Klax*187 Posted February 24, 2007 Share Posted February 24, 2007 Can somebody explain to me how to tag Grove4Life anywhere on the walls?Oh and by the way,can you do it "in depth" pls?I am a noob in mission coding Link to comment Share on other sites More sharing options...
space_einstein Posted February 24, 2007 Share Posted February 24, 2007 The mission script doesn't control where tags can be sprayed. Link to comment Share on other sites More sharing options...
dertyjerzian Posted February 25, 2007 Share Posted February 25, 2007 The mission script doesn't control where tags can be sprayed. it doesnt, space?? Greets Is it just the files for the tags themselves? Wherever they are placed, they will react to the spraycan? Like enex markers and walking in doors? Link to comment Share on other sites More sharing options...
PLPynton Posted February 25, 2007 Share Posted February 25, 2007 basically the tags triggers are placed by the script and they can be repositioned if you like. Link to comment Share on other sites More sharing options...
dertyjerzian Posted February 26, 2007 Share Posted February 26, 2007 But space just said that those are NOT controlled by the script... Link to comment Share on other sites More sharing options...
PLPynton Posted February 26, 2007 Share Posted February 26, 2007 and he is right, i made mistake. sorry for misleadings. Link to comment Share on other sites More sharing options...
Klax*187 Posted March 3, 2007 Author Share Posted March 3, 2007 Ok Then what is this ? WILD-N.E.R.DDid someone find a way to tagg grove st 4 life everywhere in the game ? DemarestOpcode 0703? You know, I wondered this once before. So you know what I did? I thought to myself "Is there anywhere in original code where the game painted a tag? Why yes, when Sweet did it in Tagging Up Turf." So I looked into that piece of code, and there was my answer. That's how EVERY question should be approached. Link to comment Share on other sites More sharing options...
PLPynton Posted March 3, 2007 Share Posted March 3, 2007 0702&0703 are used to get&set state of TAGS within some map area. in other words you can make them painted or unpainted or simply check them. Link to comment Share on other sites More sharing options...
space_einstein Posted March 3, 2007 Share Posted March 3, 2007 You can place tags through the map files. Use the tags that the game doesn't use and blank it out. Then place it anywhere on the map. In the game, you can just tag that spot. I don't see the point in spraying tags everywhere. Link to comment Share on other sites More sharing options...
WordsBG Posted March 3, 2007 Share Posted March 3, 2007 (edited) I am only a very beginner in gta-scripting, but it seems not to be too difficult to do something like this with the information given in the thread and an OP-Database. So, here's my try: // -------------------------------------// ! SPRAY ME - THREAD !// -------------------------------------:SPRAY name_thread 'SPRAY' :SPRAY_2 wait 0 ms if and 00E1: key_pressed 0 17 02d7: is_player_currentweapon 41 then 00a0: get_actor_coords $PLAYER_ACTOR $X $Y $Z $X += 0.002 0172: $A = get_actor_z_angle $PLAYER_ACTOR 0107: $tag = create_object 1490 at $X $Y $Z $A += 90.0 0177: set_object_z_angle $tag $A $X -= 0.002 0089: [email protected] = $X 0089: [email protected] = $Y 0089: [email protected] = $X 0089: [email protected] = $Y [email protected] -= 3.0 [email protected] -= 3.0 [email protected] += 3.0 [email protected] += 3.0 wait 2500 0703: set_tags_paint_value [email protected] [email protected] [email protected] [email protected] value 1 end wait 200 ms jump @SPRAY_2 and yes, it's working, but of course it's just a "proof of concept", not a final script: Edited March 3, 2007 by WordsBG Link to comment Share on other sites More sharing options...
Y_Less Posted March 4, 2007 Share Posted March 4, 2007 Although using that will spray both tags at once as there's no version of the model without the underlying other gang tag, and you could theoretically do that anywhere and spray in mid air. Also, you don't need the global variables, just save the locations directly to [email protected], [email protected], [email protected], [email protected] and increment and decrement as required. Link to comment Share on other sites More sharing options...
Freakorama Posted March 4, 2007 Share Posted March 4, 2007 You can fix the under laying tag with alpha and bam, it looks like you just threw somthing up anywhere Link to comment Share on other sites More sharing options...
Klax*187 Posted March 10, 2007 Author Share Posted March 10, 2007 Alright then.Well i know it's not a "mission coding" type of question,but what about the territory color displayed on the radar,is it editable?because i've been playing since a while with Drizz "Blood & Crips" mod and it's kinda whack still seeing that green and purple colors on my radar,i've seen other users creating a topic or asking this question but to no avail,just curious if in these days is possible to edit the gang territory color. P.S Answers like: "no" or "nobody has found the way yet" are expected... Link to comment Share on other sites More sharing options...
PLPynton Posted March 10, 2007 Share Posted March 10, 2007 (edited) i do not know if there is a way of editing its color. perhaps you ask wrong question, maybe you mean disable them? there is such a possibility using single opcode. look for "hide" or "zones" and you should have it if they haven't change name. check my sig link if you still can not find it. Edited March 10, 2007 by PLPynton Link to comment Share on other sites More sharing options...
Klax*187 Posted March 11, 2007 Author Share Posted March 11, 2007 (edited) PLPynton,i'm talking about the gang territory colors(you know,the ones displayed on the radar)...is it editable?I've converted my gang to crips(so i would like to see my gang territory on the map in blue,not green)and the ballas to bloods (so i would like to see their gang territory on the map in red,not purple). Could the G-Tools help finding the solution?I heard that G-Dar is a program with which you can edit radar stuff,is this program of any use? Edited March 15, 2007 by Klax*187 Link to comment Share on other sites More sharing options...
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