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How To?


Klax*187
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Can somebody explain to me how to tag Grove4Life anywhere on the walls?Oh and by the way,can you do it "in depth" pls?I am a noob in mission coding

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The mission script doesn't control where tags can be sprayed.

it doesnt, space??

Greets wink.gif

Is it just the files for the tags themselves? Wherever they are placed, they will react to the spraycan?

 

Like enex markers and walking in doors?

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But space just said that those are NOT controlled by the script...

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Ok Then what is this ?

 

 

WILD-N.E.R.D

Did someone find a way to tagg grove st 4 life everywhere in the game ?

 

 

 

 

Demarest

Opcode 0703?

 

You know, I wondered this once before. So you know what I did? I thought to myself "Is there anywhere in original code where the game painted a tag? Why yes, when Sweet did it in Tagging Up Turf." So I looked into that piece of code, and there was my answer.

 

That's how EVERY question should be approached.

 

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0702&0703 are used to get&set state of TAGS within some map area. in other words you can make them painted or unpainted or simply check them.

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space_einstein

You can place tags through the map files. Use the tags that the game doesn't use and blank it out. Then place it anywhere on the map. In the game, you can just tag that spot. I don't see the point in spraying tags everywhere.

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I am only a very beginner in gta-scripting, but it seems not to be too difficult to do something like this with the information given in the thread and an OP-Database.

 

So, here's my try:

 

// -------------------------------------// ! SPRAY ME - THREAD                 !// -------------------------------------:SPRAY                                                                     name_thread 'SPRAY'    :SPRAY_2   wait 0 ms       if and     00E1: key_pressed 0 17     02d7: is_player_currentweapon 41    then         00a0: get_actor_coords $PLAYER_ACTOR $X $Y $Z      $X += 0.002     0172: $A = get_actor_z_angle $PLAYER_ACTOR             0107: $tag = create_object 1490 at $X $Y $Z      $A += 90.0       0177: set_object_z_angle $tag $A      $X -= 0.002     0089: [email protected] = $X     0089: [email protected] = $Y     0089: [email protected] = $X     0089: [email protected] = $Y     [email protected] -= 3.0     [email protected] -= 3.0     [email protected] += 3.0     [email protected] += 3.0     wait 2500     0703: set_tags_paint_value [email protected] [email protected] [email protected] [email protected] value 1   end   wait 200 ms   jump @SPRAY_2

 

 

and yes, it's working, but of course it's just a "proof of concept", not a final script:

user posted image

Edited by WordsBG
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Although using that will spray both tags at once as there's no version of the model without the underlying other gang tag, and you could theoretically do that anywhere and spray in mid air.

 

Also, you don't need the global variables, just save the locations directly to [email protected], [email protected], [email protected], [email protected] and increment and decrement as required.

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You can fix the under laying tag with alpha and bam,

it looks like you just threw somthing up anywhere

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Alright then.Well i know it's not a "mission coding" type of question,but what about the territory color displayed on the radar,is it editable?because i've been playing since a while with Drizz "Blood & Crips" mod and it's kinda whack still seeing that green and purple colors on my radar,i've seen other users creating a topic or asking this question but to no avail,just curious if in these days is possible to edit the gang territory color.

 

P.S Answers like: "no" or "nobody has found the way yet" are expected...

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i do not know if there is a way of editing its color. perhaps you ask wrong question, maybe you mean disable them? there is such a possibility using single opcode. look for "hide" or "zones" and you should have it if they haven't change name. check my sig link if you still can not find it.

Edited by PLPynton
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PLPynton,i'm talking about the gang territory colors(you know,the ones displayed on the radar)...is it editable?I've converted my gang to crips(so i would like to see my gang territory on the map in blue,not green)and the ballas to bloods (so i would like to see their gang territory on the map in red,not purple).

Could the G-Tools help finding the solution?I heard that G-Dar is a program with which you can edit radar stuff,is this program of any use?

Edited by Klax*187
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