Girish Posted April 30, 2007 Share Posted April 30, 2007 (edited) I'll have a go......... Mission: 555 WE TIP Called By: girishb_86 Link: **Click Here** Status: Complete Notes: --- Completion: Edited April 30, 2007 by girishb_86 Link to comment Share on other sites More sharing options...
crazyanurag Posted April 30, 2007 Share Posted April 30, 2007 It's been more than 6 hours since the last turn was completed. The 2-mission wait rule has been reset and anyone may now call a turn. You'll Never Walk Alone Link to comment Share on other sites More sharing options...
rubregg Posted April 30, 2007 Share Posted April 30, 2007 (edited) I'll take a turn... Forfeit -- damn, more rules-whoring... Looks as if ryan92 died two turns ago. Technically this is only against the 'Suggestions' and not against the rules, so are we continuing anyway? man, this one's going pretty slow sorry I couldn't play more, but I was kinda busy... Edited April 30, 2007 by rubregg Link to comment Share on other sites More sharing options...
JAJ Posted April 30, 2007 Author Share Posted April 30, 2007 (edited) Forfeit -- damn, more rules-whoring... Looks as if ryan92 died two turns ago. Technically this is only against the 'Suggestions' and not against the rules, so are we continuing anyway? Personally, I don't like the idea of having the times wasted stat equal to anything but 0. I think we should start again with the turn just before the turn where CJ got wasted. That would be the Air Raid turn. Sorry about that, ryan92 & girishb_86. I moved "Do not save after getting busted or wasted." up to the rules section, this probably should have been there all along. Edit: Thanks to rubregg for finding the 'wasted' stat. I'll take a turn... Mission: Supply Lines Called by: JAJ Status: complete Link: <chain game> Notes: $5000 mission reward Completion %: 35.29% This post originally edited by JAJ on Apr 30 2007, 19:05 Edited May 1, 2007 by JAJ Link to comment Share on other sites More sharing options...
rubregg Posted May 1, 2007 Share Posted May 1, 2007 I moved "Do not save after getting busted or wasted." up to the rules section, this probably should have been there all along. Nice one, JAJ - I second your feelings towards the busted/wasted/drowned stats... Link to comment Share on other sites More sharing options...
Girish Posted May 1, 2007 Share Posted May 1, 2007 (edited) I'll have a go........... Mission: 555 WE TIP Called By: girishb_86 Link: **Click Here** Status: Complete Notes: --- Completion: 35.83% Edited May 1, 2007 by girishb_86 Link to comment Share on other sites More sharing options...
Girish Posted May 1, 2007 Share Posted May 1, 2007 It's been more than 6 hours since the last turn was completed. The 2-mission wait rule has been reset and anyone may now call a turn. Link to comment Share on other sites More sharing options...
JAJ Posted May 1, 2007 Author Share Posted May 1, 2007 (edited) taking a turn... Mission: Deconstruction Called by: JAJ Status: complete Link: <chain game> Notes: Did Vallet Parking The Vank Hoff Park Hotel is now an asset & will generate up to $2000 ZR-350 in the garage at Paradiso for export Completion %: 36.90% Edited May 1, 2007 by JAJ Link to comment Share on other sites More sharing options...
Girish Posted May 2, 2007 Share Posted May 2, 2007 (edited) I'll have a go........... Mission: PHOTO OPPURTUNITY Called By: girishb_86 Link: **Click Here** Status: Complete Notes: New moves learned at San Fierro Gym. Completion: 37.97% Edited May 2, 2007 by girishb_86 Link to comment Share on other sites More sharing options...
rubregg Posted May 2, 2007 Share Posted May 2, 2007 (edited) Mission: NRG-500 Called by: rubregg Link: here Status: Complete Completion: 39.57% Notes: Chiliad Challenge (races 2&3) / Firefighter / 17 unique jumps (incl. my first-ever triple insane stunt) / stashed some cars for exports, SF garages are now: Doherty (Slamvan, Blista Compact, Cheetah, Freeway) -- Hashbury (Blade, Sabre, Journey, Camper) -- Calton Hts. (Admiral, Feltzer, FCR-900) -- Paradiso (ZR-350, FCR-900) Edited May 2, 2007 by rubregg Link to comment Share on other sites More sharing options...
rubregg Posted May 2, 2007 Share Posted May 2, 2007 (edited) It's been more than 6 hours since the last turn was completed. The 2-mission rule has been reset and anyone may now call a turn. Edited May 2, 2007 by rubregg Link to comment Share on other sites More sharing options...
