Wesser Posted February 25, 2007 Share Posted February 25, 2007 SAVE ANYWHERE - No restore health. - Save current time. 004F: create_thread ££PSAVE1_1:PSAVE1_10253: save_current_time0001: wait 100 ms00D6: if 000E1: key_pressed 0 8004D: jump_if_false ££PSAVE1_10226: @8 = actor $PLAYER_ACTOR health0001: wait 0 ms:PSAVE1_120001: wait 100 ms00D6: if 080E1: NOT key_pressed 0 8004D: jump_if_false ££PSAVE1_12016A: fade 1 () 0 ms:PSAVE1_150001: wait 0 ms00D6: if 0816B: NOT fading004D: jump_if_false ££PSAVE1_1503D8: show_save_screen:PSAVE1_2100D6: if 083D9: NOT save_done004D: jump_if_false ££PSAVE1_260001: wait 0 ms0002: jump ££PSAVE1_21:PSAVE1_260169: set_fade_color 0 0 0016A: fade 0 () 0 ms00D6: if 00256: player $PLAYER_CHAR defined004D: jump_if_false ££PSAVE1_3901B4: set_player $PLAYER_CHAR frozen_state 0 (frozen)02EB: restore_camera_with_jumpcut0001: wait 0 ms:PSAVE1_390254: restore_current_time0223: set_actor $PLAYER_ACTOR health_to @801B4: set_player $PLAYER_CHAR frozen_state 1 (unfrozen)016A: fade 1 (back) 0 ms0002: jump ££PSAVE1_1 Link to comment https://gtaforums.com/topic/268161-save-anywhere-mod/ Share on other sites More sharing options...
Wesser Posted February 25, 2007 Author Share Posted February 25, 2007 When CJ is in a car and changes the station radio the game crashes. UPDATE With this change the game correctly works. :PSAVE1_10253: save_current_time0001: wait 100 ms00D6: if 100E1: key_pressed 0 880DF: NOT actor $PLAYER_ACTOR driving004D: jump_if_false ££PSAVE1_10226: @8 = actor $PLAYER_ACTOR health0001: wait 0 ms Link to comment https://gtaforums.com/topic/268161-save-anywhere-mod/#findComment-4069355 Share on other sites More sharing options...
SWYV Posted March 5, 2007 Share Posted March 5, 2007 i have a question, how to save? with a key or menu? Link to comment https://gtaforums.com/topic/268161-save-anywhere-mod/#findComment-4079889 Share on other sites More sharing options...
naturalbornkillaz Posted March 5, 2007 Share Posted March 5, 2007 I see keypressed so this probably be "Group CTRL Forward" or in-car "next radio station" Link to comment https://gtaforums.com/topic/268161-save-anywhere-mod/#findComment-4079972 Share on other sites More sharing options...
Tennesse Posted March 5, 2007 Share Posted March 5, 2007 would be cool to see a 'save cars anywhere mod' Link to comment https://gtaforums.com/topic/268161-save-anywhere-mod/#findComment-4080207 Share on other sites More sharing options...
SWYV Posted March 5, 2007 Share Posted March 5, 2007 I see keypressed so this probably be "Group CTRL Forward" or in-car "next radio station" it does not works i dont know what for keys i must to use for works this mod :s Link to comment https://gtaforums.com/topic/268161-save-anywhere-mod/#findComment-4080292 Share on other sites More sharing options...
LU1S91 Posted March 6, 2007 Share Posted March 6, 2007 i cant download it Link to comment https://gtaforums.com/topic/268161-save-anywhere-mod/#findComment-4081230 Share on other sites More sharing options...
Wesser Posted March 14, 2007 Author Share Posted March 14, 2007 @SWYV The keypressed is "Group CTRL Forward" when CJ isn't in a car. Link to comment https://gtaforums.com/topic/268161-save-anywhere-mod/#findComment-4095140 Share on other sites More sharing options...
SWYV Posted March 15, 2007 Share Posted March 15, 2007 i have trying at all key's, it does't not work and this mod have a BIG bug i think, when you have saving in an savehouse, after the saving of game then you must normal in a savehouse but savehouse is anymore, black world etc... @ LU1S91, LOL just script works for yourself and not download but you can contact Wesser for downloadable script eh Link to comment https://gtaforums.com/topic/268161-save-anywhere-mod/#findComment-4096114 Share on other sites More sharing options...
