Deniska Posted March 17, 2007 Share Posted March 17, 2007 wrote max script for making brakable objects... download English example and section 0x253F2FD description inside MasterHK 1 Link to comment Share on other sites More sharing options...
dertyjerzian Posted March 17, 2007 Share Posted March 17, 2007 f*cking AWESOME!!! I am SO happy to see people messing more with max lately! FINALLY!!!! Has anyone tried it?> Link to comment Share on other sites More sharing options...
unopescio Posted March 17, 2007 Share Posted March 17, 2007 Wow, awesome job dude! gonna try this out right now Link to comment Share on other sites More sharing options...
-/TNT\- Posted March 17, 2007 Share Posted March 17, 2007 Holy cow. Major Breakthrough. Good work Deniska. I'm sure as hell going to try this out. Link to comment Share on other sites More sharing options...
JostVice Posted March 17, 2007 Share Posted March 17, 2007 WHOA! thank you! I've waiting this script for months! I <3 you! will try it soon Link to comment Share on other sites More sharing options...
locO G Posted March 22, 2007 Share Posted March 22, 2007 Your script works a treat. It's a dream come true. I've spent some time trying to crack this one. Thank you so much. Link to comment Share on other sites More sharing options...
dertyjerzian Posted March 23, 2007 Share Posted March 23, 2007 Your script works a treat.It's a dream come true. I've spent some time trying to crack this one. Thank you so much. loco.gif images are always so wonderful <3 Link to comment Share on other sites More sharing options...
Blackadder. Posted March 25, 2007 Share Posted March 25, 2007 (edited) Haha Awesome! Shoot down a whole wall! Destructable buildings here we come! One Question: Is it possible to make individual bits fall off, like the statues in the mission "Just Business" Edited March 25, 2007 by blackadder18 Link to comment Share on other sites More sharing options...
Mark Posted March 25, 2007 Share Posted March 25, 2007 Hmm...way I'd do it is have 2 different objects for one building, one bit being the part of the building that won't fall down, the second one being the breakable object of the part that will. Therefore if you destroy the object, you'll make a damaged building but part of it'll still be there. Not the most desirable, ide hungry, but cool none the less. Link to comment Share on other sites More sharing options...
dertyjerzian Posted March 26, 2007 Share Posted March 26, 2007 SA uses almost all the breakable slots as it is, sadly destructible environments are not really possible on any worthwhile scale. Link to comment Share on other sites More sharing options...
JostVice Posted March 27, 2007 Share Posted March 27, 2007 I have some questions, deniska: If one of the parts you want to fall have 2 materials, what I should do? Is strongler necesary to make spheres/boxes? if you dont do it, they will fall to the water, no? Link to comment Share on other sites More sharing options...
Sixdust Posted March 28, 2007 Share Posted March 28, 2007 The download link confuses me, can someone point me in the right way? Link to comment Share on other sites More sharing options...
dertyjerzian Posted March 29, 2007 Share Posted March 29, 2007 The download link confuses me, can someone point me in the right way? you're weak man, it's highlighted. http://denis-malina.narod.ru/tools/broken_mesh.zip Link to comment Share on other sites More sharing options...
_lex_ Posted March 29, 2007 Share Posted March 29, 2007 The link is correct. Just click on same link( _http://denis-malina.narod.ru/tools/broken_mesh.zip ) at this page Link to comment Share on other sites More sharing options...
Smallo Posted March 29, 2007 Share Posted March 29, 2007 great script im using it for my Total Conversion. thanks man. credit to u. Link to comment Share on other sites More sharing options...
Gouveia Posted March 29, 2007 Share Posted March 29, 2007 Does that script works on Gmax? I don't have a paid MAX... Link to comment Share on other sites More sharing options...
_lex_ Posted March 30, 2007 Share Posted March 30, 2007 I don't shore, but try it! Link to comment Share on other sites More sharing options...
DexX Posted March 30, 2007 Share Posted March 30, 2007 The link on his homepage works fine. But if I click that same link from gtaf, i get a corrupt file. not sure what the difference is, but only the homepage one seems to work properly. Link to comment Share on other sites More sharing options...
locO G Posted July 2, 2007 Share Posted July 2, 2007 Johnline has just brought this issue to my attention, Blaster_nl. I intend to take a look. I'll let you know what I find. Link to comment Share on other sites More sharing options...
gameznerd Posted October 17, 2008 Share Posted October 17, 2008 Question: Is this useable for VC to? Link to comment Share on other sites More sharing options...
ThaDoggfather Posted October 26, 2008 Share Posted October 26, 2008 biggest BUMP, Im suggesting it wont since its a Max Script for GTA SA Link to comment Share on other sites More sharing options...
Flat Face Posted October 26, 2008 Share Posted October 26, 2008 who cares about the bump.. i'd say this def isn't going to work for VC but breakable objects for VC is possible somehow.. and i would love to know how. Link to comment Share on other sites More sharing options...
deadmeat1 Posted July 2 Share Posted July 2 (edited) sry to bump Edited September 3 by deadmeat1 my comment bad Link to comment Share on other sites More sharing options...
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