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The Chain Game V2 19th Round (w/special vehicles)


JAJ
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ps. What's up with the SMG and M4 having infinite ammo?
You can use the AmmuNation glitch* to get 'infinite' ammo but it takes away the clip count also. I was the one that maxed the ammo & didn't think about the clip count. I will refrain from doing this in the future, after all anything above 5000 is going to be enough for just about every circumstance.

 

*For those that don't already know; The AmmuNation glitch happens when you have the M4, Ak-47, Silenced 9mm pistol, Sawn-off shotgun, SMG, Machine pistol or Tec-9. You start the AmmuNation challenge and then exit. When you do this the ammo doubles, so you only have to do this a few times to get a lot of ammo & eventually 'infinite' which is 10,000+. Note if you do this & have the Shotgun the glitch will take it away.

Edited by JAJ
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Sorry, Ryan, you could have had my turn; I didn't know you were waiting. wink.gif

Thats fine it not that big a deal. Its just for the last 5 turns everytime I try and take a turn someelse beats me too it.

 

I'm too tired to take a turn now so i'll take one in the morning guys.

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I'll take a turn

 

Mission: Dirt Track, no story missions

Called by: Zoomzoom (zmoonchild)

Link: http://gtasnp.com/download/4709

Status: completed

Notes:

 

All 3 Chiliad Challenges are complete

Barbara is now a girlfriend

All 3 desert safehouses have been purchased (all safehouses have now been)purchased

I collected 8 cars for Exports & Imports (for the 1st list), they're located in the Doherty and Hushbury garages

I completed all but 3 of the LV Unique Jumps.

(Desert jumps and the 3 really high Emerald Isle jumps are the only ones left.)

 

Progress Made: 50.80% toward completion

 

Sorry, Ryan, you could have had my turn; I didn't know you were waiting. wink.gif

I'm just posting the last turn here for convenience.

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I'll have a go............

 

Mission: MADE IN HEAVEN / LOCAL LIQOUR STORE

Called By: girishb

Link: **Click Here**

Status: Complete

Notes: ---

 

Completion: 51.34%

 

Edited by girishb
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I'll do the next one...

 

Mission: Farewell, My Love...

Called By: radicell

Link: ***CLICK HERE***

Status: Complete

Notes: Saved at Fern Ridge

Completion: 52.40%

 

 

 

 

Edited by radicell
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I'll take another turn

 

Mission: no story missions, a few Street/Air Races

Called By: Zoomzoom (zmoonchild)

Link: http://gtasnp.com/download/4722

Status: Complete

Notes:

 

The following Air/Street Races have been completed:

World War Ace

Whirly Bird Waypoint

Heli Hell

Desert Tricks

Into the Country

 

The last 8 Unique Jumps have completed, all 70 are now done

 

Progress Made: 55.08% toward completion

 

Racing with 4-Stars is really fun smile.gif

I think it was Orion who said that first.

Edited by zmoonchild
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I'll have a go.........

Mission: ARE YOU GOING TO SAN FIERRO?

Called By: girishb

Link: **Click Here**

Status: Complete

Notes: SF Street Races completed: San Fierro Fastlane

 

Completion: 56.15%

 

Edited by girishb
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I'll take a turn...

 

 

Mission: Wear Flowers In Your Hair

Called By: ryan92

Link: Chain game

Status: Complete

Completon: For got to look

Notes:

Bought Zeros Place and missions there are now avialable.

 

Did the first 3 of the ammu-nation challenge

Pistol

SMG

Shotgun

 

Did 2 air races.

 

Chpper Checkpoint

Military Service

 

Four star racing is pretty fun. But its not real fun when you have 5 hydras all launching missiles at you all at once. Thats what happend during Military Service. I somehow managed to aviod them all. Then when I was going to the last corona I got hit with 3 missiles and blew up right after I completed the race. But it was fun.

 

When It comes available I would like to do the Export if no one has a problem with it.

Edited by ryan92
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I'll do the next ...

 

Mission: 555 WE TIP

Played by: GTA Phreak

Link: http://gtasnp.com/4737

Progress: 60.96%

Notes: Valet parking asset completed. Dated Michelle & Katie.

