quartet1977 Posted December 26, 2007 Share Posted December 26, 2007 (edited) Mission: Home Coming Called by: quartet1977 Status: Complete Link: chain game Completion: 95.72% Edited December 26, 2007 by quartet1977 Link to comment Share on other sites More sharing options...
JAJ Posted December 27, 2007 Author Share Posted December 27, 2007 (edited) I'll take a turn Mission: Cut Throat Business Called by: JAJ Link: <GTASnP> Status: completed Notes: respect gained mission reward took over a few territories; 37.74% taken saved at Willow Field Completion %: 96.26% Looks like the only side missions we've got left are the Quarry missions & The Chiliad challenge. Edited December 27, 2007 by JAJ Link to comment Share on other sites More sharing options...
Necromancer. Posted December 27, 2007 Share Posted December 27, 2007 I'll take a turn .. Link to comment Share on other sites More sharing options...
Girish Posted December 27, 2007 Share Posted December 27, 2007 (edited) I'll take a turn .. It's been over 4 hours since you called the turn and you haven't completed it yet. So, as per the rules, your turn is annulled. You have to wait one turn before calling another. Please continue from this turn. Mission: Cut Throat BusinessCalled by: JAJ Link: <GTASnP> Status: completed Notes: respect gained mission reward took over a few territories; 37.74% taken saved at Willow Field Completion %: 96.26% Its been more than 6 hours since the last turn was completed. The 3-Mission Wait rule has been reset and anyone may now call a turn. Edited December 27, 2007 by girishb Link to comment Share on other sites More sharing options...
OrionSR Posted December 27, 2007 Share Posted December 27, 2007 (edited) I'd better take a turn before I get too burned out on beta testing CG24. Mission: Beat Down on B Dup Called by: OrionSR Link: <GTASnP> Status: completed Notes: Chiliad Challenge complete Took over a few more turfs Glitched a new turf in Commerce while defending the freeway in Idlewood Found 2 Marquis parked in the SF Impound Lot Completion: 97.33% Edited December 27, 2007 by OrionSR Link to comment Share on other sites More sharing options...
Girish Posted December 28, 2007 Share Posted December 28, 2007 Its been more than 6 hours since the last turn was completed. The 3-Mission Wait rule has been reset and anyone may now call a turn. Link to comment Share on other sites More sharing options...
Hrenojed Posted December 28, 2007 Share Posted December 28, 2007 Sorry for offtopic, but why does the game crashes every time I try to load one of save files? I searched, but couldn't find anything. Thanks Link to comment Share on other sites More sharing options...
Naseem Srour Posted December 28, 2007 Share Posted December 28, 2007 Sorry for offtopic, but why does the game crashes every time I try to load one of save files? I searched, but couldn't find anything. Thanks You have V1, and The Chain Game save file is V2. Download V2 scripts Put these scripts in C:/program files/Rockstar Games/GTA San Andreas/data/scripts. But before putting them there, make a backup of your original scripts, so after you play the Chain Game save game, you play your other save games which are V1. Link to comment Share on other sites More sharing options...
Hrenojed Posted December 28, 2007 Share Posted December 28, 2007 Thanks, you can delete those posts. Link to comment Share on other sites More sharing options...
jrj58 Posted December 28, 2007 Share Posted December 28, 2007 (edited) I'll take a turn Mission: Grove 4 Life Called by: jaj's brother Link: < Click > Status: completed Notes: mission passed $10,000 respect + took over a few territories; 50.91% taken Completion: 97.86% Edited December 28, 2007 by jaj's brother Link to comment Share on other sites More sharing options...
GTA Phreak Posted December 28, 2007 Share Posted December 28, 2007 (edited) I'll take a turn ... Mission: RIOT Played by: GTA Phreak Link: http://gtasnp.com/6878 Progress: 98.93% Notes: Quarry completed. Edited December 28, 2007 by GTA Phreak Link to comment Share on other sites More sharing options...
JAJ Posted December 28, 2007 Author Share Posted December 28, 2007 (edited) I'll take a turn Mission: Los Desperados Called by: JAJ Link: <GTASnP> Status: Completed Notes: respect gained mission reward got the calls from Sweet about locating Big Smoke Completion %: 99.47% Edited December 28, 2007 by JAJ Link to comment Share on other sites More sharing options...
Ryan Posted December 29, 2007 Share Posted December 29, 2007 Its been more then 6 hours since the last turn was completed. The 3 mission wait rule has been reset and anyone may now call a turn. Link to comment Share on other sites More sharing options...
Naseem Srour Posted December 29, 2007 Share Posted December 29, 2007 (edited) I'll take a turn. 100% Mission : End Of The Line Called by : Naseem Srour Link :***Click Here*** Status : Completed Notes : Just one question : When I finished the mission, I was in front of The Johnson House, and then a Turismo was spawned in front of me . How did that happen ? Completion : 100% Edited December 29, 2007 by Naseem Srour Link to comment Share on other sites More sharing options...
Ryan Posted December 29, 2007 Share Posted December 29, 2007 Just one question : When I finished the mission, I was in front of The Johnson House, and then a Turismo was spawned in front of me . How did that happen ? That is one of the special vehicles added to the save. Congratulations to everybody who played this round on yet another 100%. I think this is the first round in quite a few were we havent had any problems with cheats or wasted/busted. Great job guys Link to comment Share on other sites More sharing options...
