Dodo-Pilot Posted April 17, 2008 Share Posted April 17, 2008 Thank you i will try that do i need to keep the SA limit adjuster or do i just need that? EDIT: Works but i still get the same problems as above just without the error message popping up after now. You don`t need limit adjuster. This tool is (itself) limit adjuster, but without other functions. As for the error, I can`t help you... (because I don`t have any) Link to comment Share on other sites More sharing options...
MindF*ck Posted April 18, 2008 Share Posted April 18, 2008 Hey sacky, I have two suggestions for gamelimits that would be nice if they could be hacked first, the carcols lines in carcols.dat. Currently, one can only have 8 different combinations of colours in the each carcols line for a vehicle. Every additional combination is ignored by the game. second, the cargrp.dat. There is a limit at 23 (I'm not entirely sure about that 23, but there is definately a limt) cars for each pedgroup. Every additional car there will be ignored by the game. Is it possible to hack those limits? It would be great if those could be added to your tool Greetz, MF Link to comment Share on other sites More sharing options...
me!!! Posted April 19, 2008 Share Posted April 19, 2008 i think if an objects LOD is more then 300 the col for it is not loaded...(not shure thoe) is there a way to change it to more LOD before col isnt loaded? Link to comment Share on other sites More sharing options...
X_ATP_X Posted April 19, 2008 Share Posted April 19, 2008 i think if an objects LOD is more then 300 the col for it is not loaded...(not shure thoe)is there a way to change it to more LOD before col isnt loaded? I Think this Limit Will be hacked in The next version. Link to comment Share on other sites More sharing options...
GaryRoachSanderson Posted April 19, 2008 Share Posted April 19, 2008 does anyone have any idea how to use ENB series together with SA limit adjuster? because both use D3D9.dll any idea anyone? Link to comment Share on other sites More sharing options...
Dodo-Pilot Posted April 19, 2008 Share Posted April 19, 2008 (edited) Simply change d3d9.dll into d3d9.asi (for ENB series, and not for limit adjuster) Edited April 19, 2008 by Jasenko Link to comment Share on other sites More sharing options...
GaryRoachSanderson Posted April 19, 2008 Share Posted April 19, 2008 Simply change d3d9.dll into d3d9.asi (for ENB series, and not for limit adjuster) sorry. I tried it, and unfortunately no luck... and yes i have .asi loader installed. but if i use saloader.ini how do i do it then? Link to comment Share on other sites More sharing options...
Dodo-Pilot Posted April 19, 2008 Share Posted April 19, 2008 Simply change d3d9.dll into d3d9.asi (for ENB series, and not for limit adjuster) sorry. I tried it, and unfortunately no luck... and yes i have .asi loader installed. but if i use saloader.ini how do i do it then? Rename d3d9.dll (limiter) into SALimit.asi, and keep original ENB Series dll file. I`ve tried myself, and it worked Link to comment Share on other sites More sharing options...
GaryRoachSanderson Posted April 19, 2008 Share Posted April 19, 2008 Thanks man, but i tried that and my game crashed once loading started. Is it because my asi loader is out of date? or did i miss out any steps? Like do I add SALimit.asi into saloader.ini or something? thanks for your help though Link to comment Share on other sites More sharing options...
Dodo-Pilot Posted April 19, 2008 Share Posted April 19, 2008 Thanks man, but i tried that and my game crashed once loading started. Is it because my asi loader is out of date? or did i miss out any steps? Like do I add SALimit.asi into saloader.ini or something? thanks for your help though You don`t have to add anything on on saloader.ini. Like I said before, just rename d3d9.dll for SA limiter into SALimit.asi and keep original d3d9.dll for ENB Series. And yes, update your asi loader. If that doesn`t work, I`m unable to help you because in my case both limiter and ENB series are working fine Link to comment Share on other sites More sharing options...
Partyboy Posted April 19, 2008 Share Posted April 19, 2008 (edited) does anyone have any idea how to use ENB series together with SA limit adjuster? because both use D3D9.dll any idea anyone? I had the same problem and here's the way i got rid of that and now it works fine ,i've created a new folder(named it ENB) in my SA directory then moved ENB's d3d9.dll there and in saloader.ini added the path to it,i have it like this ENB/d3d9.dll Edited April 19, 2008 by Partyboy Link to comment Share on other sites More sharing options...
