Sgt. Sev3n Posted August 7, 2007 Share Posted August 7, 2007 Hey there everyone, at the moment I am working on a reality mod for Vice City; the mod features many new high res textures, and nearly every vehicle and pedestrian has been replaced along with heavy main.scm coding to make gameplay feel as realistic as possible. However, at the moment I am wondering how to make the pedestrians smoke... I noticed that some have cigars in their mouth but nothing comes out. I would like to see some of them smoke like Tommy does when you use the smoking cheat. Also I recently downloaded a mod in which some pedestrians walked around talking on cellphones and if you mugged them you could steal their cellphones and take them to a shop to sell them. I would like to add this into my current main.scm help but im not sure where to put it and how. Here is a link to the mod and any help would be greatly appreciated! The main.scm in that mod contains the code for the "cellphone selling" so if anyone knows how to add this code to my main.scm please help. Thanks in advance Link to comment Share on other sites More sharing options...
Knowledge Novice Posted August 7, 2007 Share Posted August 7, 2007 I've added the new Main.scm and GXT files and the game seems to work fine, but when I try to decompile the scm I get this message: ERROR: GXT table in script not found in GXT file I'd like to take a closer look at the work these guys have done but I don't understand why it won't decompile. I'm using BW's GTA VC Mission Builder version v1.3. Any suggestions? Thanks in advance guys. Link to comment Share on other sites More sharing options...
Sgt. Sev3n Posted August 7, 2007 Author Share Posted August 7, 2007 Yes, I too am having the same problem. It works fine but when I use mission builder to decompile and open I get that error also. Thanks for trying. Does anyone know how to correct this issue? Link to comment Share on other sites More sharing options...
SteaVor Posted August 7, 2007 Share Posted August 7, 2007 I was able to decompile it with Sanny Builder just fine... Link to comment Share on other sites More sharing options...
Knowledge Novice Posted August 7, 2007 Share Posted August 7, 2007 I was able to decompile it with Sanny Builder just fine... I've been meaning to switch to Sanny but keep putting it off. Thanks for the info SteaVor. I'll give it a try when I get the chance. Later. Link to comment Share on other sites More sharing options...
Bigun Posted August 7, 2007 Share Posted August 7, 2007 The error is very self explanatory. Dumb of MB to actually halt decompilation because of it, though. Unsurprising that the better SB doesn't. Also this is pretty simple to make, so if you wanted to you should be able to code it on yourself anyway (Novice at least). Link to comment Share on other sites More sharing options...
Sgt. Sev3n Posted August 7, 2007 Author Share Posted August 7, 2007 (edited) Well I've looked through the entire main.scm that contains the cell phone modification but can't seem to find the code. I'm a huge n00b when it comes to coding and I get easily confused if I don't know exactly what to look for. Would someone be so kind as to point me to the right lines of code and/or paste the code in this thread. Thanks in advance. Edited August 7, 2007 by Sgt. Sev3n Link to comment Share on other sites More sharing options...
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