JAJ Posted May 2, 2007 Author Share Posted May 2, 2007 (edited) I'll take a turn... Mission: New Model Army Called by: JAJ Status: complete Link: <RogePost> Link: <GTASnP> Notes: $7000 mission reward Zero's shop is now an asset & will generate up to $5000 Completion %: 40.11% Edited May 3, 2007 by JAJ Link to comment Share on other sites More sharing options...
Girish Posted May 3, 2007 Share Posted May 3, 2007 (edited) I'll have a go.............. Mission: JIZZY Called By: girishb_86 Link: **Click Here** Status: Complete Notes: --- Completion: 40.64% Edited May 3, 2007 by girishb_86 Link to comment Share on other sites More sharing options...
JAJ Posted May 3, 2007 Author Share Posted May 3, 2007 Checklist updated to here. Link to comment Share on other sites More sharing options...
Girish Posted May 3, 2007 Share Posted May 3, 2007 It's been more than 6 hours since the last turn was completed. The 2-mission rule has been reset and anyone may now call a turn. Link to comment Share on other sites More sharing options...
JAJ Posted May 3, 2007 Author Share Posted May 3, 2007 (edited) I'll take a turn... Mission: Mountain Cloud Boys Called by: JAJ Status: complete Link: <GTASnP> Notes: $5000 & respect gained mission reward Sentinel in Paradiso garage for export Completion %: 41.18% Edited May 3, 2007 by JAJ Link to comment Share on other sites More sharing options...
Girish Posted May 4, 2007 Share Posted May 4, 2007 (edited) I'll have a go.......... Mission: RAN FA LI Called By: girishb_86 Link: **Click Here** Status: Complete Notes: --- Completion: 41.71% Edited May 4, 2007 by girishb_86 Link to comment Share on other sites More sharing options...
rubregg Posted May 4, 2007 Share Posted May 4, 2007 (edited) Mission: Lure Called by: rubregg Links: gtasnp -- rogepost Status: Complete Completion: 42.25% Notes: 10 oysters / had 7 more oysters, 10ish horseshoes and some LV unique jumps. and then I got busted... Edited May 4, 2007 by rubregg Link to comment Share on other sites More sharing options...
JAJ Posted May 4, 2007 Author Share Posted May 4, 2007 (edited) I'll do a turn... Mission: Amphibious Assault Called by: JAJ Status: complete Link: <gtasnp> / <RogePost> Notes: $11000 & respect gained mission reward got a Blista to put back in the Doherty garage for export collected the rest of the Oysters collected 2 Horseshoes stamina maxed maxed Muscles met Katie & dated once Completion %: 43.32% Edited May 4, 2007 by JAJ Link to comment Share on other sites More sharing options...
Girish Posted May 5, 2007 Share Posted May 5, 2007 (edited) I'll have a go........... Mission: T-BONE MENDEZ Called By: girishb_86 Link: **Click Here** Status: Complete Notes: --- Completion: 43.85% Edited May 5, 2007 by girishb_86 Link to comment Share on other sites More sharing options...
Girish Posted May 5, 2007 Share Posted May 5, 2007 It's been more than 6 hours since the last turn was completed. The 2-mission rule has been reset and anyone may now call a turn. Link to comment Share on other sites More sharing options...
Girish Posted May 5, 2007 Share Posted May 5, 2007 (edited) I'll have a go.............. Mission: MIKE TORENO Called By: girishb_86 Link: **Click Here** Status: Complete Notes: --- Completion: 44.39% Edited May 5, 2007 by girishb_86 Link to comment Share on other sites More sharing options...