KurumaIV Posted April 19, 2008 Share Posted April 19, 2008 Hey, I was wandering.. I do not understand how this works but I have been told it could be a possible solution to my problem.. textures in my game take too long to load, how can i use this to sort out my problem please help it will be much appretiated thanks Link to comment Share on other sites More sharing options...
Partyboy Posted April 20, 2008 Share Posted April 20, 2008 Hey, I was wandering.. I do not understand how this works but I have been told it could be a possible solution to my problem.. textures in my game take too long to load, how can i use this to sort out my problem please help it will be much appretiated thanks it's simple,just download sacky's limit adjuster extract it to your gta sa directory,open salimits.ini ,find the line "streaming memory" set it to something like 80-150,to make it work you must remove '#' in front of "streaming memory" line,after it's done save it,then open saex.dat and delete this line "IPL DATA\MAPS\EXTRA\extra.iplex",save it and then enjoy the game Link to comment Share on other sites More sharing options...
GaryRoachSanderson Posted April 20, 2008 Share Posted April 20, 2008 ok, I suspect my asi loader must be out of date then, but what is the latest version and where can i download it? Also, does the streaming memory exist only in latest version of limit adjuster, as i also cant find that line as i would like to try it out. It would be great if someone can provide me the download links. thx Link to comment Share on other sites More sharing options...
KurumaIV Posted April 20, 2008 Share Posted April 20, 2008 Hey, I was wandering.. I do not understand how this works but I have been told it could be a possible solution to my problem.. textures in my game take too long to load, how can i use this to sort out my problem please help it will be much appretiated thanks it's simple,just download sacky's limit adjuster extract it to your gta sa directory,open salimits.ini ,find the line "streaming memory" set it to something like 80-150,to make it work you must remove '#' in front of "streaming memory" line,after it's done save it,then open saex.dat and delete this line "IPL DATA\MAPS\EXTRA\extra.iplex",save it and then enjoy the game When I do that, and try to load my game, it just crashes Link to comment Share on other sites More sharing options...
Gamer1000 Posted April 22, 2008 Share Posted April 22, 2008 Sacky, you're the greatest, man! Now I can play this great game with all vehicles replaced, and the textures don't dissapear anymore. I bought San Andreas recently, and I think it's EU 2.0, I don't know, it has this hash: 4e99d762f44b1d5e7652dfa7e73d6b6f. When I load the game with the new big img file, it loads only to half, and crashes. If I want to use your limit adjuster it says: "Grand Theft Auto SA requires at least DirectX version 9.0". So I can't use my EU 2.0 exe. If I use 1.0 Hoodlum, the game runs fine, and the limit adjuster work ok, but this 1.0 version has an issue, and often when I hit escape to see the map, the game crashes, and I'm losing all my progress. That's why, I need somehow to make the limit adjuster work with my 2.0 exe. Can someone give me a good 2.0 version, or at least a good 1.01 version that works with the limit adjuster? I would really appreciate it! Thanks! Link to comment Share on other sites More sharing options...
Dodo-Pilot Posted April 26, 2008 Share Posted April 26, 2008 (edited) I have a problem. After installing Project Oblivion 2007, SA crashed. I don`t know why (there are no other map-mods installed), but it keep saying "ID limit breached". I`ve even tried to edit ID limit using both limit adjuster and exe limit patch-program, but the game still crashes at 50%. This is my "errordump" file: GTA:SA Crashed, Debug Info Follows: GTA Info: Version: US 1.0 Last File Loaded: DATA\MAPS\LA\LAn.IPL Last Library Loaded: Error: ID Limit Breached Assembly Info: Exception At Address: 0x00534134 Exception Code: 0xc0000005 (EXCEPTION_ACCESS_VIOLATION) Registers: EAX: 0x00000000 EBX: 0x07A0D070 ECX: 0x00AAEB14 EDX: 0x008585C8 ESI: 0x098C2390 EDI: 0x0ACC5004 EBP: 0x00000118 ESP: 0x0022FBCC As for ID limits themself, I`ve made "ColModels=99999" Edited April 26, 2008 by Jasenko Link to comment Share on other sites More sharing options...
StyleNL Posted May 1, 2008 Share Posted May 1, 2008 can i make my map zoom out higher with this tool Link to comment Share on other sites More sharing options...
Midnightz Posted May 1, 2008 Share Posted May 1, 2008 Damn, I took a break from GTAF - popped back in today and there's still no release of version 8, Sacky? I was really hoping to make use of it in B2R 4.0 (with your permission, of course) but what I most need this tool to do, it can't accomplish in the current version. You're breaking my heart... Link to comment Share on other sites More sharing options...
