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VC minimum kill competition


Demarest

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The SA min kill comp (MKC) was a great success. Not only that, but it was a lot of fun because it was SO challenging! Well I hereby introduce the VC MKC!

 

Rules? Simple: 1) Start a new game and play to 100% with the least amount of kills possible. We're going by game's stat, not how many you actually kill. This is important as the SA MKC taught me all kinds of ways to kill people without getting credit for it wink.gif 2) NO CHEATING! This is mostly a friendly competition based on the honor system, but be honest. 3) No gameplay-altering mods*.

 

This thread is for discussing the competition itself, announcing your participation or your progress, and the like. For actual sharing and consulting of strategies, use the VC MKC strategy thread here. When I first saw the SA MKC set up this way, I disagreed with it. Having been through the process though, it was great foresight. It will help the challengers do it on their own if they so desire.

 

French players (and others using a non-violent version that omits Rampages) will have to add 825 kills to their total to compensate for the lack of Rampages. If somebody would please verify that body count of combined Rampages that target humans, that would be appreciated. Those lacking Rampages will have the benefit of not having to do them while risking killing innocents but will have the drawback of being unable to be creative with them in a manner that would reduce the body count. Though I don't think the latter will be possible.

 

 

VC PC users

 

No gameplay-altering mods. That said, I have written a small non-gameplay-altering mod that I simply call Kill Monitor. It's a Level III Darkpactor meaning you can use it straightaway or once you're already into the game. While using it, ANY time you gather another kill, the screen will flash red. This can alert you that you've killed somebody you didn't mean/have to or even can act to reassure you that the person you ran over will be getting up once you get off of him wink.gif That's all it does. When I was playing the SA MKC, I was playtesting Windwhield and had thrown in a little routine to do this. It was a life saver as I didn't have to keep going into the stats to double check. It also alerted me that some things were giving me kills that I wouldn't have guessed. Kill Monitor has a built in kill switch too. Hold Crouch and Jump together (Reverse and Horn in a car) and the screen will begin to fade to black. Once fully faded, you will be able to see again and you will hear a double tone to let you know you've killed Kill Monitor. Why would you want to do that? Say you're about to save and you'd like your save to be passed to others who might not be using Kill Monitor. Well, you'll have to kill the Kill Monitor before you can. Also, if you plan on changing your VC's screen resolution, you should kill Kill Monitor or else it will just remember what resolution you started off with. If at any time you kill Kill Monitor and want it back, simply load your game while Kill Monitor is in place and it will automatically be in effect until you kill it. You can grab it here. Just backup your /data/main.scm and then replace it with the main.scm from the ZIP there. Once it's in place, the next time you start a new game and/or load a save that was made by the original game (no code mods), it will be in effect automatically until you kill it.

 

 

[EDIT]

Almost forgot. Be sure to keep a text log of how many kills you get and where. It can help others compare notes to determine the best approach.

Edited by Demarest
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Wish I had time to play--

 

Have you considered a minimum kill challenge for completing just the story too?? You might get more competitors (sadly I have time for neither...I'm not even done with VCS yet and I've had it nearly 3 months)

 
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"I want to design a video game where you take care of all the people shot in all the

other video games.... It's called Busy Hospital II" -- Demetri Martin

RIP BDP

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I have done this for Vice City before, but it has been a couple of years, and I don't have the statistics of it anymore. I'll certainly give it another try, although i'm not looking forward to the horrible rampages. I have never liked those things, let only when i'm not trying to kill someone.

 

But if that Kill monitor works, it would be a great help. As i sometimes run over someone without noticing. I don't think i will be the best at this, but it's a good reason to keep playing Vice City. biggrin.gif

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Urban Legend

I would like to participate, but can't go back and complete the game 100% Maybe just the storyline missions? I think it may be confusing to some as for which missions go along are needed to complete the story... just so people don't do a bunch of missions they didn't have to.

user posted image

 

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The competition is meant to be hardcore. With peds abound, minimum kills takes skill and patience. People took on the SA MKC no problem, and that was to 100% in a game where 100% was nearly three times what it is in VC.
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GTA2Fanatic1112

it's quite amazing how hard it is to NOT kill people. I mean, GTA3, you got people just CONSTANTLY jumping in front of your car. Some people just act like dickheads. I never was a fan of killing sprees, but after I got knocked off my faggio for the SEVENTH time by speeding motorists i lost control.

