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Is it me or is GTA Vice City Stories just a building site!

 

Everywhere you look (Especially on first island) are empty spaces. I know its meant to be a time where 'Vice City is rising from the swamps' but i think that this is just laziness my behalf of the designers.

 

GTA VCS could have been so much better and could have included alot more things, e.g. Kafumun Cab missions etc like they had in Vice City. I am really disappointed and i think they rushed it.

 

What do u think.

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williamcampbell

I was thinking about that. I mean, sure, it's nice to see some diff'rent places, but Rockstar, someway, screwed Vice City. Liberty City was more real, sure it had it's "in construction" places, but they were a lot less than they are in Vice City. I doubt the city would change that much in only 2 years..

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Is it me or is GTA Vice City Stories just a building site!

 

Everywhere you look (Especially on first island) are empty spaces. I know its meant to be a time where 'Vice City is rising from the swamps' but i think that this is just laziness my behalf of the designers.

 

GTA VCS could have been so much better and could have included alot more things, e.g. Kafumun Cab missions etc like they had in Vice City. I am really disappointed and i think they rushed it.

 

What do u think.

Why does everyone always say that VCS was rushed? And this time, it's for a dumb reason. How do the Empires make the game rushed? There might be Empires nearly but that's not a reason to call it rushed. The Empires were fun to do.

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dudes, you have to understand that Vice was evolving after 1983. The city was on a new climax, instead of just having retirement homes, and old folks everywhere. Criminality, and criminal ratings grew too much after the closure of Studio 54. So it's just logical that Miami in the early 80's were evolving to the new Studio 54, with celebrities and drugs everywhere. It only established in mid 1985, and consolidaded in 1987, when street gangs and rap music popularized, and crime went to the west... San Andreas..

 

That's basically an idea of how miami was in the eighties, and how that is related to Vice City.

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edisoncarter

Most of the changes in VCS only made the city worse. They filled in all the open areas that you could shortcut through with empire buildings (what did they demolish all of them before 1986?). Why did they rename the Hooker Hotel? That was classic. The stupid Chunder Wheel makes the whole area slow. Did they demolish the Clymenus Suites too before 1986? Why did they remodel the mall? It was cool the way it was, and shops in the mall don't completely change in 2 years.

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williamcampbell
Most of the changes in VCS only made the city worse. They filled in all the open areas that you could shortcut through with empire buildings (what did they demolish all of them before 1986?). Why did they rename the Hooker Hotel? That was classic. The stupid Chunder Wheel makes the whole area slow. Did they demolish the Clymenus Suites too before 1986? Why did they remodel the mall? It was cool the way it was, and shops in the mall don't completely change in 2 years.

Exactly what I was trying to say, couldn't find better words! smile.gif

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Gantons Most Wanted

i get what your saying and theg ame does seem a little rush and a drag when you get to the beach island (maybe its jsut me) but the just constant travelling around is just so annoying but in my copy i haven't had any lagging in the clymenus suite interior at all or anyway near the chunder wheel for that matter Empire mode is great but i mean after a while when you've done the missions inside theres just nothing much to do to them except defend them but atm i'm playing the sharks and bikers off against each other so they don't bother my 14 businesses on the 1st island and they just murder and maim each other at the beach but anyway the main point is i think the 2nd island missions were rushed because in the 1st island ones it gave the game that great feel to it like when you were in The Army for a few missions and then working for Phil and Marty and just killing Cholo's and then taking Marty out and taking over his businesses and working with The Cubans to eradicating the Cholo's for good and then meeting up with Lance he was great until a while after brawn of the dead

 

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PetsOvernight

Still on the first island, but I'm not complaining about all the construction... I mean, this WAS for PSP, which for performance issues probably couldn't have as many structures, etc. This wasn't meant to be another 'full-fledged' GTA... It's $20. It's a great game for what it's worth. I don't really mind the construction at all... sure actual buildings would be better, but it's still great as it is.

