Serious Dave Posted March 11, 2007 Share Posted March 11, 2007 (edited) THE SAN ANDREAS CUSTOM GANG GUIDE (V0.11b) (for v1 and 2 users) made by Serious Dave make backups before you mod ============================================================= a list of peds that can NOT be used in a gang Medics FireMen Cops/SWAT/FBI/Army Prostitutes (you might be able to use them) Criminals (like that f###er in the blue shirt) Dealers and a ped by the name of male01 ============================================================= the gang list Gang1 (BALLAS) Gang2 (THE GROVE STREET FAMILIES) Gang3 (Los Santos Vagos) Gang4 (San Fiero Rifa) Gang5 (Da Nang Boys) Gang6 (ITALIAN MAFIA) Gang7 (TRIADS) Gang8 (Varrio Los Aztecas) Gang9 (UNUSED) - i dont know if it can be used...but you can try Gang10 (UNUSED) - i dont know if it can be used...but you can try ============================================================= PART A here is a link -/TNT\- posted to make this easyhttp://www.gtagaming.com/pafiledb.php?action=file&id=1204 1A. find the name of the ped you want in a gang (i now do this by using Ped Editor made by Scream2k4) 2A. open peds.ide with Notepad...then hold down Ctrl and hit F 3A. type in the peds name and hit enter (you may need to hit the "Find Next" button a few times) 4A. edit the peds data like so...and then save - - - - - - - - - - - - - - - - - - - - - - - before #, NAME, NAME, CIVMALE, STAT_STREET_GUY, man, 1003,0, man,2,1,PED_TYPE_GEN,VOICE_GEN_NOVOICE ,VOICE_GEN_NOVOICE after #, NAME, NAME, GANG#, STAT_GANG#, man, 110F,0, null,5,5,PED_TYPE_GEN,VOICE_GEN_NOVOICE ,VOICE_GEN_NOVOICE - - - - - - - - - - - - - - - - - - - - - - - recap... - - - - - - - - - - - - - - - - - - - - - - - you edit this CIVMALE, STAT_STREET_GUY, man, 1003,0, man,2,1, into this GANG#, STAT_GANG#, man, 110F,0, null,5,5, - - - - - - - - - - - - - - - - - - - - - - - ============================================================= PART B (optional...you just do this if you want the ped to spawn with the gang) 1B. open pedgrp.dat with Notepad 2B. find the gang you want the ped to work for and add the peds name to the list...and then save - - - - - - - - - - - - - - - - - - - - - - - you edit this ped1, ped2, ped3, # Gang into this ped1, ped2, ped3, NAME # Gang - - - - - - - - - - - - - - - - - - - - - - - ============================================================= some samples and stuff - - - - - - - - - - - - - - - - - - - - - - - 13, BFYST, BFYST, GANG2, STAT_GANG2, woman, 110F,0, null,5,5,PED_TYPE_GEN,VOICE_GEN_BFYST ,VOICE_GEN_BFYST FAM1, FAM2, FAM3, BFYST # Gang 2 (THE FAMILIES - PLAYER GANG - AKA GROVE) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 227, SOMOBU, SOMOBU, GANG7, STAT_GANG7, man, 110F,0, null,5,5,PED_TYPE_GEN,VOICE_GEN_SOMOBU,VOICE_GEN_SOMOBU TRIADA, TRIADB, TRIBOSS, SOMOBU # Gang 7 (TRIADS) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 264, CLAUDE, CLAUDE, GANG2, STAT_GANG2, man, 110F,0, null,5,5,PED_TYPE_GANG,VOICE_GEN_NOVOICE ,VOICE_GEN_NOVOICE - - - - - - - - - - - - - - - - - - - - - - - , GANG#, STAT_GANG#, man, 110F,0, null,5,5, , GANG#, STAT_GANG#, woman, 110F,0, null,5,5, , GANG#, STAT_GANG#, sexywoman, 110F,0, null,5,5, ============================================================= Q and A Q. can i make a war zone mod by doing this? A. yes...but its hard to do things to edit: peds.ide, pedgrp.dat, pedstats.dat, popcycle.dat, cargrp.dat, shopping.dat and map moding to make it look like a war zone Note: i tried to make a war mod but i never got past the problem of what ped will work for what gang (about 260 peds to pick from) Q. can i make a gang member work for a different gang? A. yes...but delete his name from the gang he came from Q. can i make a striper work for a gang? A. yes but they sometimes disappear from the Strip Clubs...and you need to put her name in the pedgrp.dat Edited March 20, 2007 by Serious Dave Link to comment https://gtaforums.com/topic/269208-sa-custom-gang-guide/ Share on other sites More sharing options...