Ryan Posted May 5, 2007 Share Posted May 5, 2007 (edited) I guess I'll take a turn Mission: Outrider Called by: ryan92 Link: Chain Game Status: Complete Completion: 44.92% Notes: I didn't die this time. I havent been here in awhile. Sorry about my last turn there where i died. I should have reloaded the game. It will be another slow weekend. I wont be able to play again because I am going away on a trip. I will be back next weekend. Edited May 5, 2007 by ryan92 Link to comment Share on other sites More sharing options...
Girish Posted May 6, 2007 Share Posted May 6, 2007 It's been more than 6 hours since the last turn was completed. The 2-mission rule has been reset and anyone may now call a turn. Link to comment Share on other sites More sharing options...
Girish Posted May 6, 2007 Share Posted May 6, 2007 (edited) I'll have a go......... Mission: SNAIL TRAIL Called By: girishb_86 Link: **Click Here** Status: Complete Notes: --- Completion: 45.45% Edited May 6, 2007 by girishb_86 Link to comment Share on other sites More sharing options...
JAJ Posted May 6, 2007 Author Share Posted May 6, 2007 (edited) I'll do a turn... Mission: The Da Nang Thang Called by: JAJ Status: complete Link: <gtasnp> Notes: $15000 & respect gained mission reward collected all the Horseshoes used the AmmuNation glitch to get infinite ammo I read pdescobar's <"No Wanted Level" Mission Exploits topic> & decided to try collecting the Horseshoes. The "No Wanter Level" for this mission used the 'Loop Removal' method to clear the wanted stars. This will typically cause 5000+ wanted stars to be generated (I checked the stats & before the mission there were 224 wanted stars attained & 159 evaded; after the mission there were 37244 wanted stars attained & 159 evaded). I kept seeing them appear & then disappear. So if anyone doesn't like that in the stats the mission can be done again. Completion %: 46.52% Edited May 6, 2007 by JAJ Link to comment Share on other sites More sharing options...
Girish Posted May 6, 2007 Share Posted May 6, 2007 It's been more than 6 hours since the last turn was completed. The 2-mission rule has been reset and anyone may now call a turn. This was between girishb_86's and JAJ's turn. Link to comment Share on other sites More sharing options...
Girish Posted May 6, 2007 Share Posted May 6, 2007 (edited) I read pdescobar's <"No Wanted Level" Mission Exploits topic> & decided to try collecting the Horseshoes. The "No Wanter Level" for this mission used the 'Loop Removal' method to clear the wanted stars. This will typically cause 5000+ wanted stars to be generated (I checked the stats & before the mission there were 224 wanted stars attained & 159 evaded; after the mission there were 37244 wanted stars attained & 159 evaded). I kept seeing them appear & then disappear. So if anyone doesn't like that in the stats the mission can be done again. I don't think that would be necessary. I'm perfectly fine with the stats. In any case, it doesn't affect the progress of the game. So, we'll leave it that way and continue with your save. I'll have a go........... Mission: ICE COLD KILLA Called By: girishb_86 Link: **Click Here** Status: Complete Notes: This game is moving really slowwwwww...... Completion: 47.06% Edited May 6, 2007 by girishb_86 Link to comment Share on other sites More sharing options...
rubregg Posted May 6, 2007 Share Posted May 6, 2007 Mission: Amphibious AssaultNotes: (...) collected the rest of the Oysters collected 2 Horseshoes ^ so was that an exploited mission too then? ...I was going to ask if you were practicing your 4-star skills... (...) 37244 wanted stars (...) That's fine, I don't see the need for a forfeit here. Link to comment Share on other sites More sharing options...
JAJ Posted May 6, 2007 Author Share Posted May 6, 2007 Mission: Amphibious AssaultNotes: (...) collected the rest of the Oysters collected 2 Horseshoes ^ so was that an exploited mission too then? ...I was going to ask if you were practicing your 4-star skills... Yeah it was an exploit, instead of going to the boat I went around & collected the Oysters. It was foggy & dark the whole time, even during the daylight hours. I've tried a few times to do the 4-star stuff but I'm still not good enough to survive the getting back part... (...) 37244 wanted stars (...) That's fine, I don't see the need for a forfeit here. I was a little surprised that there were so many wanted stars attained. I even saw a few of the big police vans but the police officers were just walking away from them. Link to comment Share on other sites More sharing options...
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