Dogmeat Posted March 1, 2007 Share Posted March 1, 2007 I'm trying to replace the booze bottle which the gangmembers use but I just can't find the txd for it. I did find the textures for the cutscene bottle but that doesn't really help :< Link to comment https://gtaforums.com/topic/268383-booze-bottle-texture/ Share on other sites More sharing options...
dertyjerzian Posted March 2, 2007 Share Posted March 2, 2007 I'm trying to replace the booze bottle which the gangmembers use but I just can't find the txd for it. I did find the textures for the cutscene bottle but that doesn't really help :< look through the generic ide and more, a lot fo objects like that also carry "CJ" somewhere in their name, whether he uses them or not. I think the game was codenamed CJ early on or some sh*t. Try looking through the generic IDEs for the model name and texture name. Also, there is a nifty Russian made IMG tool that can show DFF files as well, so you can find it's stand-alone model to help identify it in the IDE, what will leadto your TXd Also, dont forget other mods! Someone made "get cj high and drunk" I think they used this bottle, so look through their code for it. Not that I can read code, but you will see all objects used by a game in the define objects section. Link to comment https://gtaforums.com/topic/268383-booze-bottle-texture/#findComment-4075717 Share on other sites More sharing options...
Dogmeat Posted March 2, 2007 Author Share Posted March 2, 2007 Thank you very much! Have some I browsed some dat files and finally from object.dat I found a clue. The texture can be found from player_props.txd Link to comment https://gtaforums.com/topic/268383-booze-bottle-texture/#findComment-4075749 Share on other sites More sharing options...
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