 

A funny thing happened when Cesar called in the middle of "coffee" with Michelle, - mission marker appeared shortly but disappeared when back outside. Made me check the stats, - it didn't count as mission attempt but apparently Valet parking doesn't count as completed mission either.

Edited by GTA Phreak
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I'll take a turn

 

Mission: Back to School

Called By: Zoomzoom (zmoonchild)

Link: http://gtasnp.com/download/4740

Status: Complete

Notes:

 

all-Golds

 

I also completed Barnstorming (Air Race); it took me several trys to figure out how to do it with the Hydra firing at me all the time, but I got it. sigh.gif

 

Progress made: 62.03% toward completion

Edited by zmoonchild
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I also completed Barnstorming (Air Race); it took me several trys to figure out how to do it with the Hydra firing at me all the time, but I got it. sigh.gif

Oh, very good Zoom. I hadn't tried that one yet but figured it would be one of the more difficult things to accomplish with 4 stars. icon14.gif

 

@ryan: I always seem to wind up doing exports when I take late-game turns, but if you want em, I won't stand in the way. wink.gif

 

 

EDIT (9:14PM EDT): Might as well take a turn since I need to check on a few things anyway wink.gif

 

Mission: Air Raid

Called By: pdescobar

Link: http://gtasnp.com/download/4743

Status: Complete

Notes:

- Trucking Missions 4&5 done

- Michelle to 80%

- Helena to 79%

- Katie to 69%

- Saved @ Doherty garage

- Will edit in the current garage state

Completion: 62.57%

 

EDIT #2: (11:00PM EDT) SF garages are pretty stuffed. I swapped out the Infernus for a Cheetah I found because the Infernus has a spawn point near Katie's place. This is the current state of the export list; most are already accounted for.

 

Exported Cars
List 1 List 2 List 3
[ ]Patriot -- Doherty Garage

[ ]Sanchez -- Paradiso Garage

[ ]Stretch -- SF spawn point

[ ]Feltzer -- Doherty Garage

[ ]Remington -- Doherty Garage

[ ]Buffalo -- Doherty Garage

[ ]Sentinel -- Hashbury Garage

[ ]Infernus -- SF spawn point

[ ]Camper -- Hashbury Garage

[ ]Admiral -- Hashbury Garage

[ ]Slamvan -- Calton Hts Garage

[ ]Blista Compact -- Calton Hts Garage

[ ]Stafford -- SF spawn point

[ ]Sabre -- SF spawn point

[ ]FCR 900 -- SF spawn point

[ ]Cheetah -- Hashbury Garage

[ ]Rancher

[ ]Stallion -- SF spawn point

[ ]Tanker

[ ]Comet -- SF spawn point

[ ]Blade -- Paradiso Garage

[ ]Freeway -- SF spawn point (sorta)

[ ]Mesa

[ ]ZR 350 -- Paradiso Garage

[ ]Euros -- SF spawn point

[ ]Banshee -- SF spawn point

[ ]Super GT -- SF spawn point

[ ]Journey

[ ]Huntley -- SF spawn point

[ ]BF Injection -- SF spawn point

Edited by pdescobar
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@ryan: I always seem to wind up doing exports when I take late-game turns, but if you want em, I won't stand in the way. wink.gif

 

You can help if you want sigh.gif, but i just like doing them every once in awhile.

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I'll have a go...........

 

Mission: DECONSTRUCTION

Called By: girishb

Link: **Click Here**

Status: Complete

Notes: Mission Passed!

 

Completion: 63.64%

 

Edited by girishb
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i'll do the next turn...

 

MISSION: New Model Army

CALLER: radicell

LINK: Click Here

STATUS: Done

NOTES:

  • Zero RC is now an asset
  • Saved at Doherty Garage
COMPLETION: 64.17% Edited by radicell
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I'll take another turn

 

Mission: Photo Opportunity

Called By: Zoomzoom (zmoonchild)

Link: http://gtasnp.com/download/4753

Status: Complete

Notes:

 

I also completed that last 3 Street Races:

Backroad Wanderer

Vinewood

Freeway

 

All Races are complete $1,000,000

 

I also replaced the Patriot in the Doherty garage with a BP/EP/FP Patriot that I obtained from a declined Yay Courier run; meaning it did not increase the Mission Attempts count.

