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[REL | Beta #3] San Vice


Goldkiller
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Hey.

We continued the Mod a little bit.

As you can see > here < ZAZ released a Car Saloon Mod.This will also be part of San Vice in the next Beta.

I fixed some Bugs with the wrong col Type and added a bit more 2dfx.

A few days ago I also started adding NVC to the models in San Vice for better looking at night.

I have already done about 50% of the whole Map.

You will see that it is not so bright anymore in the Night. tounge2.gif

 

@tommykills1:

Check this out

huh, it was abandoned, wasn't it?

 

Nice to hear that there will be San Vice b3 cookie.gif !

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Can't you add like a teleporter back to san anreas so u can fly or go to san andreas....and way dont also liberty citys to;)

I don't think thats possible. It would be really cool if you could like switch map folders, so you could load up diffrent maps in game.

Leone Family Mafia

ПРОПАГАНДА.ИНЦ, СИЛВЕРМАНБЛУЕ
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Can't you add like a teleporter back to san anreas so u can fly or go to san andreas....and way dont also liberty citys to;)

But this mod delet SA, or i am wrong?

Yl8KS.jpg
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@carl_vercetti

Thanks for the Link to the Tommy Vercetti Mod.I sent ntsRock an email asking for Permission.Too bad I did not get an answer yet confused.gif .

@tommykills1

As often said before,no bored.gif

Of course I would like to have this missions in San Vice but it's not possible at all suicidal.gif .

@grafton & goin-god

This mod replaces San Andreas with Vice City so you can't get back to San Andreas.

If we had a SA Limit Adjuster like the one for VC we would place San Vice next San Andreas but we don't have a Limit Adjuster wink.gif.

 

 

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hey, i downloaded the .rar i ran the .exe and it extracted all the files to all the folders and such, but when i tried to play i got a program error as it was trying to load

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hey all, long time no post here wink.gif.

how is the mod going man?

 

im gonna download san vice again and try to make a video which im not good in

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hey all, long time no post here wink.gif.

how is the mod going man?

 

im gonna download san vice again and try to make a video which im not good in

I had a breake in sanvice modding.

Now Im working to finish the Car_Saloon.

Meanwhile i released Car_Saloon for San Andreas

And by consideration of posts from some fans I will change the script for the enemy attacks in the Roll.R.-mission

 

heya.I want to thanks you for the great mod.Now i will try to tell you something.But my english is bad so..

when i downloaded this mod and installed it and when i started the game and saw how's things i understand this mod is made by professionalist.So it was,the movies,the menu, the intro and the city.!I love it.I start exploring the new feutures and i enjoy the playing.It was soo cool.It was like a new game.But then i chose to do some missions so i gone looking for them.I liked the old-man mission and the next one was a mission with truck and cloudy from GTA3.I started it and here i stop likeing the mod.All the mod is soo nice and realistic.And now the whole city is full of mixed gang-members wanting to destroy one truck.This wasn't real.And it was DAMN HARD.I tryied to beat the mission 40-50 times.No success.So i used god mode.But this wasn't real.It would be realiscitc if only 1 car chase you and 1 road block in the airport.But the whole city after you..This is bad..So the only think i hate is this mission + the fact the cars don't stops at red-lights.I know this is beta but i really think you must remoeve that mission! barf8bd.gif

I think, i need one or two weeks to get it ready.

 

One more intention is to fix the crash problem.

I assume the unstablety is caused by a demaged gta3.img

The demage happens by compresion to the install exe or to an archiv file.

I would like to ask Goldkiller for uplaod the original Sanvice-gta3.img uncompressed to any mirror / 180MB

 

In addition I converted Mercedes from VC and got it ingame in San Andreas.

Everything worked perfekt. But after 10 min. the game crashed.

I will try it again. And I wonna get Tommy in Sanvice.

 

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Hey again,

I worked on the Water.dat and the Mall these days.

There waterplanes are now better placed.You won't hear the wakes in the City anymore catspider.gif .

Also here is a screenshot of the Mall floor.

user posted image

Maybe you remeber that the mall floor looked like crap in the beta's,I hope this is better now.

 

 

there this mod that can put tommy in san andreas

sorry, I dont know what you mean. ???? turn.gif

confused.gif Maybe he means that already exist a tommy mod for Sa. He's a ped, but Goldkiller asked permission to use the mod, no news if he has answered the email.

 

I think so too.

I wrote him a pm,we will see.

 

I will try it again. And I wonna get Tommy in Sanvice.

Lets wait a lillte bit more for an answer wink.gif .

 

[...]Cool mod man, also how do u will use Mercedes in San Vice?

Tell us,please smile.gif

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i am 100% sure that i have the moddable version.....do i need to rename some file where as thers now 2 american.gxt's in 1 folder an stuff like that?

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sh*t, that mall pic is really nice, Glad it's fixed

man i am glad this mod is still active smile.gif

 

Please include everything you released seperately in Beta 3 :

 

VC Police car

Weather script

 

for the convenience of others turn.gif

I Love San Vice Man...

Edited by Darkdrium
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It's quite easy.

Just put that dff (4x4finishline.dff) into the vcdff.img .Don't search for it in any other img's,you will not find it.Thats why it crashes,because SA should place an object (4x4finishline),but it's nowhere to find confused.gif .

@Darkdrium biggrin.gif

I hope ZAZ will include all this stuff in the normal Main.scm which will be installed auto. with San Vice.

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You know what I think???

This mod is the greatest...

I am just testing some SCM ideas now. BTW, your Main is screwed up - how did you get it to work?

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the .rar file 4x4finishline.dff was in didnt work for me

 

EDIT: nevermind it was just the stupid f*cking download manager

Edited by farmer
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I am just testing some SCM ideas now. BTW, your Main is screwed up - how did you get it to work?

The main is gigantic, very much work.

I have the knowlegde and experience and a crazy GTA mania to do this.

 

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No, I mean if you decompile it does not compile back.

Cool work on the main BTW

I can decompile and compile it again. Using BW MB0.33/sascm.ini of 1.Sep.2005

But the decompilied main text has a handicap: It changed my variable names in only number names($11998).

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