TheTrekhippy Posted May 3, 2008 Share Posted May 3, 2008 Greetings. I was using GTA SA Ultimate Editor on GTA SA Ver 1 nocd and crash patch to build mission script, and I had just made a change from the bike at the begining to a new indestructable cheetah, and I am using the Sensor switcher. The game crashed after eating pizza just as I pushed triangle to walk away. So I got the SALimit Adjuster hopeing it would help me figure out how to stop the crashes. After placing the named files from the first post in this thread explaining the installation of the Limit Adjuster into the directory of GTA SA.exe, I was given this errordump.txt. GTA:SA Crashed, Debug Info Follows: GTA Info: Version: EU 1.0 Last File Loaded: saex.dat Last Library Loaded: user32.dll Error: Unknown Assembly Info: Exception At Address: 0x02D35CF3 Exception Code: 0x80000003 (UNKNOWN) Registers: EAX: 0x00000001 EBX: 0x00000000 ECX: 0x9E9C553C EDX: 0x02DB94B0 ESI: 0x00000007 EDI: 0x0022FC84 EBP: 0x0022FA88 ESP: 0x0022FA84 What does this mean? Link to comment Share on other sites More sharing options...
Sacky Posted May 6, 2008 Author Share Posted May 6, 2008 New version out, hacks most of the requested limits (yes map bounds hack is it in, as well as LOD Distance). http://gtasync.com/?p=14 Also source is included, for those who want enlightenment Link to comment Share on other sites More sharing options...
X_ATP_X Posted May 6, 2008 Share Posted May 6, 2008 (edited) New version out, hacks most of the requested limits (yes map bounds hack is it in, as well as LOD Distance). http://gtasync.com/?p=14 Also source is included, for those who want enlightenment Good Work Sacky! Im Waited For This Release A long Time. Ive Found A Bug From The maphack. When You Rotate The Camera Arround The objects Disapear to early. Here is an Little video from the bug. http://rapidshare.de/files/39329880/Maphack_Bug.wmv.html Edited May 6, 2008 by X_ATP_X Link to comment Share on other sites More sharing options...
Dodo-Pilot Posted May 6, 2008 Share Posted May 6, 2008 (edited) One question: is it possible to add vigilante mission support on standard cars (sentinel, or elegant for example) Edited May 6, 2008 by Jasenko Link to comment Share on other sites More sharing options...
Filo90 Posted May 6, 2008 Share Posted May 6, 2008 what value I have to put in streaming memory ? i have srt5 mod and I want to increase Lod distance............ Link to comment Share on other sites More sharing options...
Midnightz Posted May 6, 2008 Share Posted May 6, 2008 Thank you Sacky. I'm going to test it tonight and see if it now does the deeds needed. Many thanks for your work on this project. Please don't stop developing it... Link to comment Share on other sites More sharing options...
Deviant Posted May 6, 2008 Share Posted May 6, 2008 Handy little tool this! Is it possible to increase the poor draw distance on grass and trees? Link to comment Share on other sites More sharing options...
BLlTZ Posted May 6, 2008 Share Posted May 6, 2008 (edited) Yeah... Sacky I was having problem too with the LoD. Distance, I was wondering that is from my computer , I was near a house and I was still seeing the Lods.txd. I will test it right now because to me too.... I was wainting for this version long time ago... Edited May 6, 2008 by -BLITZ- Link to comment Share on other sites More sharing options...
Darecki Posted May 6, 2008 Share Posted May 6, 2008 A have one major problem... Saloader.ini doesn't want to load my dll's! The question is.. why? Link to comment Share on other sites More sharing options...
Partyboy Posted May 6, 2008 Share Posted May 6, 2008 A have one major problem... Saloader.ini doesn't want to load my dll's! The question is.. why? same problem here,it doesn't load my ENB dll Link to comment Share on other sites More sharing options...
Knochen Posted May 7, 2008 Share Posted May 7, 2008 A have one major problem... Saloader.ini doesn't want to load my dll's! The question is.. why? same problem here,it doesn't load my ENB dll Same problem for me too. Seems the SAloadrini doesnt work anymore. And the LOD distance doesnt take effect for me. I can enter any value between 300 and 3000 and it doesnt change anything. Am I doing something wrong ? Greetz Link to comment Share on other sites More sharing options...
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