OrionSR Posted December 29, 2007 Share Posted December 29, 2007 Congratulation on another successful 100% and thanks to everyone who played. We've got an interesting challenge prepared for the Round 24, something that should put the extra armor bonus to good use. However, I ran into a slight snag that I think we worked out last night. I've got a bit of beta testing to work on to make sure the patch is doing it's thing, but we hope to have the next round ready for JAJ fairly soon. And we're already thinking ahead to round 25. The current plan is to make the save more stable. Part of this process will involve removing experimental features that don't get used or didn't work out as well as expected. We encourage your comments on chain game features that should become permanent elements, as well as criticism of features that don't work, get in the way, or take away some of the fun or challenge of the game. @Naseem Srour: Was that Turismo a hazard when it spawned? Do I need to move it or is it a nice surprise for the person that completes End of the Line? Link to comment Share on other sites More sharing options...
Naseem Srour Posted December 29, 2007 Share Posted December 29, 2007 @Naseem Srour: Was that Turismo a hazard when it spawned? Do I need to move it or is it a nice surprise for the person that completes End of the Line? It's a nice surprise. I'll proove that it's a nice surprise : In my last turn , I asked about this Turismo .. and in the question I posted this smiley : " " .. that means I was surprised. Thank you for this amazing surprise . Don't move it .. keep it. Link to comment Share on other sites More sharing options...
koen47 Posted December 29, 2007 Share Posted December 29, 2007 Good job everyone and a happy 2008! Link to comment Share on other sites More sharing options...
OrionSR Posted December 29, 2007 Share Posted December 29, 2007 @Naseem Srour: Was that Turismo a hazard when it spawned? Do I need to move it or is it a nice surprise for the person that completes End of the Line? It's a nice surprise. I'll proove that it's a nice surprise : In my last turn , I asked about this Turismo .. and in the question I posted this smiley : " " .. that means I was surprised. Thank you for this amazing surprise . Don't move it .. keep it. Um... well... that vehicle "gets moved" during the game. It spawns someplace else early in the game, and then gets moved from it's hiding spot to Grove Street for 100%. Look for it again next round - no one's discovered it's secret quite yet. For a while I was considering making this vehicle a firetruck, and placing it halfway on the rail of the bridge over Grove Street so it would fall and possibly explode every time CJ entered the area or exited his house. Fortunately, PD's better judgment weeds out some of my lamer ideas. Link to comment Share on other sites More sharing options...
crazyanurag Posted December 30, 2007 Share Posted December 30, 2007 Congratulations for another 100% guys. Great work! Kudos to John, Dave and Orion. You'll Never Walk Alone Link to comment Share on other sites More sharing options...
dxk Posted December 30, 2007 Share Posted December 30, 2007 perhaps, I'll be able to take more turns next time.......... Congrats guys......great job. Link to comment Share on other sites More sharing options...
Girish Posted December 30, 2007 Share Posted December 30, 2007 CONGRAGULATIONS to everyone who contributed in making yet another Chain Game round super successful. The stats are on their way...... Link to comment Share on other sites More sharing options...
Girish Posted December 30, 2007 Share Posted December 30, 2007 (edited) **GAME STATS -- ROUND 23** Player Name Turns Taken Completion (in %) Avg. Completion/turn (in %) girishb 12 20.88 1.740 radicell 3 4.81 1.603 Necromancer. 3 3.73 1.243 pdescobar 4 4.81 1.203 GTA Phreak 5 5.88 1.176 JAJ 23 23.56 1.024 quartet1977 7 6.95 0.993 OrionSR 5 4.82 0.964 Stefan Matovic Cvetkovic 2 1.60 0.800 koen47 6 4.27 0.712 ryan92 8 5.33 0.666 jaj's brother 15 8.55 0.570 dxk 1 0.54 0.540 T-S-K 1 0.54 0.540 Naseem Srour 7 3.73 0.533 TOTAL 102 100.00 0.980 Edited December 30, 2007 by girishb Link to comment Share on other sites More sharing options...
OrionSR Posted December 30, 2007 Share Posted December 30, 2007 Gads. I know I've been busy with testing, but I swear I took more turns than that. Link to comment Share on other sites More sharing options...
Ryan Posted December 30, 2007 Share Posted December 30, 2007 Haha Girishb completley forgot you Link to comment Share on other sites More sharing options...
Girish Posted December 30, 2007 Share Posted December 30, 2007 (edited) Gads. I know I've been busy with testing, but I swear I took more turns than that. Oh...sorry, Orion. I messed up somewhere. I'll correct it. Edit: Corrected. Edited December 30, 2007 by girishb Link to comment Share on other sites More sharing options...
Stefan. Posted December 31, 2007 Share Posted December 31, 2007 Congratulations on another Chain Game done. Sorry I could only make two turns this time around; my parents recently have been arguing a lot, with me somehow in the crossfire. I haven't much time to actually come here, but with holidays still going, I will make an effort in round 24 for sure. Link to comment Share on other sites More sharing options...
quartet1977 Posted December 31, 2007 Share Posted December 31, 2007 Nice going, everyone. See you in the next round!! And Happy New Year! Link to comment Share on other sites More sharing options...
Necromancer. Posted January 1, 2008 Share Posted January 1, 2008 I took only 3 turns, but they were quite productive.!! Anyway, Congrats to everyone for yet another complete round and: HAPPY NEW YEAR TO EVERYONE.!.!.! Link to comment Share on other sites More sharing options...
JAJ Posted January 1, 2008 Author Share Posted January 1, 2008 (edited) 100% ! Thanks to everyone that played! You made it fun! A special thanks to the Development team; OrionSR, pdescobar, the testers & chain game Officers! <Here's a link for all of this rounds saves.> Next round's almost ready & it's got some more new features; a few new faces here & there, more water jump ramps, extra gang areas & 4-star Gang Wars! 4-star racing is available too! And then there's maybe something new to find... Happy New year! & see ya in San Andreas! <A link to the next chain game (24th round)> Edited January 1, 2008 by JAJ Link to comment Share on other sites More sharing options...
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