leperconzero Posted April 9, 2007 Share Posted April 9, 2007 I cannot find help with this. There is just no one who has posted anything about rigging for GTA:SA. I need to know how to link all the bones up and what goes where and what does what. With images! Using 3dsmax, not new at 3ds so shoot Best wishes Link to comment https://gtaforums.com/topic/273495-rigging-planescars/ Share on other sites More sharing options...
jos116 Posted April 9, 2007 Share Posted April 9, 2007 Well, if you want to link dummy's and stuff, you need to go to 'Graph editors>New Scematic view' on the topest menu. I got an animated pic showing how to link: Regards, -Jos Link to comment https://gtaforums.com/topic/273495-rigging-planescars/#findComment-4161481 Share on other sites More sharing options...
leperconzero Posted April 9, 2007 Author Share Posted April 9, 2007 that helps a little, But what are all the proxies names and now do I tell 3dsmax what is damage bits and what's not? Link to comment https://gtaforums.com/topic/273495-rigging-planescars/#findComment-4162229 Share on other sites More sharing options...
jos116 Posted April 9, 2007 Share Posted April 9, 2007 By just importing a SA car and look at the hierarchy. You can change the name by rightklicking it and then rename it. Regards, -Jos Link to comment https://gtaforums.com/topic/273495-rigging-planescars/#findComment-4162780 Share on other sites More sharing options...
leperconzero Posted April 10, 2007 Author Share Posted April 10, 2007 Guess that'll help, thanks man. Link to comment https://gtaforums.com/topic/273495-rigging-planescars/#findComment-4163705 Share on other sites More sharing options...
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