Wesser Posted March 20, 2007 Author Share Posted March 20, 2007 (edited) UPDATE Features: - No restore health. - Save current time. - Save wanted stars.* - Don't save in the interiors.* Bug: - The weather change. SCM.INI http://rapidshare.com/files/17377714/SASCM.INI.html This is the final code: 004F: create_thread ££SAVE1_1:SAVE1_103A4: name_thread 'SAVE1':SAVE1_50001: wait 100 ms0253: save_current_time077E: @0 = active_interior00D6: if 300E1: key_pressed 0 80038: @0 == 0;; integer values80DF: NOT actor $PLAYER_ACTOR driving02A0: actor $PLAYER_ACTOR stopped004D: jump_if_false ££SAVE1_501C0: @7 = player $PLAYER_CHAR wanted_level0226: @8 = actor $PLAYER_ACTOR health0001: wait 0 ms:SAVE1_120001: wait 100 ms00D6: if 080E1: NOT key_pressed 0 8004D: jump_if_false ££PSAVE1_12016A: fade 1 (back) 0 ms:SAVE1_150001: wait 0 ms00D6: if 0816B: NOT fading004D: jump_if_false ££SAVE1_1503D8: show_save_screen:SAVE1_2100D6: if 083D9: NOT save_done004D: jump_if_false ££SAVE1_260001: wait 0 ms0002: jump ££SAVE1_21:SAVE1_260169: set_fade_color 0 0 0016A: fade 0 () 0 ms00D6: if 00256: player $PLAYER_CHAR defined004D: jump_if_false ££SAVE1_3901B4: set_player $PLAYER_CHAR frozen_state 0 (frozen)02EB: restore_camera_with_jumpcut0001: wait 0 ms:SAVE1_390254: restore_current_time010D: set_player $PLAYER_CHAR wanted_level_to @70223: set_actor $PLAYER_ACTOR health_to @801B4: set_player $PLAYER_CHAR frozen_state 1 (unfrozen)016A: fade 1 (back) 0 ms0002: jump ££SAVE1_1 PS. "Group CTRL Forward" = Press the key G of default when CJ isn't in a car. Edited March 20, 2007 by Wesser Link to comment https://gtaforums.com/topic/268161-save-anywhere-mod/#findComment-4104460 Share on other sites More sharing options...
dinosaur3000 Posted June 12, 2007 Share Posted June 12, 2007 i really like this mod but there's a bug: at the start game you can also save but then you load that save with an error (didnt test when on mission). I think it should check the $ON_MISSION before show the save screen, something like below (i take the red part from another code and put in this) :SAVE1_50001: wait 100 ms 0253: save_current_time 077E: @0 = active_interior 00D6: if 0 0038: $ON_MISSION == 0;; integer values 004D: jump_if_false ££SAVE1_5 00D6: if 3 00E1: key_pressed 0 8 0038: @0 == 0;; integer values 80DF: NOT actor $PLAYER_ACTOR driving 02A0: actor $PLAYER_ACTOR stopped 004D: jump_if_false ££SAVE1_5 01C0: @7 = player $PLAYER_CHAR wanted_level 0226: @8 = actor $PLAYER_ACTOR health 0001: wait 0 ms and change ££PSAVE1_12 to ££SAVE1_12 cus ££PSAVE1_12 not work for me. Link to comment https://gtaforums.com/topic/268161-save-anywhere-mod/#findComment-4292386 Share on other sites More sharing options...
Demarest Posted June 12, 2007 Share Posted June 12, 2007 I think it should check the $ON_MISSION before show the save screen, something like below (i take the red part from another code and put in this) Absolutely. Not only does the original code do this, but all save anywhere mods do this, including both of my Time Walks. Link to comment https://gtaforums.com/topic/268161-save-anywhere-mod/#findComment-4292499 Share on other sites More sharing options...
piardek Posted August 15, 2007 Share Posted August 15, 2007 can u convert this to VC? Link to comment https://gtaforums.com/topic/268161-save-anywhere-mod/#findComment-4467023 Share on other sites More sharing options...
GaduS! Posted August 17, 2007 Share Posted August 17, 2007 You bump topic, but is a mod to VC save anywhere mod in Spaceeinstein mod to VC. Link to comment https://gtaforums.com/topic/268161-save-anywhere-mod/#findComment-4471290 Share on other sites More sharing options...
TheTank Posted August 17, 2007 Share Posted August 17, 2007 You bump topic, but is a mod to VC save anywhere mod in Spaceeinstein mod to VC. No, it's for SA. Link to comment https://gtaforums.com/topic/268161-save-anywhere-mod/#findComment-4472084 Share on other sites More sharing options...
spaceeinstein Posted August 17, 2007 Share Posted August 17, 2007 GaduS is right. Search around. Link to comment https://gtaforums.com/topic/268161-save-anywhere-mod/#findComment-4472294 Share on other sites More sharing options...
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