 

cops...would be hard...ditto on missions like "cannon fodder". Kill frenzies are required for 100%, so lots of people would make it french or USA or whatever.

 

I'd love to see a 100% complete and still be an "upstanding citizen".

 

Maybe you could alter the competition for like a bonus for "best criminal rating"? just an idea.

 

Oh and don't hate me for this, but i really, REALLY hate your avatar.

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Dem, just a small question, are you far in the game, or do you use a trich to get to the second island.

 

I started with doing some of the easy but boring stuff. I have got Paramedic, Taxi, Pizzaboy most jumps and packages of the first island, 2 RC races, Cone Crazy and PCJ out of the way with zero kills still. Not difficult, except keeping your concentration. Now i can start the real stuf, the missions, and leave the rampages and vigilante until i can think of a good strategy.

 

The most difficult thing so far aren't the pedestrians, although they do jump onto the road sometimes. The most trouble are those running cops that are chasing a criminal (not me). These cops just run onto the street, without a warning.

 

A also found out that if a have a small collision and the other car explodes after landing on it's side or roof, you get a kill added. Luckally I haden't done anything yet.

 

Edit:

I have done the first 4 Rosenberg missions and two Avery missions, and still on 0 biggrin.gif

Edited by HerrieM
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Well, you are further along than I am. That's for sure. To answer your question, I've island hopped. Legitimately of course. As a rule in GTA's, I like to get timed missions out of the way ASAP so that I may use my time as I choose. The stadium events are the worst because they're timed three days apart from themselves. So in VC, I've made it a habit to buy Hyman ASAP and use package collection to soak up the time inbetween events.

 

I wonder if your mentioning of tapping cars would be a solution to my Hotring dilemna. Like if I somehow never touched a car, if they could blow up without crediting me for the kill.

 

Glad to have you along. I too am saving Rampages and Vigilante. I WANT to do Vigilante ASAP because I assume the extra armor will help me when it comes time to not kill people. Still trying to think of a good, time-conscious method of whittling that number down.

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I found a little trick of killing people without getting the credit. If you bail out of the car just before you run them over, you don't get credited. The only problem is that i find it very hard to jump out, because it almost never reacts. Does anyone know a trick to jump out that works...

 

Another small problem, or at least strange thing, is the kills in firefighter mission. The first time around i had no problem, got to level 12 without a kill. Cancelled the mission, and my screen flashed red. (handy device Demarest). When you cancel the firefighter, the cars explode, and i got 9 kills....

I thought if I polay level 13 and leave only one person remaining i could get the number of kills down. So i canceld the mission with 1 pedestrian running, and i got 0 kills.... So when they die of the car explosion it is a kill, but if they just die by canceling, their not my fault. Strange, but usefull.

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without killing anyone

That's also impossible considering you gotta kill those 3 guys who are agents or something. Many other vc missions require for their to be deaths too. There is no way you can kill that guy who's painting the billboard without getting credit. He's the one named after Tanner I think.

<Doody> you're a mexican acting like he's some goddamn brainwashed inbred white piece of sh*t

Got it in one.

 

Suction Testicle Ban
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I found a little trick of killing people without getting the credit. If you bail out of the car just before you run them over, you don't get credited. The only problem is that i find it very hard to jump out, because it almost never reacts. Does anyone know a trick to jump out that works...

Discovered this in the SA MKC. Problem is that a lot of enemies are made to be immune to nonplayer, which this counts as nonplayer. It will be interesting to see if ye olde flaming car credits you with the kill. I used that technique in the SA MKC often to bypass the immune to nonplayer while still not getting credit.