-/TNT\- Posted March 13, 2007 Share Posted March 13, 2007 PART A 1A. find the name of the ped you want in a gang (i do this by using IRiper1.8b and TXD Workshop) 2A. open peds.ide with Notepad...then hold down Ctrl and hit F 3A. type in the peds name and hit enter (you may need to hit the "Find Next" button a few times) 4A. edit the peds data like so...and then save All this is unnecessary if you use a tool like the Peditor. Not a bad tutorial. Link to comment https://gtaforums.com/topic/269208-sa-custom-gang-guide/#findComment-4093185 Share on other sites More sharing options...
Krailer Posted March 15, 2007 Share Posted March 15, 2007 (edited) Indeed, that's a good tutorial. However... a list of peds that can NOT be used in a gang Medics FireMen Cops/SWAT/FBI/Army Prostitutes Criminals (like that f###er in the blue shirt) Dealers and a ped by the name of male01 ...that's not quite true. I can't say anything regarding the other peds as I haven't tried them, but prostitutes can be used for sure. Maybe it's because I edited the gang in a slightly different way, I just edited the pedgrp.dat so that the prostitute animations like the walking style and such could be preserved. One last thing, ped names in the pedgrp.dat shouldn't be deleted as it may cause some issues. If you wish to disable a ped, or move it to another group, replace it's name by NULL in it's original group. Keep up the good work. Edited March 16, 2007 by Krailer Link to comment https://gtaforums.com/topic/269208-sa-custom-gang-guide/#findComment-4097119 Share on other sites More sharing options...
Serious Dave Posted March 20, 2007 Author Share Posted March 20, 2007 (edited) -/TNT\-All this is unnecessary if you use a tool like the Peditor well...thats 15 days of my life i will never get back KrailerI can't say anything regarding the other peds as I haven't tried them, but prostitutes can be used for sure. Maybe it's because I edited the gang in a slightly different way, I just edited the pedgrp.dat so that the prostitute animations like the walking style and such could be preserved. well, i cant get the prostitutes to work, so i put em in the "wont work" list KrailerOne last thing, ped names in the pedgrp.dat shouldn't be deleted as it may cause some issues. If you wish to disable a ped, or move it to another group, replace it's name by NULL in it's original group. one time, i moded the pedgrp.dat to just have gang peds (apart from Prostitutes, Criminals and Dealers) and i did not have any issues... note: i use a 100% game save ------------------------------------------ the guide has been updated to V0.11b Edited March 20, 2007 by Serious Dave Link to comment https://gtaforums.com/topic/269208-sa-custom-gang-guide/#findComment-4104202 Share on other sites More sharing options...
Krailer Posted March 20, 2007 Share Posted March 20, 2007 (edited) well, i cant get the prostitutes to work, so i put em in the "wont work" list Yes, it won't work if you edit their stats. But try this method, it's simpler and works flawlessly: Let's take the SF prostitutes as an example: SWFOPRO, SBFYPRO, SHFYPRO # POPCYCLE_GROUP_PROSTITUTES (SF) Change it to: null, null, null # POPCYCLE_GROUP_PROSTITUTES (SF) Then edit your gang: FAM1, FAM2, FAM3 # Gang 2 (THE FAMILIES - PLAYER GANG - AKA GROVE) To this: SWFOPRO, SBFYPRO, SHFYPRO # Gang 2 (THE FAMILIES - PLAYER GANG - AKA GROVE) There's your new gang with prostitutes, who will keep their sexy walking style and will praise CJ (good for an ego boost ). Alternatively, you could also switch the names (i.e. putting the original gang members in the prostitutes group) and you would find them in SF, still behaving as your gang members (and available to recruit). Keep up. Edited March 20, 2007 by Krailer Link to comment https://gtaforums.com/topic/269208-sa-custom-gang-guide/#findComment-4104377 Share on other sites More sharing options...
