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importing .dds files to sa


ehsan_zt
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I need a tool to import .dds files to my txd archive. is there any program out there to do this?

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I need a tool to import .dds files to my txd archive. is there any program out there to do this?

i have this tool. I take you name of this program:

 

DDS Converter 2.1(search for this tool in www.google.pl)

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let me explain it a little more.

I want my textures to have mip maps .I create textures in photoshop and for mip map creation I save them in .dds format. I convert it to png or tga using the program that you mentioned and I import it to my txd archive using txd workshop.(the .dds file has 4 mip maps for example) then I press ctrl+p or image properties for my texture in txd workshop,the field said mipmaps:1 sad.gif

but I had 4 mip maps in .dds file.I cant seem to import them.I saw some original textures have more than 2 mip maps(the field is mipmaps:6 for example) and I am almost sure that the game supports it but I dont know how should I import my textures to have mip maps! confused.gif

Edited by pull_my_trigga_en_call_me_nigga
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The file formats .tga and .png, do not support mipmaps, nor does txd workshop allow the viewing or generation of mipmaps. it only displays the mipmap count.

 

However REspawn's G-TXD does, along with native .dds support.

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thanks man! that was a great program.thanks for the help.now I can retexture gta !!!

 

THanks a lot. biggrin.gif

 

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  • 1 year later...

I've got the same problem

 

NO, G-txd f*ckups mipmaps generated in .dds file

G-txd only generates mips itself, but the filter is the worst one =\

 

Any other tool?

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