 

I think that maybe C.J. is getting in the mood for the holidays?

I feel like I should start singing Christmas Carols based on the way he's dressed. tounge.gif

 

Progress Made: 66.31% toward completion

Edited by zmoonchild
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Checklist updated to here.

 

 

It's been more than 6 hours since the last turn was completed. The 3-Mission Wait Rule has been reset and anyone may now call a turn.

Edited by JAJ
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Yay! we got the $1M bonus. That was one of the things I was worried about with races open early and was a primary factor in the "don't do mission races early" request. Well done guys.

 

On a less serious note, I don't know why others play the chain game, but I do it for responses like these:

 

Also, why is C.J. dressed as a leprechaun? alien.gif

 

I think that maybe C.J. is getting in the mood for the holidays?

 

I feel like I should start singing Christmas Carols based on the way he's dressed. tounge.gif

 

Twice now my ridiculous clothing combinations have forced Zoom to comment. And I haven't even done Rainbow Brite CJ this round. That is a job well done. biggrin.gif

 

--------

 

@ryan: We're actually a way off from the exports since we still have the rest of the SF storyline to go through before we can buy Wang's place. If for some reason someone needs garage space, the two easiest cars to replace are the Blista Compact @ Calton (SF airport spawn point) and the Blade @ Paradiso (Rifa gang car)

 

---------

 

Oh, and since I'm spamming up the topic anyhow, there's something I keep forgetting to mention: I would encourage all Chain Game players to check out PatrickW & Dutchy's GTA Treasure Hunt topic and sign up if it interests you. I think it's a neat idea and I'll be playing even if it winds up being concurrent with the end of round 19 or start of round 20.

 

---------

 

As for this chain game, it is still open for play -- last turn was Phreak's:

 

I'll do one ...

 

Mission: JIZZY

Played by: GTA Phreak

Link: http://gtasnp.com/4757

Progress: 66.84%

Notes: Michelle @ 91%. Appearance and residence changed.

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@ryan: We're actually a way off from the exports since we still have the rest of the SF storyline to go through before we can buy Wang's place. If for some reason someone needs garage space, the two easiest cars to replace are the Blista Compact @ Calton (SF airport spawn point) and the Blade @ Paradiso (Rifa gang car)

 

Damn it I can never remember that. I had thought I read some thing in the first post about the exports being open already?? I guess not.

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It's just that the special export-related parked car generators were available from the start during this round. When I tried to actually enable exporting early, Really Bad Things happened.

 

Oh, the hell with it. I'll just take a turn.

 

Mission: T-Bone Mendez

Player: pdescobar

Link: http://gtasnp.com/4762

Progress: 67.38%

Notes:

- Michelle & Helena @ 100%

- Katie to 91%

- Desert Eagle now Gangster level

- Trucking Mission #6 complete

- Saved back at Chinatown

- Resisted the urge to change appearance

 

EDIT: Also, I turned the radio volume low and forgot to restore it; I don't recall if that sticks in the save or only on my local config.

Edited by pdescobar
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I'll take a turn...

Mission: Mountain Cloud Boys

Called by: JAJ

Link: <GTASnP>

Status: completed

Notes:

$5000 & respect gained mission reward

dated Katie to 100%

There's a FCR-900 & a Blista in the garage that can be used to get to the next mission

Completion %: 67.91%

 

 

Also, I turned the radio volume low and forgot to restore it; I don't recall if that sticks in the save or only on my local config.
it seemed 'normal' to me. Edited by JAJ
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I'll have a go...........

 

Mission: MIKE TORENO

Called By: girishb

Link: **Click Here**

Status: Complete

Notes: Mission Passed!

$7000

Respect+

 

Completion: 68.98%

 

Edited by girishb
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I'll do a turn...

 

Mission: LURE

Caller: radicell

Link: HERE

Status: Complete

Notes: Saved at Garage

Completion: 70.05%

Edited by radicell
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I'll have a go...........

 

Mission: AMPHIBIOUS ASSAULT

Called By: girishb

Link: **Click Here**

Status: Complete

Notes: Mission Passed!

 

Completion: 71.12%

 

Edited by girishb
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