cheat12code Posted October 1, 2007 Share Posted October 1, 2007 Hiya, Im doing a map, a road from diaz's mansion to the main island, (with ramps) and when i add a house item i add interior number three (example), i start the game and the loading bar freezes, plus i dont understand where the marker is going to be!?. Please help! Link to comment Share on other sites More sharing options...
X-Seti Posted October 4, 2007 Share Posted October 4, 2007 (edited) If you want to add more IPL objects that already exist in the IDE file, You don't need to change the IDE entries. IDE line example; 2462, mna_table_scrfce, starmansionst, 1, 50, 32 This is the first line in Mansion.ide so there is no need to change the IDE file. Add an extra IPL line, or copy an existing one for the object you want, changing the X, Y and Z cords. Looking at the IPL file; 2462, mna_table_scrfce, 2, -378.4031372, -593.4748535, 26.0213089, 1, 1, 1, 0, 0, 0, 1 All you need to do is add another under the original line with the cords changed. 2462, mna_table_scrfce, 2, -399.4031372, -598.4748535, 26.0213089, 1, 1, 1, 0, 0, 0, 1 If your adding new objects, then you need to assign a new ID to them, as you can't us one already used by another object. IDE file. 2461, NewModel, NewTexture, 1, 50, 0 IPL file. 2461, NewModel, 2, -399.4031372, -591.4748535, 22.0213089, 1, 1, 1, 0, 0, 0, 1 Edit; Take note that adding entries to the IDE alone will crash the game, your need to also make the col file for the new object, also as adding your NewModel(.dff) and texture(.txd) to the gta3.img file. Adding entries to the IDE alone will crash the game. Edited October 4, 2007 by X-Seti . Link to comment Share on other sites More sharing options...
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