Rocky G Posted April 12, 2007 Share Posted April 12, 2007 (edited) THE SAN ANDREAS CUSTOM GANG theres no need to quote the entire tutorial again.... thanks -gk can i ask you if this peds.ide for ryder is right 317, RYDER, RYDER, GANG2, STAT_GANG2, man, 110F,0,null,5,5,PED_TYPE_GANG,VOICE_GNG_RYDER ,VOICE_GNG_RYDER thanks Edited April 14, 2007 by Gangsta Killa Link to comment https://gtaforums.com/topic/269208-sa-custom-gang-guide/#findComment-4171968 Share on other sites More sharing options...
Big_Mitch_Baker Posted June 18, 2007 Share Posted June 18, 2007 Has anyone had any luck in using the "Unused" gangs? (Gang9 and 10) Link to comment https://gtaforums.com/topic/269208-sa-custom-gang-guide/#findComment-4306069 Share on other sites More sharing options...
SnoopDo2G Posted August 1, 2007 Share Posted August 1, 2007 THE SAN ANDREAS CUSTOM GANG theres no need to quote the entire tutorial again....thanks -gk can i ask you if this peds.ide for ryder is right 317, RYDER, RYDER, GANG2, STAT_GANG2, man, 110F,0,null,5,5,PED_TYPE_GANG,VOICE_GNG_RYDER ,VOICE_GNG_RYDER thanks Yeah i would like to know that too, as for example you wanna add Ryder skin in your grove gang, how could you do that ? Link to comment https://gtaforums.com/topic/269208-sa-custom-gang-guide/#findComment-4426950 Share on other sites More sharing options...
1stgenLX-Turbo Posted August 2, 2007 Share Posted August 2, 2007 Using the homie mod v2 you dont need to replace any pedestrians for adding three gang members. Just use the pedestrian txd/dff that you want for your gang and rename them to the fam4, fam5, fam6 in the mod. Thats what I did but I changed how the chick acts so she walks and talks like a hooker and I edited pedestrian textures so they look like my gang and have a different look then the regular. Ask the topic their about ryder since one guy already has done that. Here are my homies: The chick, white guy, and the mexican I added. Link to comment https://gtaforums.com/topic/269208-sa-custom-gang-guide/#findComment-4430844 Share on other sites More sharing options...
steluta Posted August 14, 2007 Share Posted August 14, 2007 (edited) spam removed Edited August 14, 2007 by Xcommunicated Link to comment https://gtaforums.com/topic/269208-sa-custom-gang-guide/#findComment-4463436 Share on other sites More sharing options...
QueenE Posted June 23, 2008 Share Posted June 23, 2008 Can I make the gang to guard me or follow Link to comment https://gtaforums.com/topic/269208-sa-custom-gang-guide/#findComment-1058282714 Share on other sites More sharing options...
Dragonov Posted April 7, 2009 Share Posted April 7, 2009 i tryd it but nothing changed at all Link to comment https://gtaforums.com/topic/269208-sa-custom-gang-guide/#findComment-1059124698 Share on other sites More sharing options...
yoloman Posted July 24, 2014 Share Posted July 24, 2014 is it possible to rename the Gang 9 and 10? Link to comment https://gtaforums.com/topic/269208-sa-custom-gang-guide/#findComment-1065864671 Share on other sites More sharing options...
Fenton Posted July 25, 2014 Share Posted July 25, 2014 Good job idiot, You have bumping an old topic Jeansowaty 1 Link to comment https://gtaforums.com/topic/269208-sa-custom-gang-guide/#findComment-1065867414 Share on other sites More sharing options...
Jayski_Upbeat Posted September 18, 2022 Share Posted September 18, 2022 Dang we came far Link to comment https://gtaforums.com/topic/269208-sa-custom-gang-guide/#findComment-1071953842 Share on other sites More sharing options...
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