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Making rims to scale and putting them in the game.


IrocDaChevy07
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IrocDaChevy07

I'm using Zmodler and if I make rims how will i know there to scale and how do i make them work in the game???

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IrocDaChevy07

yeah thats what i thought of trying but I don't feel like paying for the registration. Hey do you wanna open one up for me and save it as a zmodler file. That would be a huge help man.

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I think the way to do it, is to scale it appropriately in Zmod, then when editing the vehicle.ide file make the wheels size 1.0.

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IrocDaChevy07

no because i want to make it an extra wheel you can put on. There is no way to scale the wheels in transfender. and if i were to put them as standard then the wheels in transfender could be huge or too small ro not existent. Good try though. tounge.gif

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When in Transfender the selected rim for your vehicle, will automatically be scaled to the appropriate size, *IF*, the model was the correct scale in zmodeler.

 

In zmod 1 the correct wheel size, in the default units, was 1.0 for the diameter of the wheel model. I see no reason why it would be any different in zmod 2.

You could make the wheel model wider or narrower depending on if you want wider or narrower wheels, although there are handling flags for that which should be used instead if possible.

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IrocDaChevy07

ok i'll try it. The handling flags change the stock wheels too. If i supe up a car i want it to be totally different then the stock version. I plan on making a cowl induction hood for a car too, and a new spoiler.

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