gybrus Posted July 13, 2007 Share Posted July 13, 2007 (edited) Status: Converting to 3Dsm:Scaling: Placing it in-game: Col remaking: Bug fixing: Official site: 100%33% 6% 1% 0% 100% Total: 40% Project information: The start of GTA: One and a half.------------------------------------------------ At the first time this project was started "GTA San Andreas" modding wasn't that big. With the team JernejL had at that time he and his team only converted all the classic gta games to 3D Studio Max. For some reason they never placed it in-game, nobody worked on it anymore and the mod died. The name change. ------------------------------------------------ Somewhere in 2007 the mod was restarted by Gybrus. The original name "3D One" didn't fit anymore with the project ideas, Gta: one wasn't the only classic Gta that would be placed in-game. After considering some names like: "Gta:San classic" and "Classic Andreas", Gybrus decided to use Gta:One and a half. The oh so good explanation for this name..: 1+2= 3 and 3:2= 1,5 or 1.5 in either way it's one and a half.. Future plans ------------------------------------------------ The most ideas are the same like placing all the classic gta's in a 3D gta engine. Here is a list of things left to do: - Place all the city’s in the gta:sa engine. - creating cols - Repairing textures... - repair what has to be fixed - like missing roof textures in tunnels - recreating fences and signs using 3d objects instead flat textures - delete existing water textures and use proper gta-engine water - scale the world, so it fits more to the vehicle scale - create car and ped, boat paths - Other stuff that needs to be done. Screens: http://kevindierkx.dabeast.net/gtaone/media/nyc1.jpghttp://kevindierkx.dabeast.net/gtaone/media/nyc2.PNG http://kevindierkx.dabeast.net/gtaone/media/nyc3.PNG http://kevindierkx.dabeast.net/gtaone/media/nyc4.PNG http://kevindierkx.dabeast.net/gtaone/media/nyc5.jpg http://kevindierkx.dabeast.net/gtaone/media/nyc6.PNG http://kevindierkx.dabeast.net/gtaone/media/nyc7.PNG http://kevindierkx.dabeast.net/gtaone/media/nyc8.PNG http://kevindierkx.dabeast.net/gtaone/media/nyc9.PNG http://kevindierkx.dabeast.net/gtaone/media/nyc10.PNG http://kevindierkx.dabeast.net/gtaone/media/nyc11.PNG http://kevindierkx.dabeast.net/gtaone/media/nyc12.PNG http://kevindierkx.dabeast.net/gtaone/media/nyc13.PNG http://kevindierkx.dabeast.net/gtaone/media/nyc14.PNG Downloads -Signature's:#1: -None Last updated: Edited January 25, 2008 by gybrus Link to comment Share on other sites More sharing options...
HELLZONE Posted July 13, 2007 Share Posted July 13, 2007 Looks good Gybrus! It's good that this project contineus! Blijf zo door gaan, maar niet afhaken van het project he! Link to comment Share on other sites More sharing options...
mr.blonde Posted July 13, 2007 Share Posted July 13, 2007 good work gybrus cool mod Link to comment Share on other sites More sharing options...
Therman Posted July 13, 2007 Share Posted July 13, 2007 awesome! Link to comment Share on other sites More sharing options...
gybrus Posted July 13, 2007 Author Share Posted July 13, 2007 (edited) Jeuj Thanks for the comments =D But remember JernejL converted everything from gta 1 and 2 to 3dsmax!! Grats [EDIT] Small part in-game [EDIT] Scale thingy =D Grats Edited July 13, 2007 by gybrus Link to comment Share on other sites More sharing options...
Arvis Posted July 13, 2007 Share Posted July 13, 2007 Great, im waiting for more screenshots! Link to comment Share on other sites More sharing options...
Monitor57 Posted July 13, 2007 Share Posted July 13, 2007 hehe. this looks pretty f*cking sweet, u guys keep it up! -M57 Link to comment Share on other sites More sharing options...
raresh_r Posted July 13, 2007 Share Posted July 13, 2007 the things on the side of the street must be bigger. they are for parking Link to comment Share on other sites More sharing options...
RoxRox Posted July 13, 2007 Share Posted July 13, 2007 (edited) Lots of possibilities here with mission scripting, 3D remakes of 2D GTA cars and top-down camera angle fun. Looking forward to further progress. Edit: and yeah, the streets seem just a tiny bit thin... http://content.answers.com/main/content/wp..._screenshot.png Edited July 13, 2007 by RoxRox Link to comment Share on other sites More sharing options...
gybrus Posted July 13, 2007 Author Share Posted July 13, 2007 yeah you huys are right the streets are a bit small but the doors are already a bit to big.... hmm strange I believe that the buildings are scaled higher than they must be... Grats,G Link to comment Share on other sites More sharing options...
raresh_r Posted July 13, 2007 Share Posted July 13, 2007 after the mod is finished it will look like a old videogame because of the textures Link to comment Share on other sites More sharing options...
james_root Posted July 13, 2007 Share Posted July 13, 2007 really nice work Link to comment Share on other sites More sharing options...
