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Lounge for The Chain Game: San Andreas


Ryan
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It would be cool if in a future when TTDISA OV Volume 2 gets release, we may play it to obtain the 100% with the extra features and missions in it...I'm just saying, 'cause I love that mod.And the requirements could be downloading the mod in order to do the chain game rounds.

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On 9/10/2020 at 5:14 PM, SorveteQuente said:

How so? I've seen a lot of interest in the chain game as of late without these large gaps.

Last few change games had been going till 2-3 months, if thats called interest.

 

If you want another example, have a look at VC we did 2-4 rounds in succession and now it is taking so much more time then before

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4 minutes ago, NileshKumar said:

Last few change games had been going till 2-3 months, if thats called interest.

 

If you want another example, have a look at VC we did 2-4 rounds in succession and now it is taking so much more time then before

I'm specifically talking about the SA Chain Game. The III, VC and IV Chain Games have a whole different spectrum of players.

 

In this last round only we had 2 new people join in, as well as 6-7 other returning players, most regularly taking turns througout. To me, the goal of the Chain Game has nothing to do with finishing rounds as quickly as possible. I can't just assume people have suddenly lost interest either, especially since we're aproaching the time where some folks are getting back to their daily work/school lives.

 

It still isn't clear to me how lingering rounds for 2 weeks can make them go faster.

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  • 2 weeks later...
1 hour ago, NileshKumar said:

turn

 

Mission: OG Loc
Link: Click Me!:p
Completion %: 18.18%

 

@BayuSumardi Please disable whatever you have that causes the black screen on loading..

@NileshKumar Weird, I only installed SilentPatch, SkyGFX, Real Skybox, and some framerate-related fixes?
I'm sure the black screen upon loading was usually caused by LoadWholeMap mod, which I didn't use here. (I used them before, and it causes blackscreen problem to me too.)

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5 hours ago, BayuSumardi said:

SkyGFX, Real Skybox

These mods have never been tested for chain game use, and it seems they may be causing issues. Please don't experiment during Chain Game rounds.

 

Quote

Approved mods are still approved (SP, Widscreen, etc.).

The etc. in the rules should be replaced by a specific list. SilentPatch, Widescreen Fix, and... Not really sure anymore.

Edited by OrionSR
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  • 8 months later...

@BayuSumardi  Dude! 2DFX? IPL flags don't have the expected settings after your save.

 

  • YEE 1
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  • 2 months later...

@b7894 your latest turn breaks the waiting rules. You can only take a turn immediately after your own previous turn if 4 hours have passed since you completed it. I imagine it's gonna be invalidated

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5 hours ago, SorveteQuente said:

@b7894 your latest turn breaks the waiting rules. You can only take a turn immediately after your own previous turn if 4 hours have passed since you completed it. I imagine it's gonna be invalidated

 

Damn it I forgot. There go the oysters. By the way what should I do? Wait for a decision? Or remove the post?

Edited by b7894
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2 hours ago, b7894 said:

By the way what should I do? Wait for a decision? Or remove the post?

Consider this a warning and play on with the current save progress. Please review the rules. Some of them make a lot more sense once you've got some experience with the Chain Game.

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4 minutes ago, OrionSR said:

Consider this a warning and play on with the current save progress. Please review the rules. Some of them make a lot more sense once you've got some experience with the Chain Game.

 

Fair enough, thanks. I did see the rule but I didn't think to check how much time had passed for some reason. 

Edited by b7894
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11 minutes ago, b7894 said:

I did see the rule but...

Yeah, no worries. It is customary to grant new players a pass on minor violations that don't otherwise cause any problems. That was just a generic warning.

 

Welcome to the Chain Game. I hope you enjoy it as much as I did.

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