smile.gif . Don't move it .. keep it. colgate.gif

Um... well... that vehicle "gets moved" during the game. It spawns someplace else early in the game, and then gets moved from it's hiding spot to Grove Street for 100%. Look for it again next round - no one's discovered it's secret quite yet.

 

For a while I was considering making this vehicle a firetruck, and placing it halfway on the rail of the bridge over Grove Street so it would fall and possibly explode every time CJ entered the area or exited his house. Fortunately, PD's better judgment weeds out some of my lamer ideas.

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Congratulations for another 100% guys. Great work! Kudos to John, Dave and Orion. smile.gif

 

You'll Never Walk Alone

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CONGRAGULATIONS to everyone who contributed in making yet another Chain Game round super successful. icon14.gif

 

The stats are on their way......

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**GAME STATS -- ROUND 23**

 

 

Player Name Turns Taken Completion (in %) Avg. Completion/turn (in %)
girishb 12 20.88 1.740
radicell 3 4.81 1.603
Necromancer. 3 3.73 1.243
pdescobar 4 4.81 1.203
GTA Phreak 5 5.88 1.176
JAJ 23 23.56 1.024
quartet1977 7 6.95 0.993
OrionSR 5 4.82 0.964
Stefan Matovic Cvetkovic 2 1.60 0.800
koen47 6 4.27 0.712
ryan92 8 5.33 0.666
jaj's brother 15 8.55 0.570
dxk 1 0.54 0.540
T-S-K 1 0.54 0.540
Naseem Srour 7 3.73 0.533
TOTAL 102 100.00 0.980
Edited by girishb
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Gads. I know I've been busy with testing, but I swear I took more turns than that.

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Gads. I know I've been busy with testing, but I swear I took more turns than that.

Oh...sorry, Orion. I messed up somewhere. blush.gif

I'll correct it.

 

Edit: Corrected. icon14.gif

Edited by girishb
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Congratulations on another Chain Game done. Sorry I could only make two turns this time around; my parents recently have been arguing a lot, with me somehow in the crossfire. I haven't much time to actually come here, but with holidays still going, I will make an effort in round 24 for sure. icon14.gif

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Necromancer.

I took only 3 turns, but they were quite productive.!! biggrin.gif

Anyway, Congrats to everyone for yet another complete round and:

 

HAPPY NEW YEAR TO EVERYONE.!.!.!

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100% !

Thanks to everyone that played! You made it fun!

A special thanks to the Development team; OrionSR, pdescobar, the testers & chain game Officers!

 

<Here's a link for all of this rounds saves.>

 

Next round's almost ready & it's got some more new features; a few new faces here & there, more water jump ramps, extra gang areas & 4-star Gang Wars! 4-star racing is available too! And then there's maybe something new to find...

wink.gif

 

Happy New year! & see ya in San Andreas!

smile.gif

 

<A link to the next chain game (24th round)>

Edited by JAJ
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