Quantcast
Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
    1. Welcome to GTAForums!

    1. Red Dead Redemption 2

      1. Gameplay
      2. Missions
      3. Help & Support
    2. Red Dead Online

      1. Gameplay
      2. Find Lobbies & Outlaws
      3. Help & Support
    1. Crews & Posses

      1. Recruitment
    2. Events

    1. GTA Online

      1. Arena War
      2. After Hours
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Grand Theft Auto Series

    3. GTA Next

    4. GTA V

      1. PC
      2. Guides & Strategies
      3. Help & Support
    5. GTA IV

      1. Episodes from Liberty City
      2. Multiplayer
      3. Guides & Strategies
      4. Help & Support
      5. GTA Mods
    6. GTA Chinatown Wars

    7. GTA Vice City Stories

    8. GTA Liberty City Stories

    9. GTA San Andreas

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    10. GTA Vice City

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    11. GTA III

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    12. Top Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    13. Wiki

      1. Merchandising
    1. GTA Modding

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    3. Featured Mods

      1. DYOM
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Red Dead Redemption

    2. Rockstar Games

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Programming
      5. Movies & TV
      6. Music
      7. Sports
      8. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. News

    2. Forum Support

    3. Site Suggestions

Sign in to follow this  
BEGINit

VC coding problems

Recommended Posts

BEGINit

Oh yeh its a mistake. Ok Ill try "playing" with distances smile.gif

Share this post


Link to post
Share on other sites
BEGINit

Well it looks like it works with the first car. But still the same thing with the second one. The mafiosos return to the car and wait till i get close. If i destriy the car while thry are inside the game crashes. I dont know what to do sad.gif

Share this post


Link to post
Share on other sites
PLPynton

sorry i edited that, was thinking there is something but it turns out i was wrong. if car s2 upon damage is crashing the game- is that all the code that refers to this car and actors inside? because i do not see any hazard in this code. maybe some delete stuff like marker?

Edited by PLPynton

Share this post


Link to post
Share on other sites
BEGINit

well with car it all the code. well there is another gosub witch leads to a code for disabling dead actors markers. I used a check

 

00D6: if 0

0038: $8D8 == 1 \\ integer values

004D: jump_if_false £return

00D6: if 0

0118: actor $m5 dead

004D: jump_if_false £other_actors _from_car

0164: disable_marker $8DE

 

:other_actors _from_car

the same...no mistakes...

 

:return

0051: return

 

maybe there is a mistake. BTW I used the same gosub for every actor, not only in that car. With additional checks, of course. Like this with $8D8...

Share this post


Link to post
Share on other sites
PLPynton

it seems to be you are right. under switch $8D8 you shouldn't have actors m5-m8 with markers $8DE-$8E1 but actors m1-m4 with markers $8D9-$8DC. swap the switches, that should do the trick.

Share this post


Link to post
Share on other sites
BEGINit

Nope, doesnt help... suicidal.gif what can be wrong...

Share this post


Link to post
Share on other sites
BEGINit

Umm hi. Im a pot of problems smile.gif so I faced a bit funny problem though I dont know how to fix it. Ive create a few missions where the player is chased by a helicopter, and a shooter shoots from it (turret mode) at the player. In my newest mission i wanted to do the same but... no one shoots at me. I was wondering why couse I did everything exactly the same as in previous missions. When I looked up at the hely I noticed that the shooter is dead. Dead man on the turret mode. I tried to change actors creating coords, offset values but everytime he is dead. Could someone help me?

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.