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[REL|SCR] Honda NSX JGTC


Mark
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How should I present the car?  

95 members have voted

  1. 1. How should I present the car?

    • Mobil 1 livery only?
      7
    • Mobil 1, with carcols availabe via Transfender?
      19
    • Carcols, with Mobil 1 available via Transfender?
      55
    • Carcols only?
      3


Recommended Posts

For the latest version, please click HERE.

____________________________________________________

 

Right, saves posting every time in the sodding PPT. Screw digging out old pictures, I'll pick up where I am.

 

So then, latest progress pic:

 

user posted image

 

Wing Mirrors! Lolol!

 

Things to do:

 

More on the interior

Few bits of shading on intakes

Roof intake

Engine

Underside Textures

Finish the wheels

 

Fair bit to go as you can see....but as I seem to be steaming along with this with no intention of shelving it...topic time.

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Yeah like a Mobil 1 paintjob or maybe a Takata one or a Castrol one of any of the ones from Gran Turismo!

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Tis meant to be a Mobil 1 NSX. If I ever make a paintjob it'll be of that.

 

The interior is meant to be SA style to fit the mod it's intended for.

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Well you could at least add low-poly rollbar in back of it. biggrin.gif Jk. Jk you don't have to but that would be cool. biggrin.gif

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Going overkill on the interior would make it stand out too much.

I agree smile.gif Keep them as they are, they look great!

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Some kinky way that SA style interior is looking nice on it. Great modeling also, looks smooth as babys bottom

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Well you could at least add low-poly rollbar in back of it. biggrin.gif Jk. Jk you don't have to but that would be cool. biggrin.gif

Is the plan matey!

 

Work at the mo. Work more on it later. Pics tonight I hope.

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So this is going in game then?

Awesome! I can't wait to try it out on the race track I've got installed, should be fun biggrin.gif

Keep it up man, looks like you're almost there wink.gif

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Yeah like a Mobil 1 paintjob or maybe a Takata one or a Castrol one of any of the ones from Gran Turismo!

I think that Takata is better anyway, with that yellow and black theme smile.gifbiggrin.gif

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No updates cause yesterday evening I went down the pub (lol) and today I was working from 8am til 11:30pm. Day off tomorrow (well, daytime anyway) so hopefully summin to show soon.

 

@Those asking for other colour schemes: We'll see, there are a few differences in the actual cars, not just the colourscheme, so I'll do some research and see what I can do. Castrol Mugen would be cool...Raybrig is out the question though. That's just mental.

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leik oh em jeez!

Castrol Mugen I would really like to see... biggrin.gif

Are you thinking about making any other cars like this?

Skyline, XJ220?

I would really like to see some cars from GT3.

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No updates cause yesterday evening I went down the pub (lol) and today I was working from 8am til 11:30pm. Day off tomorrow (well, daytime anyway) so hopefully summin to show soon.

LoL.

By the way whats the poly count?

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I could always make painjobs later on GtAuron just so you know. I am actually pretty good at texturing. wink.gif And yeah that Raybrig Nsx looks stupid I mean WHY PURPLE! Seriously!

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Not just the colour, but skinning in Zmod is summin I don't have time to do at the mo...tis why the Mobil 1 NSX is easier as I can cheat a bit when UVmapping.

 

Polycount is verging on 20k in triangles...mostly taken up by the body. It was originally a model to try my patience in making a high-poly mesh...meant to be just for rendering...but now it's gonna have a life as a game model.

 

Daytime today was wasted by much needed sleep so no real updates to appreciate.

 

A regards other models? Planes are high on the list again. I plan to make an F-22A for Gostown at some point...was also thinking of an AG Systems ship from Wipeout too.

 

New skyline would be a nice model to make too.

 

 

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I could always make painjobs later on GtAuron just so you know.

Yes bu first the model has to be able for it. confused.gif

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leik oh em jeez!
Not just the colour, but skinning in Zmod is summin I don't have time to do at the mo...tis why the Mobil 1 NSX is easier as I can cheat a bit when UVmapping.

 

Polycount is verging on 20k in triangles...mostly taken up by the body. It was originally a model to try my patience in making a high-poly mesh...meant to be just for rendering...but now it's gonna have a life as a game model.

 

Daytime today was wasted by much needed sleep so no real updates to appreciate.

 

A regards other models? Planes are high on the list again. I plan to make an F-22A for Gostown at some point...was also thinking of an AG Systems ship from Wipeout too.

 

New skyline would be a nice model to make too.

yeah, imagine how many skin packs would be released for a high poly skyline....

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RadiantEclipse

Why quote the last post O_o.

 

 

Anyway looks really nice, Any chance of a VC Version?

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Why quote the last post O_o.

 

 

Anyway looks really nice, Any chance of a VC Version?

As I don't own it, not from me. Someones welcome to convert though.

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Will be an sa.dff. Either that Or i can hit someone up with the ZM1 .z3d of it after I've released it.

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