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About modeling and texturing buildings


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I'm new into modding, and what else can a nooby do than ask right? blush.gif xD

Well, I read Gansta Killa's Guide on modelling on sketchup and Zmodeler. I read the three of them.

But I don't seem to understand...

I could model a building, it was easy, but then that guides tells you to texture it. To texture a building, doesn't it have to have a separate .txd file? The guide tells you to texture the building and I see nowhere where it tells you to do a txd file...

I don't understand...

So basically, could you explain me the basics for modelling buildings? All I've had succes is in changing the textures of CJ's clothes and pedestrians. But nothing else. It's all so confusing, and I REALLY want to learn badly.

Any tutorial or something?

Thanks in advance lol.gif

Edit: Oh, I guess it's also important to mention I play san andreas.

Edited by Poncho812
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There is 3 more parts to this set of tutorials, but this was designed for VC.

 

part2: http://www.gtaforums.com/index.php?showtopic=143964

part3: http://www.gtaforums.com/index.php?showtopic=144073

part4: http://www.gtaforums.com/index.php?showtopic=144095

 

Your best bet is to follow the numerous SU to SA tutorials in the tutorial forum. Use the achive topic http://www.gtaforums.com/index.php?showtopic=141222&st=0 to find tutorials.

 

Like you, I'm on the learning curve again to get models into SA.

Wow, I really appreciate that, thanks!

I read everything and now I have more of a knowledge.

Now, the challenge is to get it ingame tounge.gif

I've been trying and trying, MEd crashed many times, but at the end it didn't, I was happy, but when I opened GTA it crashed =/

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