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Picture Post & Commentary


GT-1
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Triple Penetration

Chris, nice work, but it totally reminds me of the Previon in SA, or at least the LOD version of it. Where it'll go in the end?

 

Nice work, Andreaz1, I like Banshee the most, especially the convertible as it's back is so different.

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Chris_lolwut

Oh look, it's nothing by Nik.

 

It's a Corolla Levin.

user posted image

 

user posted image

 

user posted image

 

user posted imageuser posted image

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Saw it over at Polycount, looks awesome, love the texturing style!

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Triple Penetration

Where is it going in the end? It looks like it should go in a mobile game.

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Chris_lolwut
Awesome levin!!! So sad it wont come to any game =(

Unless somebody is wanting to do the coding part of the game tounge.gif I'm sure these would do good in a arcade type gran turismo meets auto moddelista type game

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Wow Chris your Corolla is so efficiently modelled. If you added more polies to the wheel arches I would've thought it was a mid-level poly count model.

9H7Sj34.jpg


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Hmmm Chris, I wonder what car that could possibly be...I can't tell at all. lol.gif

 

Looks great, what's the count so far?

9H7Sj34.jpg


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Chris_lolwut

currently 784tris with 4 wheels. Still need to add the side mirror though, but that won't take that much polies tounge.gif

 

user posted image

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Triple Penetration

Thanks for posting wireframes, I'm using these as references on where I have to add polygons so the model isn't f*cked up in the end and also where I can save them. cookie.gif

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you gotta teach me how to make good textures so I can finish that damn Bentley. tounge.gif

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I don't even open a topic for this very very easy edit to the Infernus:

 

user posted image

 

If you like you can download it from my sign. smile.gif

 

Tell me what you think.

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I've finally thought to continue my Toyota Hilux Offroader tuning/sketching in 3D MAX besides of the garage work, so I've downloaded some sh*tty sketchup model from the Google store and remade it to make compatible with the Mesh Smooth modifier.

May be, one day it'll be converted to GTA IV.

W.I.P.

user posted image

user posted image

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A couple very low poly models of mine.

 

user posted image user posted image user posted image user posted image user posted image

 

A Mclaren MP4-12C [2568 polys with wheels]

 

user posted image user posted image user posted image user posted image user posted image

 

and a Jag C-X75 [2206 polys with wheels].

 

These two have more work in the textures than the models got, a first(er..and second) for me...

Edited by Burner
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Even tho you said yourself they are lowpoly, they indeed look good, only one thing turns them down alittle, the rims, they look like paper, how about add little deep into them?

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Looks good burner, what's your plans for it?

 

Mobile games or just make em'?

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lowridincrew

I just posting in here to hope that modding is still alive. It's been a while and it seems pretty dead sad.gif

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Triple Penetration
A couple very low poly models of mine.

 

user posted image user posted image user posted image user posted image user posted image

 

A Mclaren MP4-12C [2568 polys with wheels]

 

user posted image user posted image user posted image user posted image user posted image

 

and a Jag C-X75 [2206 polys with wheels].

 

These two have more work in the textures than the models got, a first(er..and second) for me...

They could easily go in a mobile game right now.

 

Can I please see the UV-map with the texture on any of these? For me as a noob, such polygon layout confuses me - it would be hard to UV-map when most details are laid out on the texture instead of the model.

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Nik - Yup, but it's the best I could do with the polycount limits.

 

Sylvania - They were used in a mobile app. Just thought I'd share them here smile.gif

 

TP - Sorry for the size, I'm posting these from my laptop and this is the biggest capture I can get atm.

 

user posted image user posted image

 

The jag mapping required a bit more finessing to get the tex right on the model.

 

Edited by Burner
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Triple Penetration
TP - Sorry for the size, I'm posting these from my laptop and this is the biggest capture I can get atm.

 

user posted image user posted image

 

The jag mapping required a bit more finessing to get the tex right on the model.

You make it look so easy, like it fits on the texture itself.

 

I can't believe it's only one texture, but then, why couldn't you make the textures higher quality for the McLaren by doing only one side like for the Jag? It seems pointless unless you want paintjobs with text. Oh wait, that actually must be the reason.

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Hello Everyone!

... there is my 2010 Chevrolet Camaro SS, high quality body and interior, and a lot of more stuffs.

catspider.gif

 

user posted image

 

 

Edited by Tado Hamann
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