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Agent Ryder

There are more Street Lights especially Before you come to the west island highway and The Street in Ocean Beach where Ocean View is and what happened to the street lights before 86? And Its sounds weird theres a chunder wheel in the place where you meet Avery in VC was it Demolished or something i dont think rahkstar2.gif has to investigate this and the name of North Point Mall of VC is changed into Vice Point Mall but the mansions in Prawn Island were f*cked up in VC but in VCS they are clean and its just alright and another weird stuff the empires are too fast to finish and nobody works for it.The Archway of Starfish island has lights in 84 but it dosnt have in 86 then in VCS The ammunation stores has doors except the one in the mall but in VC it dont have doors

Edited by Agent Ryder
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- Spoilers -

 

Ok, a lot of you are complaining about the changes amde to the city, I don't know where most of you live but changes can happen that fast in a city. My only complaint is yes the building sites, a lot of them are in good places, but others are just put there for no reason and seem out of place (like the one that is there instead of Gonzalezs Apartment in 86) and the Mendez Tower, how was that knocked down and rebuilt in 2 years?

Just to explain some stuff that people find hard to grasp, The apartments on Prawn Island, yes, it's a rich area in 1984, but considering you kill the guys who live in them mansions and they soon get abandoned, this leads to the wrecks you see in 1986.

The Ammunations have doors, is this one a joke? That's because of the new interior system and I dunno about you but as for the looks, shops DO tend to change stuff they have in the window and the layout every few months.

The fair park, I dunno why people don't like this, a nice addition to the city. Though It is obvious that Avery Carrington bought out the land and had the fair demolished so he could build his new building, heck, he even destroys the building next to him in Vice City just so he can buy it.

The Midland Hotel, Big hotel with very little rooms, was meant to look over the fair ground, when the fair ground is gone, and most of the occupants in the hotel left, the place closed down, was demolished and rows of houses were built instead.

Sunshine Auros and the Hotel on the first island were New Buildings in the original Vice City so it was obvious they had to turn them into construction sites, plus I like the old Sunshine Autos, sorta shows an old business being transformed into a new one (for Tommy to take over!).

The new road that leads to the airport from Sunshine autos, well in the Mission Burning Bridges, Vic has to blow the valves at the Gas Pipes, causing them to blow up, now in 1986, the Gas pipes now spread further back meaning that road had to go.

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  • 3 weeks later...
Most of the changes in VCS only made the city worse.  They filled in all the open areas that you could shortcut through with empire buildings (what did they demolish all of them before 1986?).  Why did they rename the Hooker Hotel?  That was classic.  The stupid Chunder Wheel makes the whole area slow.  Did they demolish the Clymenus Suites too before 1986?  Why did they remodel the mall?  It was cool the way it was, and shops in the mall don't completely change in 2 years.

Exactly what I was trying to say, couldn't find better words! smile.gif

You guys gotta learn that VCS was not planned to come out when they made VC. So erasing the shortcuts and replacing them with empire sites was not planned when VC came out. Maybe they could not have demolished all those buildings before 1986, but the fact that VCS was not planned to be created back then explains it all. Besides VCS was going to be released as the 5th GTA of the PS2 gen. You got a problem if they erase shortcuts and replace it with empire sites? It makes the game better. Empire building is a nice feature

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  • 4 weeks later...
Brenteus Maximus

Well i thought the empire building feature was an interesting one, but some of the sites were pretty absurd. Gonzalez' apartment was on the top of my list, as was the one nearest to Lance's mansion that later becomes a big apartment and the one in Little Hanava nearest to the Robina Cafe. That said, some sites were alright, and entirely plausible. I just figure Vic sold the sites off, maybe to Diaz or the local gangs, maybe some to Avery Carrington for future development. A combination of these buyers for the sites explains why some are empty lots by 86 while others are new buildings. Still there are a few business sites that i thought were pretty lame.

 

Of course on the flip side there were several buildings in VCS that i wish had stuck around into 86. Foremost on that list are the Clymenus Condo and the Mendez Tower. I mean Clymenus was replaced with crappy little apartments like Phil's on Bayshore drive by 1986 and the Mendez tower was just another crappy downtown building, and i can't imagine a city on the rise replacing a 30 or more story office tower with a 6 floor building in two years later.

 

But then again it was a matter of VCS having locations to work for its story and a little artistic license was necessary to do that. Still, the changes between 84 and 86 in Vice City were not as well-defined as what we saw between GTA3 and LCS, where we were shown and even took part in the changes between the two eras. I think alot of the VCS Cityscape hating comes from being let down in some ways by the sheer amount and awkwardness of some of the changes between VC and VCS.

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