Arvis Posted July 13, 2007 Share Posted July 13, 2007 (edited) Will there be missions from GTA/II? Edited July 13, 2007 by vecis13 Link to comment Share on other sites More sharing options...
gybrus Posted July 13, 2007 Author Share Posted July 13, 2007 (edited) Whoei I finished some coll's for the first part of yhe island. whitout any bugs =D But making new colls is stupid so I'm going to put some building in-game first These buildings I think that I'll need 30 minutes for the dffs and an hour or something like that for the colls Grats Edited July 13, 2007 by gybrus Link to comment Share on other sites More sharing options...
Marfi Posted July 13, 2007 Share Posted July 13, 2007 awesome!! but can you change the streets texture ? make it more gray Link to comment Share on other sites More sharing options...
Bobesz Posted July 13, 2007 Share Posted July 13, 2007 Finally something happening with this! Need any help? Link to comment Share on other sites More sharing options...
gybrus Posted July 13, 2007 Author Share Posted July 13, 2007 yeah I could use some help.. But first I need to organize some stuf. new screens... Just so funny an old game in a newer engine.. But its stupid that the alfa's work different now Damn my jetpack is broken... Jeeuuuh a hospital Jetpack is fixed now =D Lol a gap just because you cant see it rockstar didn't put anything there... Grats [EDIT] lol first time something looks better in-game then 3dsmax xD Link to comment Share on other sites More sharing options...
JostVice Posted July 13, 2007 Share Posted July 13, 2007 Looks interesting. I think you should have to replace CJ' clothes with ones like in the original games, and what are you going to do with the car? you will convert the storyline too? Link to comment Share on other sites More sharing options...
Scotty/chino Posted July 13, 2007 Share Posted July 13, 2007 (edited) .................. Edited May 27, 2009 by Scotty/chino Link to comment Share on other sites More sharing options...
SteaVor Posted July 13, 2007 Share Posted July 13, 2007 That's just so great! You're really fast! And those hospital texture did already exist in GTA1? I'm impressed... (But I'd like a remake of Anywhere City even more, GTA:Classic would even provide a scripting base for it) And scripting-wise it shouldn't be a problem to convert the missions, there isn't much that can't already be imitated with SA's opcodes. A proper implementation of car crushers might be difficult. Link to comment Share on other sites More sharing options...
Lioshenka Posted July 13, 2007 Share Posted July 13, 2007 this lookes like a nice mod to me. i miss those puple road, man!!! great job done here! Link to comment Share on other sites More sharing options...
Claude GTA3 Posted July 13, 2007 Share Posted July 13, 2007 I have an Idea,why don't you convert the 3D LC and pur the ''2D'' LC as a mainland Liberty? Link to comment Share on other sites More sharing options...
B0bby Posted July 13, 2007 Share Posted July 13, 2007 (edited) nice one there gybrus. just a sugestion, but why not make the buildings different hights cos otherwise it looks a bit flat, but good work anyway. are you gonna do vice city and san andreas too? i never really noticed this before but the original liberty city is pretty big. bigger than the gta 3 liberty city Edited July 13, 2007 by B0bby Link to comment Share on other sites More sharing options...
R.F. Posted July 13, 2007 Share Posted July 13, 2007 Nice mod dude. This is something new... great work will you convert the cars to? Link to comment Share on other sites More sharing options...
raresh_r Posted July 13, 2007 Share Posted July 13, 2007 what... there is a 2D of LC ? what GTA has that ? Link to comment Share on other sites More sharing options...
Inky Posted July 14, 2007 Share Posted July 14, 2007 GTA1. On topic: Wow! Great idea for a TC, I can't wait for the release Link to comment Share on other sites More sharing options...
leik oh em jeez! Posted July 14, 2007 Share Posted July 14, 2007 I really like this mod, although I would suggest using GTA:III road textures. Link to comment Share on other sites More sharing options...
FelleAndersson Posted July 14, 2007 Share Posted July 14, 2007 what... there is a 2D of LC ? what GTA has that ? Grand Theft Auto 1 = Liberty City, Vice City and San Andreas (as a city, not as a state, so no Los Santos etc) Link to comment Share on other sites More sharing options...
gybrus Posted July 14, 2007 Author Share Posted July 14, 2007 (edited) nice one there gybrus. just a sugestion, but why not make the buildings different hights cos otherwise it looks a bit flat, They are... (you must look better dude =D) but good work anyway. are you gonna do vice city and san andreas too? That's the plan... i never really noticed this before but the original liberty city is pretty big. bigger than the gta 3 liberty city I don't know.. I think this one is only 1.5 Km² thats the same as 1500 M x 1500 M Now about the cars... I could convert them but they are only flat images.. =D so the isn't really much to see drive what ever.. I think I'll leave the textures as they are.. I could make an mod update that changes the textures.. but that's for later. I also need to make some alfa's but I'll start that on the end of the project.. (or when I'm bored making moddels =D) Another great thing is all those comments I get =D I'm very pleased to see how many people are interested. enough talking let's mod! Grats,G [EDIT] what... there is a 2D of LC ? what GTA has that ? actually it's 3d [EDIT] Have I allready told you guys that I'm planing to put a top down vieuw In-game? Edited July 14, 2007 by gybrus Link to comment Share on other sites More sharing options...
Claude GTA3 Posted July 14, 2007 Share Posted July 14, 2007 what about my idea? Link to comment Share on other sites More sharing options...