jerrymanu Posted September 25, 2007 Share Posted September 25, 2007 Hey, After a bit of a trawl (about 6 pages back) I can't find a thread thats a source for 3D work or more specificaly work thats perhaps not created to be used within a game engine. Having not found what I was looking for I thought I'd start it: I figured it'd be a good idea to develope a format to help everyone understand the process and tools people are using. Therefore, i've used the following template : Project title, image of work, tools / software used, approximate time taken. Romans Office from GTA IV: Produced with:3DMAX 6 - VRay 1.46 - CS1 About 6 hours modeling and 35mins render. First up, what do you think? C&C's always welcome And finally has anyone else got work they'd like to show? Link to comment Share on other sites More sharing options...
Hollaz Posted September 25, 2007 Share Posted September 25, 2007 Looks good, but is a taxi office looking lke that? Link to comment Share on other sites More sharing options...
Shutttlecock? Posted September 25, 2007 Share Posted September 25, 2007 Nice dude, i honestly mistaked it for a real picture at first glimpse. you've got talent. Link to comment Share on other sites More sharing options...
jerrymanu Posted September 25, 2007 Author Share Posted September 25, 2007 Looks good, but is a taxi office looking lke that? You never know. It takes all types Link to comment Share on other sites More sharing options...
Ja750 Posted September 26, 2007 Share Posted September 26, 2007 Nice to see it finished jerrymanu, looks great. Link to comment Share on other sites More sharing options...
iRloading Posted September 27, 2007 Share Posted September 27, 2007 @jerrymanu: nice work with the atmosphere and lighting one of my first renditions with 3dsmax ^_____^ an old one, but still cute imo Link to comment Share on other sites More sharing options...
Picolini Posted September 29, 2007 Share Posted September 29, 2007 Lol, those are funny iR Looks pretty good for early stuff. @jerrymanu, I'm liking the scene. Nice lighting and materials. Here's some renders I just did last night. I just got Max 9.0 and vray 1.5, so I was mainly just messing around with materials and render settings. The second one is rendered with a 10mm lens, that's why it's distorted like that. It's a "Newton's Cradle" if you haven't seen one before. Link to comment Share on other sites More sharing options...
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