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[REL|MOD] Beagle fix


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What fixed:

- full interior added (more seats and brighter),

- rear wheel fixed (axle added),

- "aileron" fixed (all work),

- Rockatar model bugs fixed,

- new colors added.

 

Note: You don't have to add new colors.

 

Here is a screenshot:

 

user posted image

 

And here is a mod.

 

So I have a 2 questions:

- Do you like new colors?

- Do you like this mod?

 

Please answer.

Edited by Snow Racer
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Love your work Andy... it's great having the finer touches right on the original vehicles.

 

I remember when I converted the GTA3/Vice dodo for use in flight sim 2004 how amazed I was discovering that there were no axles on the wheels! Most of the work became making corrected landing gear.

 

http://drug.kicks-ass.net under aircraft downloads if anyone's interested, click the image below to see a larger image of my FS2k4 Cessna replacement with the GTA dodo...

 

user posted image

CLICK IMAGE TO SEE A LARGER COPY

Edited by [DRuG]NikT
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FS2004 went one step further than gta in that they released a SDK (software development kit), which amounted to a specialized version of 3dsmax aimed purely at gaming models - GMAX - there are many versions, but the one Microsoft distributed as part of their SDK includes GMAX preloaded with all the necessary filters to save as fs200x format, but no others.

 

With a bit of effort, you can import models into it using plugins designed to work with quake models. It also ships with a few models that are unlocked and ready for importing/editing. (this SDK I refer to is available for free somewhere on the flight sim part of microsofts web.)

 

I started with the file framework for a regular cessna, then just substituted the model files.

 

You put the updated Beagle on gta garage yeh?

 

Nice 1 again.

Edited by [DRuG]NikT
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