 

Alas, I tried your bumping theory with Horting and it made no difference. Just as well. Letting all the other cars sort themselves out and then overtaking them all without bumping a single one wasn't how I was looking forward to spending my day wink.gif

 

Been doing side stuff. Up to 35% with just the 15 kills I was "luckY' to get so low on in Horting.

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Urban Legend

I think I'll start a new game tonight. On the playstation 2 though. And the competition will only be based on the amount of kills right?

user posted image

 

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  • 3 weeks later...

Indeed nice to see other people stepping i aswell. Haven't done much about it, because i got a copy of Shadow of the Colossus, which is taking up most of my gametime. But i will still try to get more missiosn without a kill.

 

And I still have no idea as how to tackle vigilante. bored.gif

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I feel that I should give this a go, Even though I'm a complete newby..

 

Again, having just obtained a copy of gta3 last week, I'm being sidetracked by that..lol.

 

Dem has been so helpfull with my newby attempts so far I should give this a go..

 

Herrie,

 

I laughed like hell when you explained how you did the mission "Four Irons" with no kills, what brilliant planning and forethought...I just HAD to try out the method, And it worked, first time, lol...good work, you and demarest are an inspiration to us all... xmas.gif

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I can't do this, this week because I'm at my girlfriends house & I left my Vice City Disc at home sneaky2.gif. Oh well, I'm sure I'll be able to do this next week.

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If you're at your gf's house, the only GTA you should be thinking about is real life Hot Coffee lol.gif

Lol, I must give you credit for that one. biggrin.gif

 

O'm going to start this once I get a new graphics card. Sounds like fun. I tried on the Xbox. The only thing I see that will be hard is the police viliagents. mad.gif Any suggestions?

Edited by dustcrazy
1337 H4><0R
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  • 2 weeks later...
NandroDavids

 

Good! More people will make it more fun. I've been side-tracked by Tomb Raider Anniversary and I haven't heard an update from Herrie, so you have time to catch up smile.gif

After two years of 0 posts it's time for me to do something here and this seems to be lot of fun. Is there a possibility for me to catch up with you guys? Well, I'm going to start anyway, hope I can keep my kills low smile.gif

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Well originally, it was HerrieM and myself. I don't think either of us have touched it in a while, but he's further than I am anyways. I don't think it really matters when you start and it's not a race to see who finishes first. Hell, I completed the SA challenge a long time ago and there are still people starting anew.
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Yeah, as Demarest says, I haven't touched it in a while. But Today i think i'll try a few missions.

 

ps. Is that the NandroDavids i know?

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I actually did this myself privately before I even started up the SA minimal kill challenge. As I recall, I did not do very well -- I think my final kill count was somewhere in the 1400s and 1500s, and I know for sure I can at least improve on that by 100 if not more. I also limited myself to all the restrictions that I had set out in the SA minimal kill challenge (so no Vigilante exploit, using "proof" vehicles, cheat codes, etc.), so my score may also reflect that. I'll give my score when I get home and fire up VC.

 

I'm obviously busy with the SA minimal kill challenge at the moment., but I'll be more than happy to drop a few hints in the more difficult missions if you want. Good luck to the rest of you doing this competition. I'm sure it'll be a blast.

 

Now if someone would only start a competition for GTAIII, then we'll have the entire trilogy... biggrin.gif

 

-- balatro

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  • 1 month later...
without killing anyone

That's also impossible considering you gotta kill those 3 guys who are agents or something. Many other vc missions require for their to be deaths too. There is no way you can kill that guy who's painting the billboard without getting credit. He's the one named after Tanner I think.

sure you can you just get a chopper have it land on him and "suicide bail" before it hits him. good luck getting a chopper before the missions over though i dont think this is possible w/o mods

off topic: if only you could jack police choppers.. climb up the swat ropes and jack em in mid air now thatd be a mod worth downloading!

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